diff src/scripts/graphics.lua @ 1220:97025908abb5

More cleanup and some overdone comments
author Alexander Szpakowski <amaranth72@gmail.com>
date Sat, 05 Jan 2013 15:59:01 -0400
parents 484d3ee8c269
children 4c72cb704bf1
line wrap: on
line diff
--- a/src/scripts/graphics.lua	Fri Jan 04 05:05:25 2013 -0400
+++ b/src/scripts/graphics.lua	Sat Jan 05 15:59:01 2013 -0400
@@ -1295,14 +1295,16 @@
 #define Texel texture2D
 
 #define ModelViewMatrix gl_ModelViewMatrix
+#define ProjectionMatrix gl_ProjectionMatrix
 #define ModelViewProjectionMatrix gl_ModelViewProjectionMatrix
 #define NormalMatrix gl_NormalMatrix
-#define ExternColor vec4(1.0)
+
 #define VertexColor gl_Color
+#define VertexTexCoord gl_MultiTexCoord0
+#define VertexPosition gl_Vertex
+
 #define VaryingColor gl_FrontColor
-#define VertexTexCoord gl_MultiTexCoord0
 #define VaryingTexCoord gl_TexCoord[0]
-#define VertexPosition gl_Vertex
 
 uniform sampler2D _tex0_;
 
@@ -1310,7 +1312,7 @@
 		FOOTER = [[
 void main() {
 	VaryingTexCoord = VertexTexCoord;
-	VaryingColor = VertexColor * ExternColor;
+	VaryingColor = VertexColor;
 	gl_Position = position(ModelViewProjectionMatrix, VertexPosition);
 }]],
 	}
@@ -1325,9 +1327,10 @@
 #define Texel texture2D
 
 #define ModelViewMatrix gl_ModelViewMatrix
+#define ProjectionMatrix gl_ProjectionMatrix
 #define ModelViewProjectionMatrix gl_ModelViewProjectionMatrix
 #define NormalMatrix gl_NormalMatrix
-#define ExternColor vec4(1.0)
+
 #define VaryingColor gl_Color
 #define VaryingTexCoord gl_TexCoord[0]