Mercurial > py-sdl2
graph
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Add missing dot in sdl2ext in tutorial default tipFri, 07 Mar 2014 08:35:50 +0100, by Radomir Dopieralski
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Make the parens around tuples consistent in tutorialFri, 07 Mar 2014 08:33:32 +0100, by Radomir Dopieralski
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Fix syntax error in importMon, 24 Feb 2014 23:00:39 +0100, by Radomir Dopieralski
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Make the code in tutorial more pythonicMon, 24 Feb 2014 22:56:41 +0100, by Radomir Dopieralski
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- fixed issue #44: use a slightly less confusing value error, if the renderer argument is not providedMon, 17 Feb 2014 08:13:22 +0100, by Marcus von Appen
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- fixed issue #43: improve the code reference for the improved bouncing sectionMon, 17 Feb 2014 08:10:50 +0100, by Marcus von Appen
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- documented missing subsprite() methodMon, 17 Feb 2014 08:06:23 +0100, by Marcus von Appen
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- Added SDL_RENDER_TARGETS_RESET event from SDL2 HGMon, 17 Feb 2014 08:05:38 +0100, by Marcus von Appen
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Merged in techtonik/py-sdl2/tests-logfile (pull request #21)Fri, 07 Feb 2014 07:46:12 +0100, by Marcus von Appen
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test/util/support: Save/restore standard streams if redirecting tests-logfileSun, 02 Feb 2014 14:09:14 +0300, by anatoly techtonik
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test/util/support: Encode data in TeeOutput for binary streams of Python 3 tests-logfileSun, 02 Feb 2014 12:38:16 +0300, by anatoly techtonik
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- Added new sdl2.cpuinfo.SDL_HasAVX() function from SDL2 HGFri, 07 Feb 2014 07:44:06 +0100, by Marcus von Appen
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- fixed issue #40: typo in a RuntimeWarning messageFri, 24 Jan 2014 18:15:48 +0100, by Marcus von Appen
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Merged in otus/py-sdl2/sub-sprite (pull request #20)Fri, 24 Jan 2014 08:13:40 +0100, by Marcus von Appen
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Wire the subsurface() function to be imported with sdl2.ext sub-spriteFri, 17 Jan 2014 16:05:32 +0200, by Jan Varho
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Use subsurface() to implement a subsprite() method for SoftwareSprites sub-spriteFri, 17 Jan 2014 15:42:49 +0200, by Jan Varho
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Implement subsurface function using SDL_CreateRGBSurfaceFrom sub-spriteFri, 17 Jan 2014 15:42:39 +0200, by Jan Varho
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- fixed issue #38: document the points arguments of RenderContext.draw_points()Thu, 23 Jan 2014 08:10:31 +0100, by Marcus von Appen
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Merged in techtonik/py-sdl2/tests-logfile (pull request #18)Thu, 23 Jan 2014 07:48:03 +0100, by Marcus von Appen
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Add --logfile option to save test result to the file in addition tests-logfileFri, 03 Jan 2014 23:08:26 +0300, by anatoly techtonik
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fixed issue #35: added a brief section about where to download PySDL2 fromSat, 11 Jan 2014 08:34:17 +0100, by Marcus von Appen
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- fixed issue #37: SDL_GetRendererOutputSize() is now acccessible via a wildcard importSat, 11 Jan 2014 08:09:30 +0100, by Marcus von Appen
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Added tag rel_0_8_0 for changeset 2418fd061957Mon, 30 Dec 2013 12:49:34 +0100, by Marcus von Appen
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- added CC0 dedication to improve the legal situation with the PublicMon, 30 Dec 2013 12:48:51 +0100, by Marcus von Appen
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Merged in lecram/py-sdl2/fix-bitmapfont (pull request #13)Sun, 29 Dec 2013 09:00:51 +0100, by Marcus von Appen
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- accept ' ' as blank character by default on BitmapFont fix-bitmapfontThu, 14 Nov 2013 11:17:34 -0200, by Marcel Rodrigues
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- fixed blit positioning on BitmapFont render methods fix-bitmapfontThu, 14 Nov 2013 11:08:54 -0200, by Marcel Rodrigues
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- fixed argument order to blit_surface() in BitmapFont's render methods. fix-bitmapfontThu, 14 Nov 2013 11:02:13 -0200, by Marcel Rodrigues
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- fixed SoftwareSprite creation in BitmapFont.render() fix-bitmapfontThu, 14 Nov 2013 10:56:13 -0200, by Marcel Rodrigues
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- fixed default value for bpp in BitmapFont.render() fix-bitmapfontThu, 14 Nov 2013 10:54:33 -0200, by Marcel Rodrigues
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- issue #31: SDL_MIXER_VERSION() now returns the correct versionSat, 28 Dec 2013 18:07:47 +0100, by Marcus von Appen
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.Sat, 28 Dec 2013 09:21:24 +0100, by Marcus von Appen
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- fixed issue #30: invoke SDL_DelHintCallback() with the correct argumentsSat, 28 Dec 2013 09:15:27 +0100, by Marcus von Appen
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- minor improvements to the sdl2.ext.sprite module testsFri, 27 Dec 2013 13:43:17 +0100, by Marcus von Appen
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- added new sdl2.SDL_MouseButtonEvent.clicks attribute (SDL HG)Fri, 27 Dec 2013 13:42:09 +0100, by Marcus von Appen
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- added new sdl2.SDL_GameControllerAddMappingsFromRW() function from the SDL HG repoFri, 06 Dec 2013 08:26:32 +0100, by Marcus von Appen
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Fix invalid test for failed SDL_GL_GetProcAddressWed, 25 Dec 2013 00:03:15 +0100, by Sven Eckelmann
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Don't do a double free in surface_test test_SDL_ConvertSurfaceTue, 24 Dec 2013 20:32:52 +0100, by Sven Eckelmann
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- added new sdl2.SDL_GameControllerAddMappingsFromFile() functionTue, 03 Dec 2013 08:13:58 +0100, by Marcus von Appen
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- minor typo fixesSat, 16 Nov 2013 08:34:12 +0100, by Marcus von Appen
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- fixed issue #26 - sdl2.SDL_AudioSpec.callback is a SDL_AudioCallBack nowSat, 16 Nov 2013 08:30:55 +0100, by Marcus von Appen
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- fixed a wrong C function mapping of sdl2.rwops.SDL_FreeRW()Thu, 14 Nov 2013 00:24:09 +0100, by Marcus von Appen
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- added new hint flags from SDL HG repo to sdl2.hintsThu, 14 Nov 2013 00:14:09 +0100, by Marcus von Appen
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Added tag rel_0_7_0 for changeset 2063a6e2b381Sun, 27 Oct 2013 09:55:53 +0100, by Marcus von Appen
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- fixed issue #21: sdl2.ext.load_image() raises a properSun, 27 Oct 2013 09:32:30 +0100, by Marcus von Appen
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- added sdl2.SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, sdl2.SDL_TICKS_PASSED() andWed, 23 Oct 2013 08:12:33 +0200, by Marcus von Appen
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- added sdl2.SDL_GetSystemRAM() function from the latest SDL2 upstream changesFri, 18 Oct 2013 22:11:45 +0200, by Marcus von Appen
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- fixed issue #19: the sdl2.ext.TextureSpriteRenderer andTue, 15 Oct 2013 08:22:51 +0200, by Marcus von Appen
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- added sdl2.SDL_WINDOW_ALLOW_HIGHDPI flagTue, 15 Oct 2013 07:58:23 +0200, by Marcus von Appen
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- slightly improved IronPython support within the unit tests.Mon, 16 Sep 2013 21:14:39 +0200, by Marcus von Appen
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- changed the warnings type of optional or non-existent functions to ImportWarning to reduce the noise.Mon, 16 Sep 2013 21:08:04 +0200, by Marcus von Appen
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- added a brief FAQ list to the documentationFri, 06 Sep 2013 20:26:15 +0200, by Marcus von Appen
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- fixed issue #14: DLL error messages on import should be improved nowFri, 06 Sep 2013 20:25:43 +0200, by Marcus von Appen
