log src/modules/graphics/opengl/ParticleSystem.cpp @ 1443:e952fc68069d

age author description
Fri, 12 Apr 2013 15:40:53 -0300 Alex Szpakowski Ensure the current color is set properly after drawing particlesystems and spritebatches
Wed, 27 Mar 2013 01:09:53 -0300 Alex Szpakowski Added ParticleSystem:emit(num) (issue #577)
Thu, 14 Mar 2013 11:55:29 -0300 Alex Szpakowski Merge default into GLES2-compatibility GLES2-compatibility
Wed, 13 Mar 2013 23:09:25 +0100 vrld Make non-gcc compilers happy...
Wed, 13 Mar 2013 20:48:39 +0100 vrld Make love.math a singleton. Remove code duplication. Add love.math.triangulate.
Mon, 11 Mar 2013 17:56:55 -0300 Alex Szpakowski Cleaned up some ParticleSystem and Quad code
Mon, 11 Mar 2013 16:37:23 -0300 Alex Szpakowski Merge default into GLES2-compatibility GLES2-compatibility
Mon, 11 Mar 2013 01:44:43 -0300 Alex Szpakowski ParticleSystem:setQuads can now accept a table argument, cleaned up the ParticleSystem quad code particlesystem-quads
Sun, 10 Mar 2013 03:40:25 -0300 Alex Szpakowski Added ParticleSystem:setQuads(q1, q2, ...), quads are chosen based on current particle lifetime in a similar style to ParticleSystem:setColors particlesystem-quads
Sun, 03 Mar 2013 19:51:04 +0100 Bart van Strien Merge in default, update changelog minor
Sat, 23 Feb 2013 19:36:51 -0400 Alex Szpakowski Merged default into GLES2-compatibility GLES2-compatibility
Thu, 14 Feb 2013 21:49:11 -0400 Alex Szpakowski Cleaned up exception handling code when creating new fonts, spritebatches, and shaders
Sat, 09 Feb 2013 22:52:07 -0400 Alex Szpakowski Merged default into GLES2-compatibility GLES2-compatibility
Thu, 07 Feb 2013 18:08:39 -0400 Alex Szpakowski Improved exception handling when creating new fonts and particle systems GLES2-compatibility
Tue, 05 Feb 2013 05:32:49 -0400 Alex Szpakowski Updated copyright text for the new year
Thu, 31 Jan 2013 04:54:36 -0400 Alex Szpakowski Added wrappers for get/setPointSize and getMaxPointSize GLES2-compatibility
Thu, 31 Jan 2013 03:22:15 -0400 Alex Szpakowski Added wrapper for getting/setting the current constant color GLES2-compatibility
Thu, 31 Jan 2013 02:19:36 -0400 Alex Szpakowski Particle systems now use spritebatches to render, fixed quad and VertexIndex vertex ordering GLES2-compatibility
Thu, 31 Jan 2013 00:05:44 -0400 Alex Szpakowski Added wrapper function for glVertex/TexCoord/ColorPointer calls GLES2-compatibility
Wed, 30 Jan 2013 23:24:36 -0400 Alex Szpakowski Added a wrapper function for enabling/disabling vertex attributes (replaces glEnable/DisableClientState) GLES2-compatibility
Wed, 30 Jan 2013 14:23:07 -0400 Alex Szpakowski Moved OpenGL wrapper functions to a new Context class which internally tracks GL state GLES2-compatibility
Sat, 12 Jan 2013 18:07:14 -0500 Alexander Szpakowski Merged in from main repository (originally from love-mipmap fork)
Tue, 01 Jan 2013 17:54:14 -0400 Alexander Szpakowski opengl graphics module files now always include OpenGL.h rather than GLee.h
Sun, 27 Jan 2013 19:15:55 +0100 Bart van Strien Merge in default minor
Mon, 07 Jan 2013 06:56:59 -0400 Alexander Szpakowski Removed unnecessary tabs in empty lines, fixed texture filtering when the minification and mipmap filter are the same
Sun, 18 Nov 2012 19:28:57 +0100 Bart van Strien Maerge in default minor
Sun, 18 Nov 2012 11:02:30 +0100 rude Apply slime73's ParticleSystem patch.
Sun, 14 Oct 2012 17:23:35 +0200 Bart van Strien Merge in default minor
Mon, 10 Sep 2012 19:58:44 +0200 vrld Fix issue #437: Area-based particle spawn.
Wed, 04 Jul 2012 14:41:03 +0200 Bart van Strien Merge back into minor minor
Wed, 04 Jul 2012 14:40:24 +0200 Bart van Strien CRLF to LF
Wed, 04 Jul 2012 13:58:38 +0200 Bart van Strien Update minor branch minor
Thu, 28 Jun 2012 23:52:33 +0200 rude Applied the new style guidelines.
Sat, 04 Feb 2012 22:17:36 +0100 vrld Merge with default branch (should have done that before, right?) minor
Sat, 04 Feb 2012 21:36:19 +0100 vrld Introduce random<T>() and random<T>(min,max). Make doings of minor
Sat, 04 Feb 2012 11:31:07 -0500 Bill Meltsner Add ParticleSystem:getPosition (issue #368)
Mon, 09 Jan 2012 02:41:11 -0600 Bill Meltsner Happy New Year, have an enormous diff
Mon, 26 Dec 2011 21:29:47 +0100 vrld Fix two particle system typos (thanks, Boolsheet!)
Mon, 19 Dec 2011 00:28:45 -0600 Bill Meltsner make love build on OS X again - there's no need to include gl.h directly, GLee.h does that for us in a cross-platform way
Sun, 11 Dec 2011 16:55:52 +0100 Bart van Strien Create love.window, abstract SDL out of love.graphics
Wed, 16 Nov 2011 11:32:41 +0100 Bart van Strien Automated formatting fix
Sun, 24 Jul 2011 18:47:13 +0200 rude Particles now have fixed origin. (ParticleSystem::SetPosition will only affect
Sun, 24 Jul 2011 18:32:11 +0200 rude Fix warnings in MSVC 2010.
Tue, 05 Jul 2011 14:33:34 +0200 vrld Add shear transformation and transform object (issue #152).
Wed, 06 Apr 2011 21:24:09 +0200 vrld Change particle system to accept an arbitrary number of colors and sizes to inerpolate. minor
Sat, 15 Jan 2011 14:40:27 -0600 Bill Meltsner bringing in the new year by changing every 2010 to 2011
Tue, 04 May 2010 18:06:10 +0200 rude Fixed VS project files, and a bug where ParticleSystem::setSprite did not retain the new Image.
Wed, 14 Apr 2010 11:10:17 -0400 Bill Meltsner replaced a few hardcoded radian->degree conversions with LOVE_TODEG
Sun, 31 Jan 2010 16:54:47 +0100 rude Updated all dates to 2010.
Mon, 30 Nov 2009 08:21:48 +0100 bart Several rad2deg conversions for glRotate
Sun, 29 Nov 2009 13:40:37 +0100 bart Converted ParticleSystem to radians
Sun, 30 Aug 2009 05:05:27 -0500 bill user can now manually set the offset for particle rotation
Sun, 30 Aug 2009 04:33:54 -0500 bill particles now rotate around their center
Wed, 26 Aug 2009 00:14:40 +0200 rude Reintegrated ParticleSystem.
Sun, 26 Jul 2009 15:46:49 +0200 rude Initial Mercurial commit.