diff src/modules/graphics/Graphics.cpp @ 1420:2a5ef265e040 image-CompressedData

Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy. - added a new CompressedData type to love.image - added love.image.isCompressed(file or data) - love.graphics.newImage automatically tests for compression when loading a file - added love.graphics.isSupported strings for DXT, BC5, and BC7 Compressed textures meant to be used on the GPU offer huge performance gains when - loading the texture from a file - loading the texture from RAM to VRAM - loading mipmaps - rendering
author Alex Szpakowski <slime73@gmail.com>
date Thu, 04 Apr 2013 19:09:18 -0300
parents bee3f7b0dca0
children 6f9dbdeae2c6
line wrap: on
line diff
--- a/src/modules/graphics/Graphics.cpp	Mon Apr 01 16:47:45 2013 -0300
+++ b/src/modules/graphics/Graphics.cpp	Thu Apr 04 19:09:18 2013 -0300
@@ -163,6 +163,9 @@
 	{ "npot", Graphics::SUPPORT_NPOT },
 	{ "subtractive", Graphics::SUPPORT_SUBTRACTIVE },
 	{ "mipmap", Graphics::SUPPORT_MIPMAP },
+	{ "dxt", Graphics::SUPPORT_DXT },
+	{ "bc5", Graphics::SUPPORT_BC5 },
+	{ "bc7", Graphics::SUPPORT_BC7 },
 };
 
 StringMap<Graphics::Support, Graphics::SUPPORT_MAX_ENUM> Graphics::support(Graphics::supportEntries, sizeof(Graphics::supportEntries));