Mercurial > love-experiments
view src/modules/image/devil/Image.cpp @ 1420:2a5ef265e040 image-CompressedData
Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
- added a new CompressedData type to love.image
- added love.image.isCompressed(file or data)
- love.graphics.newImage automatically tests for compression when loading a file
- added love.graphics.isSupported strings for DXT, BC5, and BC7
Compressed textures meant to be used on the GPU offer huge performance gains when
- loading the texture from a file
- loading the texture from RAM to VRAM
- loading mipmaps
- rendering
| author | Alex Szpakowski <slime73@gmail.com> |
|---|---|
| date | Thu, 04 Apr 2013 19:09:18 -0300 |
| parents | b7f097053d74 |
| children | aa603d1b03bc |
line wrap: on
line source
/** * Copyright (c) 2006-2013 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Image.h" #include "ImageData.h" #include "CompressedData.h" // DevIL #include <IL/il.h> namespace love { namespace image { namespace devil { const std::string Image::compressedExts[] = { ".dds", "" }; Image::Image() { ilInit(); ilOriginFunc(IL_ORIGIN_UPPER_LEFT); ilEnable(IL_ORIGIN_SET); } Image::~Image() { ilShutDown(); } const char *Image::getName() const { return "love.image.devil"; } love::image::ImageData *Image::newImageData(love::filesystem::File *file) { return new ImageData(file); } love::image::ImageData *Image::newImageData(Data *data) { return new ImageData(data); } love::image::ImageData *Image::newImageData(int width, int height) { return new ImageData(width, height); } love::image::ImageData *Image::newImageData(int width, int height, void *data) { return new ImageData(width, height, data); } love::image::CompressedData *Image::newCompressedData(love::filesystem::File *file) { return new CompressedData(file); } love::image::CompressedData *Image::newCompressedData(love::Data *data) { return new CompressedData(data); } bool Image::isCompressed(love::filesystem::File *file) { bool hasExt = false; // Check whether the file has an extension known to contain compressed data. const std::string &ext = file->getExtension(); for (int i = 0; !(compressedExts[i].empty()); i++) { if (compressedExts[i].compare(ext)) { hasExt = true; break; } } if (!hasExt) return false; // Check whether the actual data is compressed. Data *data = file->read(); bool compressed = CompressedData::isCompressed(data); data->release(); return compressed; } bool Image::isCompressed(love::Data *data) { return CompressedData::isCompressed(data); } } // devil } // image } // love
