Mercurial > love-experiments
diff src/scripts/boot.lua @ 1144:ab6a48fbdd3c
Fix bug where the compat message crashed love.
If in conf.lua `t.screen' is set to false or nil, the OpenGL context will not
be initialized, leading to a crash in 'Font::print()' when printing the compat
message later on.
| author | vrld <vrld@vrld.org> |
|---|---|
| date | Wed, 17 Oct 2012 18:36:32 +0200 |
| parents | 7338252337c9 |
| children | 56a408bf9f9f 2e57cc4b8749 448da0a19ddb |
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--- a/src/scripts/boot.lua Mon Oct 15 17:13:08 2012 +0200 +++ b/src/scripts/boot.lua Wed Oct 17 18:36:32 2012 +0200 @@ -319,9 +319,10 @@ end -- Setup screen here. + local has_window = false if c.screen and c.modules.graphics then if love.graphics.checkMode(c.screen.width, c.screen.height, c.screen.fullscreen) or (c.screen.width == 0 and c.screen.height == 0) then - assert(love.graphics.setMode(c.screen.width, c.screen.height, c.screen.fullscreen, c.screen.vsync, c.screen.fsaa), "Could not set screen mode") + has_window = assert(love.graphics.setMode(c.screen.width, c.screen.height, c.screen.fullscreen, c.screen.vsync, c.screen.fsaa), "Could not set screen mode") else error("Could not set screen mode") end @@ -364,7 +365,7 @@ "The game might still work, but it is not guaranteed.\n" .. "Furthermore, this means one should not judge this game or the engine if not." print(msg) - if love.graphics and love.timer and love.event then + if has_window and love.timer and love.event then love.event.pump() love.graphics.setBackgroundColor(89, 157, 220) love.graphics.clear()
