| Tue, 01 Jan 2013 17:54:14 -0400 |
Alexander Szpakowski |
opengl graphics module files now always include OpenGL.h rather than GLee.h
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| Sun, 27 Jan 2013 19:15:55 +0100 |
Bart van Strien |
Merge in default
minor
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| Mon, 07 Jan 2013 06:56:59 -0400 |
Alexander Szpakowski |
Removed unnecessary tabs in empty lines, fixed texture filtering when the minification and mipmap filter are the same
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| Sun, 18 Nov 2012 19:28:57 +0100 |
Bart van Strien |
Maerge in default
minor
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| Sun, 18 Nov 2012 11:02:30 +0100 |
rude |
Apply slime73's ParticleSystem patch.
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| Sun, 14 Oct 2012 17:23:35 +0200 |
Bart van Strien |
Merge in default
minor
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| Mon, 10 Sep 2012 19:58:44 +0200 |
vrld |
Fix issue #437: Area-based particle spawn.
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| Wed, 04 Jul 2012 14:41:03 +0200 |
Bart van Strien |
Merge back into minor
minor
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| Wed, 04 Jul 2012 14:40:24 +0200 |
Bart van Strien |
CRLF to LF
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| Wed, 04 Jul 2012 13:58:38 +0200 |
Bart van Strien |
Update minor branch
minor
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| Thu, 28 Jun 2012 23:52:33 +0200 |
rude |
Applied the new style guidelines.
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| Sat, 04 Feb 2012 22:17:36 +0100 |
vrld |
Merge with default branch (should have done that before, right?)
minor
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| Sat, 04 Feb 2012 21:36:19 +0100 |
vrld |
Introduce random<T>() and random<T>(min,max). Make doings of
minor
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| Sat, 04 Feb 2012 11:31:07 -0500 |
Bill Meltsner |
Add ParticleSystem:getPosition (issue #368)
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| Mon, 09 Jan 2012 02:41:11 -0600 |
Bill Meltsner |
Happy New Year, have an enormous diff
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| Mon, 26 Dec 2011 21:29:47 +0100 |
vrld |
Fix two particle system typos (thanks, Boolsheet!)
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| Mon, 19 Dec 2011 00:28:45 -0600 |
Bill Meltsner |
make love build on OS X again - there's no need to include gl.h directly, GLee.h does that for us in a cross-platform way
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| Sun, 11 Dec 2011 16:55:52 +0100 |
Bart van Strien |
Create love.window, abstract SDL out of love.graphics
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| Wed, 16 Nov 2011 11:32:41 +0100 |
Bart van Strien |
Automated formatting fix
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| Sun, 24 Jul 2011 18:47:13 +0200 |
rude |
Particles now have fixed origin. (ParticleSystem::SetPosition will only affect
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| Sun, 24 Jul 2011 18:32:11 +0200 |
rude |
Fix warnings in MSVC 2010.
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| Tue, 05 Jul 2011 14:33:34 +0200 |
vrld |
Add shear transformation and transform object (issue #152).
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| Wed, 06 Apr 2011 21:24:09 +0200 |
vrld |
Change particle system to accept an arbitrary number of colors and sizes to inerpolate.
minor
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| Sat, 15 Jan 2011 14:40:27 -0600 |
Bill Meltsner |
bringing in the new year by changing every 2010 to 2011
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| Tue, 04 May 2010 18:06:10 +0200 |
rude |
Fixed VS project files, and a bug where ParticleSystem::setSprite did not retain the new Image.
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| Wed, 14 Apr 2010 11:10:17 -0400 |
Bill Meltsner |
replaced a few hardcoded radian->degree conversions with LOVE_TODEG
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| Sun, 31 Jan 2010 16:54:47 +0100 |
rude |
Updated all dates to 2010.
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| Mon, 30 Nov 2009 08:21:48 +0100 |
bart |
Several rad2deg conversions for glRotate
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| Sun, 29 Nov 2009 13:40:37 +0100 |
bart |
Converted ParticleSystem to radians
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| Sun, 30 Aug 2009 05:05:27 -0500 |
bill |
user can now manually set the offset for particle rotation
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| Sun, 30 Aug 2009 04:33:54 -0500 |
bill |
particles now rotate around their center
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| Wed, 26 Aug 2009 00:14:40 +0200 |
rude |
Reintegrated ParticleSystem.
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| Sun, 26 Jul 2009 15:46:49 +0200 |
rude |
Initial Mercurial commit.
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