| Fri, 05 Apr 2013 18:55:44 -0300 |
Alex Szpakowski |
Code cleanup
image-CompressedData
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| Thu, 04 Apr 2013 19:09:18 -0300 |
Alex Szpakowski |
Added support for DXT1/3/5 and BC5/7 compressed textures via love.image.CompressedData. Some internals are still iffy.
image-CompressedData
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| Tue, 05 Feb 2013 05:32:49 -0400 |
Alex Szpakowski |
Updated copyright text for the new year
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| Wed, 04 Jul 2012 14:40:24 +0200 |
Bart van Strien |
CRLF to LF
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| Thu, 28 Jun 2012 23:52:33 +0200 |
rude |
Applied the new style guidelines.
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| Tue, 29 May 2012 23:36:49 +0200 |
Boolsheet |
Clean up love.image because we own the memory, not DevIL
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| Mon, 09 Jan 2012 02:41:11 -0600 |
Bill Meltsner |
Happy New Year, have an enormous diff
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| Wed, 16 Nov 2011 11:32:41 +0100 |
Bart van Strien |
Automated formatting fix
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| Sat, 15 Jan 2011 14:40:27 -0600 |
Bill Meltsner |
bringing in the new year by changing every 2010 to 2011
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| Sun, 09 Jan 2011 18:24:02 +0100 |
vrld |
Fix issue #158 by forcing the image origin to be upper left.
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| Sun, 31 Jan 2010 16:54:47 +0100 |
rude |
Updated all dates to 2010.
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| Tue, 01 Sep 2009 03:56:00 -0500 |
bill |
readded support for screenshots - love.graphics.newScreenshot() returns ImageData that can be manipulated as one pleases
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| Sat, 15 Aug 2009 12:48:32 +0200 |
rude |
Embedded nogame screen into binary and exposed version info.
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| Thu, 30 Jul 2009 21:43:00 +0200 |
rude |
Updated love.font, and added Glyph object in love.graphics.
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| Sun, 26 Jul 2009 15:46:49 +0200 |
rude |
Initial Mercurial commit.
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