Mercurial > pygame
annotate lib/sndarray.doc @ 1849:301bc61643a9 math_module
merged changes from trunk
| author | lorenz |
|---|---|
| date | Mon, 16 Nov 2009 18:31:40 +0000 |
| parents | ac7c93b62b1e |
| children | 4cf10018fadd |
| rev | line source |
|---|---|
| 627 | 1 pygame.sndarray |
| 2 pygame module for accessing sound sample data | |
| 3 | |
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4 Functions to convert between Numeric or numpy arrays and Sound |
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5 objects. This module will only be available when pygame can use the |
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6 external numpy or Numeric package. |
| 627 | 7 |
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8 Sound data is made of thousands of samples per second, and each sample |
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9 is the amplitude of the wave at a particular moment in time. For |
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10 example, in 22-kHz format, element number 5 of the array is the |
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11 amplitude of the wave after 5/22000 seconds. |
| 711 | 12 |
| 13 Each sample is an 8-bit or 16-bit integer, depending on the data format. | |
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14 A stereo sound file has two values per sample, while a mono sound file |
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15 only has one. |
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16 |
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17 Supported array systems are |
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18 |
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19 numpy |
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20 numeric |
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21 |
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22 The default will be numpy, if installed. Otherwise, Numeric will be set |
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23 as default if installed. If neither numpy nor Numeric are installed, the |
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24 module will raise an ImportError. |
| 627 | 25 |
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26 The array type to use can be changed at runtime using the use_arraytype() |
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27 method, which requires one of the above types as string. |
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28 |
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29 Note: numpy and Numeric are not completely compatible. Certain array |
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30 manipulations, which work for one type, might behave differently or even |
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31 completely break for the other. |
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32 |
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33 Additionally, in contrast to Numeric numpy can use unsigned 16-bit |
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34 integers. Sounds with 16-bit data will be treated as unsigned integers, |
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35 if the sound sample type requests this. Numeric instead always uses |
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36 signed integers for the representation, which is important to keep in |
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37 mind, if you use the module's functions and wonder about the values. |
| 627 | 38 <SECTION> |
| 39 | |
| 40 array | |
| 41 copy Sound samples into an array | |
| 42 pygame.sndarray.array(Sound): return array | |
| 43 | |
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44 Creates a new array for the sound data and copies the samples. The array |
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45 will always be in the format returned from pygame.mixer.get_init(). |
| 627 | 46 <END> |
| 47 | |
| 48 samples | |
| 49 reference Sound samples into an array | |
| 50 pygame.sndarray.samples(Sound): return array | |
| 51 | |
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52 Creates a new array that directly references the samples in a Sound |
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53 object. Modifying the array will change the Sound. The array will always |
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54 be in the format returned from pygame.mixer.get_init(). |
| 627 | 55 <END> |
| 56 | |
| 57 make_sound | |
| 58 convert an array into a Sound object | |
| 59 pygame.sndarray.make_sound(array): return Sound | |
| 60 | |
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61 Create a new playable Sound object from an array. The mixer module must |
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62 be initialized and the array format must be similar to the mixer audio |
| 627 | 63 format. |
| 64 <END> | |
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65 |
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66 use_arraytype |
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67 Sets the array system to be used for sound arrays |
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68 pygame.sndarray.use_arraytype (arraytype): return None |
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69 |
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70 Uses the requested array type for the module functions. |
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71 Currently supported array types are: |
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72 |
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73 numeric |
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74 numpy |
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75 |
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76 If the requested type is not available, a ValueError will be raised. |
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77 |
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78 New in pygame 1.8. |
| 627 | 79 <END> |
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80 |
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81 get_arraytype |
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82 Gets the currently active array type. |
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83 pygame.sndarray.get_arraytype (): return str |
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84 |
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85 Returns the currently active array type. This will be a value of the |
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86 get_arraytypes() tuple and indicates which type of array module is used |
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87 for the array creation. |
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88 |
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89 New in pygame 1.8 |
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90 <END> |
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91 |
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92 get_arraytypes |
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93 Gets the array system types currently supported. |
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94 pygame.sndarray.get_arraytypes (): return tuple |
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95 |
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96 Checks, which array systems are available and returns them as a tuple of |
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97 strings. The values of the tuple can be used directly in the |
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98 pygame.sndarray.use_arraytype () method. If no supported array system |
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99 could be found, None will be returned. |
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100 |
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101 New in pygame 1.8. |
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102 <END> |
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103 <END> |
