Mercurial > pygame
annotate docs/genindex.html @ 3172:d1b367fc08bc tests-returncode
Use a return code of 1 when the tests fail.
| author | Thomas Kluyver <takowl@gmail.com> |
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| date | Wed, 09 Jan 2013 10:13:57 +0000 |
| parents | 8d9ce368f8d3 |
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| rev | line source |
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| 2225 | 1 |
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2 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" |
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3 "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> |
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4 |
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5 <html xmlns="http://www.w3.org/1999/xhtml"> |
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6 <head> |
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7 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> |
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8 |
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9 <title>Index — Pygame v1.9.2 documentation</title> |
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10 <link rel="stylesheet" href="_static/pygame.css" type="text/css" /> |
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11 <link rel="stylesheet" href="_static/pygments.css" type="text/css" /> |
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12 <script type="text/javascript"> |
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13 var DOCUMENTATION_OPTIONS = { |
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14 URL_ROOT: '', |
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15 VERSION: '1.9.2', |
| 2225 | 16 COLLAPSE_INDEX: false, |
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17 FILE_SUFFIX: '.html', |
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18 HAS_SOURCE: true |
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19 }; |
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20 </script> |
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21 <script type="text/javascript" src="_static/jquery.js"></script> |
| 2225 | 22 <script type="text/javascript" src="_static/underscore.js"></script> |
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23 <script type="text/javascript" src="_static/doctools.js"></script> |
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24 <link rel="shortcut icon" href="_static/pygame.ico"/> |
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25 <link rel="top" title="Pygame v1.9.2 documentation" href="index.html" /> |
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26 </head> |
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27 <body> |
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28 <div class="related"> |
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29 <h3>Navigation</h3> |
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30 <ul> |
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31 <li class="right" style="margin-right: 10px"> |
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32 <a href="#" title="General Index" |
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33 accesskey="I">index</a></li> |
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34 <li><a href="index.html">Pygame v1.9.2 documentation</a> »</li> |
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35 </ul> |
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36 </div> |
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37 |
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38 <div class="document"> |
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39 <div class="documentwrapper"> |
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40 <div class="body"> |
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41 |
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42 |
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43 <h1 id="index">Index</h1> |
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44 |
| 2225 | 45 <div class="genindex-jumpbox"> |
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46 <a href="#A"><strong>A</strong></a> | <a href="#B"><strong>B</strong></a> | <a href="#C"><strong>C</strong></a> | <a href="#D"><strong>D</strong></a> | <a href="#E"><strong>E</strong></a> | <a href="#F"><strong>F</strong></a> | <a href="#G"><strong>G</strong></a> | <a href="#H"><strong>H</strong></a> | <a href="#I"><strong>I</strong></a> | <a href="#J"><strong>J</strong></a> | <a href="#K"><strong>K</strong></a> | <a href="#L"><strong>L</strong></a> | <a href="#M"><strong>M</strong></a> | <a href="#N"><strong>N</strong></a> | <a href="#O"><strong>O</strong></a> | <a href="#P"><strong>P</strong></a> | <a href="#Q"><strong>Q</strong></a> | <a href="#R"><strong>R</strong></a> | <a href="#S"><strong>S</strong></a> | <a href="#T"><strong>T</strong></a> | <a href="#U"><strong>U</strong></a> | <a href="#V"><strong>V</strong></a> | <a href="#W"><strong>W</strong></a> |
| 2225 | 47 </div> |
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48 <h2 id="A">A</h2> |
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49 <table width="100%" class="indextable genindextable"><tr> |
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50 <td width="33%" valign="top"><dl> |
| 2225 | 51 <dt><a href="ref/color.html#pygame.Color.a">a (pygame.Color attribute)</a></dt> |
| 52 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.aacircle">aacircle() (in module pygame.gfxdraw)</a></dt> | |
| 53 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.aaellipse">aaellipse() (in module pygame.gfxdraw)</a></dt> | |
| 54 <dt><a href="ref/draw.html#pygame.draw.aaline">aaline() (in module pygame.draw)</a></dt> | |
| 55 <dt><a href="ref/draw.html#pygame.draw.aalines">aalines() (in module pygame.draw)</a></dt> | |
| 56 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.aapolygon">aapolygon() (in module pygame.gfxdraw)</a></dt> | |
| 57 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.aatrigon">aatrigon() (in module pygame.gfxdraw)</a></dt> | |
| 58 <dt><a href="ref/midi.html#pygame.midi.Output.abort">abort() (pygame.midi.Output method)</a></dt> | |
| 59 <dt><a href="ref/sprite.html#pygame.sprite.Group.add">add() (pygame.sprite.Group method)</a></dt> | |
| 60 <dd><dl> | |
| 61 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.add">(pygame.sprite.LayeredUpdates method)</a></dt> | |
| 62 <dt><a href="ref/sprite.html#pygame.sprite.Sprite.add">(pygame.sprite.Sprite method)</a></dt> | |
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63 </dl></dd> |
| 2225 | 64 <dt><a href="ref/examples.html#pygame.examples.aliens.main">aliens.main() (in module pygame.examples)</a></dt> |
| 65 <dt><a href="ref/sprite.html#pygame.sprite.Sprite.alive">alive() (pygame.sprite.Sprite method)</a></dt> | |
| 66 <dt><a href="ref/mask.html#pygame.mask.Mask.angle">angle() (pygame.mask.Mask method)</a></dt> | |
| 67 <dt><a href="ref/math.html#pygame.math.Vector2.angle_to">angle_to() (pygame.math.Vector2 method)</a></dt> | |
| 68 <dd><dl> | |
| 69 <dt><a href="ref/math.html#pygame.math.Vector3.angle_to">(pygame.math.Vector3 method)</a></dt> | |
| 70 </dl></dd> | |
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71 <dt><a href="ref/freetype.html#pygame.freetype.Font.antialiased">antialiased (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 72 </dl></td> |
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73 <td width="33%" valign="top"><dl> |
| 2225 | 74 <dt><a href="ref/draw.html#pygame.draw.arc">arc() (in module pygame.draw)</a></dt> |
| 75 <dd><dl> | |
| 76 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.arc">(in module pygame.gfxdraw)</a></dt> | |
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77 </dl></dd> |
| 2225 | 78 <dt><a href="ref/sndarray.html#pygame.sndarray.array">array() (in module pygame.sndarray)</a></dt> |
| 79 <dt><a href="ref/surfarray.html#pygame.surfarray.array2d">array2d() (in module pygame.surfarray)</a></dt> | |
| 80 <dt><a href="ref/surfarray.html#pygame.surfarray.array3d">array3d() (in module pygame.surfarray)</a></dt> | |
| 81 <dt><a href="ref/surfarray.html#pygame.surfarray.array_alpha">array_alpha() (in module pygame.surfarray)</a></dt> | |
| 82 <dt><a href="ref/surfarray.html#pygame.surfarray.array_colorkey">array_colorkey() (in module pygame.surfarray)</a></dt> | |
| 83 <dt><a href="ref/pixelcopy.html#pygame.pixelcopy.array_to_surface">array_to_surface() (in module pygame.pixelcopy)</a></dt> | |
| 84 <dt><a href="ref/examples.html#pygame.examples.arraydemo.main">arraydemo.main() (in module pygame.examples)</a></dt> | |
| 85 <dt><a href="ref/math.html#pygame.math.Vector2.as_polar">as_polar() (pygame.math.Vector2 method)</a></dt> | |
| 86 <dt><a href="ref/math.html#pygame.math.Vector3.as_spherical">as_spherical() (pygame.math.Vector3 method)</a></dt> | |
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87 <dt><a href="ref/freetype.html#pygame.freetype.Font.ascender">ascender() (pygame.freetype.Font method)</a></dt> |
| 2225 | 88 <dt><a href="ref/transform.html#pygame.transform.average_color">average_color() (in module pygame.transform)</a></dt> |
| 89 <dt><a href="ref/transform.html#pygame.transform.average_surfaces">average_surfaces() (in module pygame.transform)</a></dt> | |
| 90 </dl></td> | |
| 91 </tr></table> | |
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92 |
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93 <h2 id="B">B</h2> |
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94 <table width="100%" class="indextable genindextable"><tr> |
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95 <td width="33%" valign="top"><dl> |
| 2225 | 96 <dt><a href="ref/color.html#pygame.Color.b">b (pygame.Color attribute)</a></dt> |
| 97 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.bezier">bezier() (in module pygame.gfxdraw)</a></dt> | |
| 98 <dt><a href="ref/examples.html#pygame.examples.blend_fill.main">blend_fill.main() (in module pygame.examples)</a></dt> | |
| 99 <dt><a href="ref/surface.html#pygame.Surface.blit">blit() (pygame.Surface method)</a></dt> | |
| 100 </dl></td> | |
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101 <td width="33%" valign="top"><dl> |
| 2225 | 102 <dt><a href="ref/surfarray.html#pygame.surfarray.blit_array">blit_array() (in module pygame.surfarray)</a></dt> |
| 103 <dt><a href="ref/examples.html#pygame.examples.blit_blends.main">blit_blends.main() (in module pygame.examples)</a></dt> | |
| 104 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.box">box() (in module pygame.gfxdraw)</a></dt> | |
| 105 </dl></td> | |
| 106 </tr></table> | |
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107 |
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108 <h2 id="C">C</h2> |
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109 <table width="100%" class="indextable genindextable"><tr> |
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110 <td width="33%" valign="top"><dl> |
| 2225 | 111 <dt><a href="ref/camera.html#pygame.camera.Camera">Camera (class in pygame.camera)</a></dt> |
| 112 <dt><a href="ref/examples.html#pygame.examples.camera.main">camera.main() (in module pygame.examples)</a></dt> | |
| 113 <dt><a href="ref/cdrom.html#pygame.cdrom.CD">CD (class in pygame.cdrom)</a></dt> | |
| 114 <dt><a href="ref/mask.html#pygame.mask.Mask.centroid">centroid() (pygame.mask.Mask method)</a></dt> | |
| 115 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.change_layer">change_layer() (pygame.sprite.LayeredDirty method)</a></dt> | |
| 116 <dd><dl> | |
| 117 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.change_layer">(pygame.sprite.LayeredUpdates method)</a></dt> | |
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118 </dl></dd> |
| 2225 | 119 <dt><a href="ref/mixer.html#pygame.mixer.Channel">Channel (class in pygame.mixer)</a></dt> |
| 120 <dt><a href="ref/examples.html#pygame.examples.chimp.main">chimp.main() (in module pygame.examples)</a></dt> | |
| 121 <dt><a href="ref/transform.html#pygame.transform.chop">chop() (in module pygame.transform)</a></dt> | |
| 122 <dt><a href="ref/draw.html#pygame.draw.circle">circle() (in module pygame.draw)</a></dt> | |
| 123 <dd><dl> | |
| 124 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.circle">(in module pygame.gfxdraw)</a></dt> | |
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125 </dl></dd> |
| 2225 | 126 <dt><a href="ref/rect.html#pygame.Rect.clamp">clamp() (pygame.Rect method)</a></dt> |
| 127 <dt><a href="ref/rect.html#pygame.Rect.clamp_ip">clamp_ip() (pygame.Rect method)</a></dt> | |
| 128 <dt><a href="ref/event.html#pygame.event.clear">clear() (in module pygame.event)</a></dt> | |
| 129 <dd><dl> | |
| 130 <dt><a href="ref/mask.html#pygame.mask.Mask.clear">(pygame.mask.Mask method)</a></dt> | |
| 131 <dt><a href="ref/sprite.html#pygame.sprite.Group.clear">(pygame.sprite.Group method)</a></dt> | |
| 132 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.clear">(pygame.sprite.LayeredDirty method)</a></dt> | |
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133 </dl></dd> |
| 2225 | 134 <dt><a href="ref/rect.html#pygame.Rect.clip">clip() (pygame.Rect method)</a></dt> |
| 135 <dt><a href="ref/time.html#pygame.time.Clock">Clock (class in pygame.time)</a></dt> | |
| 136 <dt><a href="ref/midi.html#pygame.midi.Input.close">close() (pygame.midi.Input method)</a></dt> | |
| 137 <dd><dl> | |
| 138 <dt><a href="ref/midi.html#pygame.midi.Output.close">(pygame.midi.Output method)</a></dt> | |
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139 </dl></dd> |
| 2225 | 140 <dt><a href="ref/color.html#pygame.Color.cmy">cmy (pygame.Color attribute)</a></dt> |
| 141 <dt><a href="ref/sprite.html#pygame.sprite.collide_circle">collide_circle() (in module pygame.sprite)</a></dt> | |
| 142 <dt><a href="ref/sprite.html#pygame.sprite.collide_circle_ratio">collide_circle_ratio() (in module pygame.sprite)</a></dt> | |
| 143 <dt><a href="ref/sprite.html#pygame.sprite.collide_mask">collide_mask() (in module pygame.sprite)</a></dt> | |
| 144 <dt><a href="ref/sprite.html#pygame.sprite.collide_rect">collide_rect() (in module pygame.sprite)</a></dt> | |
| 145 <dt><a href="ref/sprite.html#pygame.sprite.collide_rect_ratio">collide_rect_ratio() (in module pygame.sprite)</a></dt> | |
| 146 </dl></td> | |
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147 <td width="33%" valign="top"><dl> |
| 2225 | 148 <dt><a href="ref/rect.html#pygame.Rect.collidedict">collidedict() (pygame.Rect method)</a></dt> |
| 149 <dt><a href="ref/rect.html#pygame.Rect.collidedictall">collidedictall() (pygame.Rect method)</a></dt> | |
| 150 <dt><a href="ref/rect.html#pygame.Rect.collidelist">collidelist() (pygame.Rect method)</a></dt> | |
| 151 <dt><a href="ref/rect.html#pygame.Rect.collidelistall">collidelistall() (pygame.Rect method)</a></dt> | |
| 152 <dt><a href="ref/rect.html#pygame.Rect.collidepoint">collidepoint() (pygame.Rect method)</a></dt> | |
| 153 <dt><a href="ref/rect.html#pygame.Rect.colliderect">colliderect() (pygame.Rect method)</a></dt> | |
| 154 <dt><a href="ref/color.html#pygame.Color">Color (class in pygame)</a></dt> | |
| 155 <dt><a href="ref/camera.html#pygame.camera.colorspace">colorspace() (in module pygame.camera)</a></dt> | |
| 156 <dt><a href="ref/pixelarray.html#pygame.PixelArray.compare">compare() (pygame.PixelArray method)</a></dt> | |
| 157 <dt><a href="ref/cursors.html#pygame.cursors.compile">compile() (in module pygame.cursors)</a></dt> | |
| 158 <dt><a href="ref/mask.html#pygame.mask.Mask.connected_component">connected_component() (pygame.mask.Mask method)</a></dt> | |
| 159 <dt><a href="ref/mask.html#pygame.mask.Mask.connected_components">connected_components() (pygame.mask.Mask method)</a></dt> | |
| 160 <dt><a href="ref/scrap.html#pygame.scrap.contains">contains() (in module pygame.scrap)</a></dt> | |
| 161 <dd><dl> | |
| 162 <dt><a href="ref/rect.html#pygame.Rect.contains">(pygame.Rect method)</a></dt> | |
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163 </dl></dd> |
| 2225 | 164 <dt><a href="ref/surface.html#pygame.Surface.convert">convert() (pygame.Surface method)</a></dt> |
| 165 <dt><a href="ref/surface.html#pygame.Surface.convert_alpha">convert_alpha() (pygame.Surface method)</a></dt> | |
| 166 <dt><a href="ref/mask.html#pygame.mask.Mask.convolve">convolve() (pygame.mask.Mask method)</a></dt> | |
| 167 <dt><a href="ref/rect.html#pygame.Rect.copy">copy() (pygame.Rect method)</a></dt> | |
| 168 <dd><dl> | |
| 169 <dt><a href="ref/surface.html#pygame.Surface.copy">(pygame.Surface method)</a></dt> | |
| 170 <dt><a href="ref/sprite.html#pygame.sprite.Group.copy">(pygame.sprite.Group method)</a></dt> | |
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171 </dl></dd> |
| 2225 | 172 <dt><a href="ref/color.html#pygame.Color.correct_gamma">correct_gamma() (pygame.Color method)</a></dt> |
| 173 <dt><a href="ref/mask.html#pygame.mask.Mask.count">count() (pygame.mask.Mask method)</a></dt> | |
| 174 <dt><a href="ref/math.html#pygame.math.Vector2.cross">cross() (pygame.math.Vector2 method)</a></dt> | |
| 175 <dd><dl> | |
| 176 <dt><a href="ref/math.html#pygame.math.Vector3.cross">(pygame.math.Vector3 method)</a></dt> | |
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177 </dl></dd> |
| 2225 | 178 <dt><a href="ref/examples.html#pygame.examples.cursors.main">cursors.main() (in module pygame.examples)</a></dt> |
| 179 </dl></td> | |
| 180 </tr></table> | |
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181 |
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182 <h2 id="D">D</h2> |
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183 <table width="100%" class="indextable genindextable"><tr> |
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184 <td width="33%" valign="top"><dl> |
| 2225 | 185 <dt><a href="ref/time.html#pygame.time.delay">delay() (in module pygame.time)</a></dt> |
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186 <dt><a href="ref/freetype.html#pygame.freetype.Font.descender">descender (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 187 <dt><a href="ref/sprite.html#pygame.sprite.DirtySprite">DirtySprite (class in pygame.sprite)</a></dt> |
| 188 <dt><a href="ref/math.html#pygame.math.disable_swizzling">disable_swizzling() (in module pygame.math)</a></dt> | |
| 189 <dt><a href="ref/overlay.html#pygame.Overlay.display">display() (pygame.Overlay method)</a></dt> | |
| 190 </dl></td> | |
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191 <td width="33%" valign="top"><dl> |
| 2225 | 192 <dt><a href="ref/math.html#pygame.math.Vector2.distance_squared_to">distance_squared_to() (pygame.math.Vector2 method)</a></dt> |
| 193 <dd><dl> | |
| 194 <dt><a href="ref/math.html#pygame.math.Vector3.distance_squared_to">(pygame.math.Vector3 method)</a></dt> | |
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195 </dl></dd> |
| 2225 | 196 <dt><a href="ref/math.html#pygame.math.Vector2.distance_to">distance_to() (pygame.math.Vector2 method)</a></dt> |
| 197 <dd><dl> | |
| 198 <dt><a href="ref/math.html#pygame.math.Vector3.distance_to">(pygame.math.Vector3 method)</a></dt> | |
| 199 </dl></dd> | |
| 200 <dt><a href="ref/math.html#pygame.math.Vector2.dot">dot() (pygame.math.Vector2 method)</a></dt> | |
| 201 <dd><dl> | |
| 202 <dt><a href="ref/math.html#pygame.math.Vector3.dot">(pygame.math.Vector3 method)</a></dt> | |
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203 </dl></dd> |
| 2225 | 204 <dt><a href="ref/mask.html#pygame.mask.Mask.draw">draw() (pygame.mask.Mask method)</a></dt> |
| 205 <dd><dl> | |
| 206 <dt><a href="ref/sprite.html#pygame.sprite.Group.draw">(pygame.sprite.Group method)</a></dt> | |
| 207 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.draw">(pygame.sprite.LayeredDirty method)</a></dt> | |
| 208 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.draw">(pygame.sprite.LayeredUpdates method)</a></dt> | |
| 209 <dt><a href="ref/sprite.html#pygame.sprite.RenderUpdates.draw">(pygame.sprite.RenderUpdates method)</a></dt> | |
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210 </dl></dd> |
| 2225 | 211 </dl></td> |
| 212 </tr></table> | |
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213 |
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214 <h2 id="E">E</h2> |
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215 <table width="100%" class="indextable genindextable"><tr> |
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216 <td width="33%" valign="top"><dl> |
| 2225 | 217 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.eject">eject() (pygame.cdrom.CD method)</a></dt> |
| 218 <dt><a href="ref/math.html#pygame.math.Vector2.elementwise">elementwise() (pygame.math.Vector2 method)</a></dt> | |
| 219 <dd><dl> | |
| 220 <dt><a href="ref/math.html#pygame.math.Vector3.elementwise">(pygame.math.Vector3 method)</a></dt> | |
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221 </dl></dd> |
| 2225 | 222 <dt><a href="ref/draw.html#pygame.draw.ellipse">ellipse() (in module pygame.draw)</a></dt> |
| 223 <dd><dl> | |
| 224 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.ellipse">(in module pygame.gfxdraw)</a></dt> | |
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225 </dl></dd> |
| 2225 | 226 <dt><a href="ref/sprite.html#pygame.sprite.Group.empty">empty() (pygame.sprite.Group method)</a></dt> |
| 227 <dt><a href="ref/math.html#pygame.math.enable_swizzling">enable_swizzling() (in module pygame.math)</a></dt> | |
| 228 <dt><a href="ref/pygame.html#pygame.encode_file_path">encode_file_path() (in module pygame)</a></dt> | |
| 229 <dt><a href="ref/pygame.html#pygame.encode_string">encode_string() (in module pygame)</a></dt> | |
| 230 </dl></td> | |
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231 <td width="33%" valign="top"><dl> |
| 2225 | 232 <dt><a href="ref/mask.html#pygame.mask.Mask.erase">erase() (pygame.mask.Mask method)</a></dt> |
| 233 <dt><a href="ref/pygame.html#pygame.error">error</a></dt> | |
| 234 <dt><a href="ref/event.html#pygame.event.Event">Event() (in module pygame.event)</a></dt> | |
| 235 <dt><a href="ref/event.html#pygame.event.event_name">event_name() (in module pygame.event)</a></dt> | |
| 236 <dt><a href="ref/examples.html#pygame.examples.eventlist.main">eventlist.main() (in module pygame.examples)</a></dt> | |
| 237 <dt><a href="ref/pixelarray.html#pygame.PixelArray.extract">extract() (pygame.PixelArray method)</a></dt> | |
| 238 </dl></td> | |
| 239 </tr></table> | |
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240 |
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241 <h2 id="F">F</h2> |
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242 <table width="100%" class="indextable genindextable"><tr> |
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243 <td width="33%" valign="top"><dl> |
| 2225 | 244 <dt><a href="ref/mixer.html#pygame.mixer.fadeout">fadeout() (in module pygame.mixer)</a></dt> |
| 245 <dd><dl> | |
| 246 <dt><a href="ref/music.html#pygame.mixer.music.fadeout">(in module pygame.mixer.music)</a></dt> | |
| 247 <dt><a href="ref/mixer.html#pygame.mixer.Channel.fadeout">(pygame.mixer.Channel method)</a></dt> | |
| 248 <dt><a href="ref/mixer.html#pygame.mixer.Sound.fadeout">(pygame.mixer.Sound method)</a></dt> | |
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249 </dl></dd> |
| 2225 | 250 <dt><a href="ref/examples.html#pygame.examples.fastevents.main">fastevents.main() (in module pygame.examples)</a></dt> |
| 251 <dt><a href="ref/mask.html#pygame.mask.Mask.fill">fill() (pygame.mask.Mask method)</a></dt> | |
| 252 <dd><dl> | |
| 253 <dt><a href="ref/surface.html#pygame.Surface.fill">(pygame.Surface method)</a></dt> | |
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254 </dl></dd> |
| 2225 | 255 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.filled_circle">filled_circle() (in module pygame.gfxdraw)</a></dt> |
| 256 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.filled_ellipse">filled_ellipse() (in module pygame.gfxdraw)</a></dt> | |
| 257 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.filled_polygon">filled_polygon() (in module pygame.gfxdraw)</a></dt> | |
| 258 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.filled_trigon">filled_trigon() (in module pygame.gfxdraw)</a></dt> | |
| 259 <dt><a href="ref/mixer.html#pygame.mixer.find_channel">find_channel() (in module pygame.mixer)</a></dt> | |
| 260 <dt><a href="ref/rect.html#pygame.Rect.fit">fit() (pygame.Rect method)</a></dt> | |
|
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261 <dt><a href="ref/freetype.html#pygame.freetype.Font.fixed_width">fixed_width (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 262 </dl></td> |
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263 <td width="33%" valign="top"><dl> |
| 2225 | 264 <dt><a href="ref/display.html#pygame.display.flip">flip() (in module pygame.display)</a></dt> |
| 265 <dd><dl> | |
| 266 <dt><a href="ref/transform.html#pygame.transform.flip">(in module pygame.transform)</a></dt> | |
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267 </dl></dd> |
| 2225 | 268 <dt><a href="ref/font.html#pygame.font.Font">Font (class in pygame.font)</a></dt> |
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269 <dd><dl> |
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270 <dt><a href="ref/freetype.html#pygame.freetype.Font">(class in pygame.freetype)</a></dt> |
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271 </dl></dd> |
| 2225 | 272 <dt><a href="ref/examples.html#pygame.examples.fonty.main">fonty.main() (in module pygame.examples)</a></dt> |
| 273 <dt><a href="ref/math.html#pygame.math.Vector2.from_polar">from_polar() (pygame.math.Vector2 method)</a></dt> | |
| 274 <dt><a href="ref/math.html#pygame.math.Vector3.from_spherical">from_spherical() (pygame.math.Vector3 method)</a></dt> | |
| 275 <dt><a href="ref/mask.html#pygame.mask.from_surface">from_surface() (in module pygame.mask)</a></dt> | |
| 276 <dt><a href="ref/mask.html#pygame.mask.from_threshold">from_threshold() (in module pygame.mask)</a></dt> | |
| 277 <dt><a href="ref/image.html#pygame.image.frombuffer">frombuffer() (in module pygame.image)</a></dt> | |
| 278 <dt><a href="ref/image.html#pygame.image.fromstring">fromstring() (in module pygame.image)</a></dt> | |
| 279 </dl></td> | |
| 280 </tr></table> | |
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281 |
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282 <h2 id="G">G</h2> |
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283 <table width="100%" class="indextable genindextable"><tr> |
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284 <td width="33%" valign="top"><dl> |
| 2225 | 285 <dt><a href="ref/color.html#pygame.Color.g">g (pygame.Color attribute)</a></dt> |
| 286 <dt><a href="ref/event.html#pygame.event.get">get() (in module pygame.event)</a></dt> | |
| 287 <dd><dl> | |
| 288 <dt><a href="ref/scrap.html#pygame.scrap.get">(in module pygame.scrap)</a></dt> | |
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289 </dl></dd> |
| 2225 | 290 <dt><a href="ref/surface.html#pygame.Surface.get_abs_offset">get_abs_offset() (pygame.Surface method)</a></dt> |
| 291 <dt><a href="ref/surface.html#pygame.Surface.get_abs_parent">get_abs_parent() (pygame.Surface method)</a></dt> | |
| 292 <dt><a href="ref/display.html#pygame.display.get_active">get_active() (in module pygame.display)</a></dt> | |
| 293 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_all">get_all() (pygame.cdrom.CD method)</a></dt> | |
| 294 <dt><a href="ref/surface.html#pygame.Surface.get_alpha">get_alpha() (pygame.Surface method)</a></dt> | |
| 295 <dt><a href="ref/sndarray.html#pygame.sndarray.get_arraytype">get_arraytype() (in module pygame.sndarray)</a></dt> | |
| 296 <dd><dl> | |
| 297 <dt><a href="ref/surfarray.html#pygame.surfarray.get_arraytype">(in module pygame.surfarray)</a></dt> | |
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298 </dl></dd> |
| 2225 | 299 <dt><a href="ref/sndarray.html#pygame.sndarray.get_arraytypes">get_arraytypes() (in module pygame.sndarray)</a></dt> |
| 300 <dd><dl> | |
| 301 <dt><a href="ref/surfarray.html#pygame.surfarray.get_arraytypes">(in module pygame.surfarray)</a></dt> | |
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302 </dl></dd> |
| 2225 | 303 <dt><a href="ref/font.html#pygame.font.Font.get_ascent">get_ascent() (pygame.font.Font method)</a></dt> |
| 304 <dt><a href="ref/mask.html#pygame.mask.Mask.get_at">get_at() (pygame.mask.Mask method)</a></dt> | |
| 305 <dd><dl> | |
| 306 <dt><a href="ref/surface.html#pygame.Surface.get_at">(pygame.Surface method)</a></dt> | |
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307 </dl></dd> |
| 2225 | 308 <dt><a href="ref/surface.html#pygame.Surface.get_at_mapped">get_at_mapped() (pygame.Surface method)</a></dt> |
| 309 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_axis">get_axis() (pygame.joystick.Joystick method)</a></dt> | |
| 310 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_ball">get_ball() (pygame.joystick.Joystick method)</a></dt> | |
| 311 <dt><a href="ref/surface.html#pygame.Surface.get_bitsize">get_bitsize() (pygame.Surface method)</a></dt> | |
| 312 <dt><a href="ref/event.html#pygame.event.get_blocked">get_blocked() (in module pygame.event)</a></dt> | |
| 313 <dt><a href="ref/font.html#pygame.font.Font.get_bold">get_bold() (pygame.font.Font method)</a></dt> | |
| 314 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_bottom_layer">get_bottom_layer() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 315 <dt><a href="ref/surface.html#pygame.Surface.get_bounding_rect">get_bounding_rect() (pygame.Surface method)</a></dt> | |
| 316 <dt><a href="ref/mask.html#pygame.mask.Mask.get_bounding_rects">get_bounding_rects() (pygame.mask.Mask method)</a></dt> | |
| 317 <dt><a href="ref/mixer.html#pygame.mixer.Sound.get_buffer">get_buffer() (pygame.mixer.Sound method)</a></dt> | |
| 318 <dd><dl> | |
| 319 <dt><a href="ref/surface.html#pygame.Surface.get_buffer">(pygame.Surface method)</a></dt> | |
|
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320 </dl></dd> |
| 2225 | 321 <dt><a href="ref/mixer.html#pygame.mixer.get_busy">get_busy() (in module pygame.mixer)</a></dt> |
| 322 <dd><dl> | |
| 323 <dt><a href="ref/music.html#pygame.mixer.music.get_busy">(in module pygame.mixer.music)</a></dt> | |
| 324 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_busy">(pygame.cdrom.CD method)</a></dt> | |
| 325 <dt><a href="ref/mixer.html#pygame.mixer.Channel.get_busy">(pygame.mixer.Channel method)</a></dt> | |
| 326 <dt><a href="ref/movie.html#pygame.movie.Movie.get_busy">(pygame.movie.Movie method)</a></dt> | |
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327 </dl></dd> |
| 2225 | 328 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_button">get_button() (pygame.joystick.Joystick method)</a></dt> |
| 329 <dt><a href="ref/surface.html#pygame.Surface.get_bytesize">get_bytesize() (pygame.Surface method)</a></dt> | |
| 330 <dt><a href="ref/display.html#pygame.display.get_caption">get_caption() (in module pygame.display)</a></dt> | |
| 331 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.get_clip">get_clip() (pygame.sprite.LayeredDirty method)</a></dt> | |
| 332 <dd><dl> | |
| 333 <dt><a href="ref/surface.html#pygame.Surface.get_clip">(pygame.Surface method)</a></dt> | |
|
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334 </dl></dd> |
| 2225 | 335 <dt><a href="ref/surface.html#pygame.Surface.get_colorkey">get_colorkey() (pygame.Surface method)</a></dt> |
| 336 <dt><a href="ref/camera.html#pygame.camera.Camera.get_controls">get_controls() (pygame.camera.Camera method)</a></dt> | |
| 337 <dt><a href="ref/cdrom.html#pygame.cdrom.get_count">get_count() (in module pygame.cdrom)</a></dt> | |
| 338 <dd><dl> | |
| 339 <dt><a href="ref/joystick.html#pygame.joystick.get_count">(in module pygame.joystick)</a></dt> | |
| 340 <dt><a href="ref/midi.html#pygame.midi.get_count">(in module pygame.midi)</a></dt> | |
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341 </dl></dd> |
| 2225 | 342 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_current">get_current() (pygame.cdrom.CD method)</a></dt> |
| 343 <dt><a href="ref/mouse.html#pygame.mouse.get_cursor">get_cursor() (in module pygame.mouse)</a></dt> | |
| 344 <dt><a href="ref/font.html#pygame.font.get_default_font">get_default_font() (in module pygame.font)</a></dt> | |
|
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345 <dd><dl> |
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346 <dt><a href="ref/freetype.html#pygame.freetype.get_default_font">(in module pygame.freetype)</a></dt> |
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347 </dl></dd> |
| 2225 | 348 <dt><a href="ref/midi.html#pygame.midi.get_default_input_id">get_default_input_id() (in module pygame.midi)</a></dt> |
| 349 <dt><a href="ref/midi.html#pygame.midi.get_default_output_id">get_default_output_id() (in module pygame.midi)</a></dt> | |
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350 <dt><a href="ref/freetype.html#pygame.freetype.get_default_resolution">get_default_resolution() (in module pygame.freetype)</a></dt> |
| 2225 | 351 <dt><a href="ref/font.html#pygame.font.Font.get_descent">get_descent() (pygame.font.Font method)</a></dt> |
| 352 <dt><a href="ref/midi.html#pygame.midi.get_device_info">get_device_info() (in module pygame.midi)</a></dt> | |
| 353 <dt><a href="ref/display.html#pygame.display.get_driver">get_driver() (in module pygame.display)</a></dt> | |
| 354 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_empty">get_empty() (pygame.cdrom.CD method)</a></dt> | |
| 355 <dt><a href="ref/music.html#pygame.mixer.music.get_endevent">get_endevent() (in module pygame.mixer.music)</a></dt> | |
| 356 <dd><dl> | |
| 357 <dt><a href="ref/mixer.html#pygame.mixer.Channel.get_endevent">(pygame.mixer.Channel method)</a></dt> | |
|
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358 </dl></dd> |
| 2225 | 359 <dt><a href="ref/pygame.html#pygame.get_error">get_error() (in module pygame)</a></dt> |
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360 <dd><dl> |
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361 <dt><a href="ref/freetype.html#pygame.freetype.get_error">(in module pygame.freetype)</a></dt> |
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362 </dl></dd> |
| 2225 | 363 <dt><a href="ref/image.html#pygame.image.get_extended">get_extended() (in module pygame.image)</a></dt> |
| 364 <dt><a href="ref/surface.html#pygame.Surface.get_flags">get_flags() (pygame.Surface method)</a></dt> | |
| 365 <dt><a href="ref/key.html#pygame.key.get_focused">get_focused() (in module pygame.key)</a></dt> | |
| 366 <dd><dl> | |
| 367 <dt><a href="ref/mouse.html#pygame.mouse.get_focused">(in module pygame.mouse)</a></dt> | |
|
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368 </dl></dd> |
| 2225 | 369 <dt><a href="ref/font.html#pygame.font.get_fonts">get_fonts() (in module pygame.font)</a></dt> |
| 370 <dt><a href="ref/time.html#pygame.time.Clock.get_fps">get_fps() (pygame.time.Clock method)</a></dt> | |
| 371 <dt><a href="ref/movie.html#pygame.movie.Movie.get_frame">get_frame() (pygame.movie.Movie method)</a></dt> | |
| 372 <dt><a href="ref/event.html#pygame.event.get_grab">get_grab() (in module pygame.event)</a></dt> | |
| 373 <dt><a href="ref/overlay.html#pygame.Overlay.get_hardware">get_hardware() (pygame.Overlay method)</a></dt> | |
| 374 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_hat">get_hat() (pygame.joystick.Joystick method)</a></dt> | |
| 375 <dt><a href="ref/font.html#pygame.font.Font.get_height">get_height() (pygame.font.Font method)</a></dt> | |
| 376 <dd><dl> | |
| 377 <dt><a href="ref/surface.html#pygame.Surface.get_height">(pygame.Surface method)</a></dt> | |
|
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378 </dl></dd> |
| 2225 | 379 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_id">get_id() (pygame.cdrom.CD method)</a></dt> |
| 380 <dd><dl> | |
| 381 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_id">(pygame.joystick.Joystick method)</a></dt> | |
|
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382 </dl></dd> |
| 2225 | 383 <dt><a href="ref/camera.html#pygame.camera.Camera.get_image">get_image() (pygame.camera.Camera method)</a></dt> |
| 384 <dt><a href="ref/cdrom.html#pygame.cdrom.get_init">get_init() (in module pygame.cdrom)</a></dt> | |
| 385 <dd><dl> | |
| 386 <dt><a href="ref/display.html#pygame.display.get_init">(in module pygame.display)</a></dt> | |
| 387 <dt><a href="ref/font.html#pygame.font.get_init">(in module pygame.font)</a></dt> | |
| 388 <dt><a href="ref/joystick.html#pygame.joystick.get_init">(in module pygame.joystick)</a></dt> | |
| 389 <dt><a href="ref/mixer.html#pygame.mixer.get_init">(in module pygame.mixer)</a></dt> | |
| 390 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_init">(pygame.cdrom.CD method)</a></dt> | |
| 391 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_init">(pygame.joystick.Joystick method)</a></dt> | |
| 392 </dl></dd> | |
| 393 <dt><a href="ref/font.html#pygame.font.Font.get_italic">get_italic() (pygame.font.Font method)</a></dt> | |
| 394 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_layer_of_sprite">get_layer_of_sprite() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 395 <dt><a href="ref/mixer.html#pygame.mixer.Sound.get_length">get_length() (pygame.mixer.Sound method)</a></dt> | |
| 396 <dd><dl> | |
| 397 <dt><a href="ref/movie.html#pygame.movie.Movie.get_length">(pygame.movie.Movie method)</a></dt> | |
|
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398 </dl></dd> |
| 2225 | 399 <dt><a href="ref/font.html#pygame.font.Font.get_linesize">get_linesize() (pygame.font.Font method)</a></dt> |
|
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400 <dt><a href="ref/surface.html#pygame.Surface.get_locked">get_locked() (pygame.Surface method)</a></dt> |
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401 <dt><a href="ref/surface.html#pygame.Surface.get_locks">get_locks() (pygame.Surface method)</a></dt> |
| 2225 | 402 </dl></td> |
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403 <td width="33%" valign="top"><dl> |
| 2225 | 404 <dt><a href="ref/surface.html#pygame.Surface.get_losses">get_losses() (pygame.Surface method)</a></dt> |
| 405 <dt><a href="ref/surface.html#pygame.Surface.get_masks">get_masks() (pygame.Surface method)</a></dt> | |
|
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|
406 <dt><a href="ref/freetype.html#pygame.freetype.Font.get_metrics">get_metrics() (pygame.freetype.Font method)</a></dt> |
| 2225 | 407 <dt><a href="ref/key.html#pygame.key.get_mods">get_mods() (in module pygame.key)</a></dt> |
| 408 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_name">get_name() (pygame.cdrom.CD method)</a></dt> | |
| 409 <dd><dl> | |
| 410 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_name">(pygame.joystick.Joystick method)</a></dt> | |
|
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411 </dl></dd> |
| 2225 | 412 <dt><a href="ref/mixer.html#pygame.mixer.get_num_channels">get_num_channels() (in module pygame.mixer)</a></dt> |
| 413 <dd><dl> | |
| 414 <dt><a href="ref/mixer.html#pygame.mixer.Sound.get_num_channels">(pygame.mixer.Sound method)</a></dt> | |
|
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415 </dl></dd> |
| 2225 | 416 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_numaxes">get_numaxes() (pygame.joystick.Joystick method)</a></dt> |
| 417 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_numballs">get_numballs() (pygame.joystick.Joystick method)</a></dt> | |
| 418 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_numbuttons">get_numbuttons() (pygame.joystick.Joystick method)</a></dt> | |
| 419 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.get_numhats">get_numhats() (pygame.joystick.Joystick method)</a></dt> | |
| 420 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_numtracks">get_numtracks() (pygame.cdrom.CD method)</a></dt> | |
| 421 <dt><a href="ref/surface.html#pygame.Surface.get_offset">get_offset() (pygame.Surface method)</a></dt> | |
| 422 <dt><a href="ref/surface.html#pygame.Surface.get_palette">get_palette() (pygame.Surface method)</a></dt> | |
| 423 <dt><a href="ref/surface.html#pygame.Surface.get_palette_at">get_palette_at() (pygame.Surface method)</a></dt> | |
| 424 <dt><a href="ref/surface.html#pygame.Surface.get_parent">get_parent() (pygame.Surface method)</a></dt> | |
| 425 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_paused">get_paused() (pygame.cdrom.CD method)</a></dt> | |
| 426 <dt><a href="ref/surface.html#pygame.Surface.get_pitch">get_pitch() (pygame.Surface method)</a></dt> | |
| 427 <dt><a href="ref/music.html#pygame.mixer.music.get_pos">get_pos() (in module pygame.mixer.music)</a></dt> | |
| 428 <dd><dl> | |
| 429 <dt><a href="ref/mouse.html#pygame.mouse.get_pos">(in module pygame.mouse)</a></dt> | |
|
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430 </dl></dd> |
| 2225 | 431 <dt><a href="ref/key.html#pygame.key.get_pressed">get_pressed() (in module pygame.key)</a></dt> |
| 432 <dd><dl> | |
| 433 <dt><a href="ref/mouse.html#pygame.mouse.get_pressed">(in module pygame.mouse)</a></dt> | |
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434 </dl></dd> |
| 2225 | 435 <dt><a href="ref/mixer.html#pygame.mixer.Channel.get_queue">get_queue() (pygame.mixer.Channel method)</a></dt> |
| 436 <dt><a href="ref/camera.html#pygame.camera.Camera.get_raw">get_raw() (pygame.camera.Camera method)</a></dt> | |
| 437 <dt><a href="ref/time.html#pygame.time.Clock.get_rawtime">get_rawtime() (pygame.time.Clock method)</a></dt> | |
|
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438 <dt><a href="ref/freetype.html#pygame.freetype.Font.get_rect">get_rect() (pygame.freetype.Font method)</a></dt> |
|
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439 <dd><dl> |
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440 <dt><a href="ref/surface.html#pygame.Surface.get_rect">(pygame.Surface method)</a></dt> |
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441 </dl></dd> |
| 2225 | 442 <dt><a href="ref/mouse.html#pygame.mouse.get_rel">get_rel() (in module pygame.mouse)</a></dt> |
| 443 <dt><a href="ref/key.html#pygame.key.get_repeat">get_repeat() (in module pygame.key)</a></dt> | |
| 444 <dt><a href="ref/pygame.html#pygame.get_sdl_byteorder">get_sdl_byteorder() (in module pygame)</a></dt> | |
| 445 <dt><a href="ref/pygame.html#pygame.get_sdl_version">get_sdl_version() (in module pygame)</a></dt> | |
| 446 <dt><a href="ref/surface.html#pygame.Surface.get_shifts">get_shifts() (pygame.Surface method)</a></dt> | |
| 447 <dt><a href="ref/camera.html#pygame.camera.Camera.get_size">get_size() (pygame.camera.Camera method)</a></dt> | |
| 448 <dd><dl> | |
| 449 <dt><a href="ref/surface.html#pygame.Surface.get_size">(pygame.Surface method)</a></dt> | |
| 450 <dt><a href="ref/mask.html#pygame.mask.Mask.get_size">(pygame.mask.Mask method)</a></dt> | |
| 451 <dt><a href="ref/movie.html#pygame.movie.Movie.get_size">(pygame.movie.Movie method)</a></dt> | |
|
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452 </dl></dd> |
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|
453 <dt><a href="ref/freetype.html#pygame.freetype.Font.get_sized_ascender">get_sized_ascender (pygame.freetype.Font attribute)</a></dt> |
|
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|
454 <dt><a href="ref/freetype.html#pygame.freetype.Font.get_sized_descender">get_sized_descender() (pygame.freetype.Font method)</a></dt> |
|
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|
455 <dt><a href="ref/freetype.html#pygame.freetype.Font.get_sized_glyph_height">get_sized_glyph_height() (pygame.freetype.Font method)</a></dt> |
|
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|
456 <dt><a href="ref/freetype.html#pygame.freetype.Font.get_sized_height">get_sized_height (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 457 <dt><a href="ref/transform.html#pygame.transform.get_smoothscale_backend">get_smoothscale_backend() (in module pygame.transform)</a></dt> |
| 458 <dt><a href="ref/mixer.html#pygame.mixer.Channel.get_sound">get_sound() (pygame.mixer.Channel method)</a></dt> | |
| 459 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_sprite">get_sprite() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 460 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_sprites_at">get_sprites_at() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 461 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_sprites_from_layer">get_sprites_from_layer() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 462 <dt><a href="ref/display.html#pygame.display.get_surface">get_surface() (in module pygame.display)</a></dt> | |
| 463 <dt><a href="ref/time.html#pygame.time.get_ticks">get_ticks() (in module pygame.time)</a></dt> | |
| 464 <dt><a href="ref/movie.html#pygame.movie.Movie.get_time">get_time() (pygame.movie.Movie method)</a></dt> | |
| 465 <dd><dl> | |
| 466 <dt><a href="ref/time.html#pygame.time.Clock.get_time">(pygame.time.Clock method)</a></dt> | |
|
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467 </dl></dd> |
| 2225 | 468 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_top_layer">get_top_layer() (pygame.sprite.LayeredUpdates method)</a></dt> |
| 469 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.get_top_sprite">get_top_sprite() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 470 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_track_audio">get_track_audio() (pygame.cdrom.CD method)</a></dt> | |
| 471 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_track_length">get_track_length() (pygame.cdrom.CD method)</a></dt> | |
| 472 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.get_track_start">get_track_start() (pygame.cdrom.CD method)</a></dt> | |
| 473 <dt><a href="ref/scrap.html#pygame.scrap.get_types">get_types() (in module pygame.scrap)</a></dt> | |
| 474 <dt><a href="ref/font.html#pygame.font.Font.get_underline">get_underline() (pygame.font.Font method)</a></dt> | |
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475 <dt><a href="ref/freetype.html#pygame.freetype.get_version">get_version() (in module pygame.freetype)</a></dt> |
| 2225 | 476 <dt><a href="ref/surface.html#pygame.Surface.get_view">get_view() (pygame.Surface method)</a></dt> |
| 477 <dt><a href="ref/music.html#pygame.mixer.music.get_volume">get_volume() (in module pygame.mixer.music)</a></dt> | |
| 478 <dd><dl> | |
| 479 <dt><a href="ref/mixer.html#pygame.mixer.Channel.get_volume">(pygame.mixer.Channel method)</a></dt> | |
| 480 <dt><a href="ref/mixer.html#pygame.mixer.Sound.get_volume">(pygame.mixer.Sound method)</a></dt> | |
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481 </dl></dd> |
| 2225 | 482 <dt><a href="ref/surface.html#pygame.Surface.get_width">get_width() (pygame.Surface method)</a></dt> |
| 483 <dt><a href="ref/display.html#pygame.display.get_wm_info">get_wm_info() (in module pygame.display)</a></dt> | |
| 484 <dt><a href="ref/display.html#pygame.display.gl_get_attribute">gl_get_attribute() (in module pygame.display)</a></dt> | |
| 485 <dt><a href="ref/display.html#pygame.display.gl_set_attribute">gl_set_attribute() (in module pygame.display)</a></dt> | |
| 486 <dt><a href="ref/examples.html#pygame.examples.glcube.main">glcube.main() (in module pygame.examples)</a></dt> | |
| 487 <dt><a href="ref/sprite.html#pygame.sprite.Group">Group (class in pygame.sprite)</a></dt> | |
| 488 <dt><a href="ref/sprite.html#pygame.sprite.groupcollide">groupcollide() (in module pygame.sprite)</a></dt> | |
| 489 <dt><a href="ref/sprite.html#pygame.sprite.Sprite.groups">groups() (pygame.sprite.Sprite method)</a></dt> | |
| 490 <dt><a href="ref/sprite.html#pygame.sprite.GroupSingle">GroupSingle() (in module pygame.sprite)</a></dt> | |
| 491 </dl></td> | |
| 492 </tr></table> | |
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494 <h2 id="H">H</h2> |
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495 <table width="100%" class="indextable genindextable"><tr> |
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496 <td width="33%" valign="top"><dl> |
| 2225 | 497 <dt><a href="ref/sprite.html#pygame.sprite.Group.has">has() (pygame.sprite.Group method)</a></dt> |
| 498 <dt><a href="ref/movie.html#pygame.movie.Movie.has_audio">has_audio() (pygame.movie.Movie method)</a></dt> | |
| 499 <dt><a href="ref/movie.html#pygame.movie.Movie.has_video">has_video() (pygame.movie.Movie method)</a></dt> | |
| 500 <dt><a href="ref/examples.html#pygame.examples.headless_no_windows_needed.main">headless_no_windows_needed.main() (in module pygame.examples)</a></dt> | |
| 501 </dl></td> | |
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502 <td width="33%" valign="top"><dl> |
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503 <dt><a href="ref/freetype.html#pygame.freetype.Font.height">height (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 504 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.hline">hline() (in module pygame.gfxdraw)</a></dt> |
| 505 <dt><a href="ref/color.html#pygame.Color.hsla">hsla (pygame.Color attribute)</a></dt> | |
| 506 <dt><a href="ref/color.html#pygame.Color.hsva">hsva (pygame.Color attribute)</a></dt> | |
| 507 </dl></td> | |
| 508 </tr></table> | |
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510 <h2 id="I">I</h2> |
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511 <table width="100%" class="indextable genindextable"><tr> |
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512 <td width="33%" valign="top"><dl> |
| 2225 | 513 <dt><a href="ref/color.html#pygame.Color.i1i2i3">i1i2i3 (pygame.Color attribute)</a></dt> |
| 514 <dt><a href="ref/display.html#pygame.display.iconify">iconify() (in module pygame.display)</a></dt> | |
| 515 <dt><a href="ref/rect.html#pygame.Rect.inflate">inflate() (pygame.Rect method)</a></dt> | |
| 516 <dt><a href="ref/rect.html#pygame.Rect.inflate_ip">inflate_ip() (pygame.Rect method)</a></dt> | |
| 517 <dt><a href="ref/display.html#pygame.display.Info">Info() (in module pygame.display)</a></dt> | |
| 518 </dl></td> | |
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519 <td width="33%" valign="top"><dl> |
| 2225 | 520 <dt><a href="ref/pygame.html#pygame.init">init() (in module pygame)</a></dt> |
| 521 <dd><dl> | |
| 522 <dt><a href="ref/cdrom.html#pygame.cdrom.init">(in module pygame.cdrom)</a></dt> | |
| 523 <dt><a href="ref/display.html#pygame.display.init">(in module pygame.display)</a></dt> | |
| 524 <dt><a href="ref/font.html#pygame.font.init">(in module pygame.font)</a></dt> | |
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525 <dt><a href="ref/freetype.html#pygame.freetype.init">(in module pygame.freetype)</a></dt> |
| 2225 | 526 <dt><a href="ref/joystick.html#pygame.joystick.init">(in module pygame.joystick)</a></dt> |
| 527 <dt><a href="ref/midi.html#pygame.midi.init">(in module pygame.midi)</a></dt> | |
| 528 <dt><a href="ref/mixer.html#pygame.mixer.init">(in module pygame.mixer)</a></dt> | |
| 529 <dt><a href="ref/scrap.html#pygame.scrap.init">(in module pygame.scrap)</a></dt> | |
| 530 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.init">(pygame.cdrom.CD method)</a></dt> | |
| 531 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.init">(pygame.joystick.Joystick method)</a></dt> | |
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532 </dl></dd> |
| 2225 | 533 <dt><a href="ref/midi.html#pygame.midi.Input">Input (class in pygame.midi)</a></dt> |
| 534 <dt><a href="ref/mask.html#pygame.mask.Mask.invert">invert() (pygame.mask.Mask method)</a></dt> | |
| 535 <dt><a href="ref/math.html#pygame.math.Vector2.is_normalized">is_normalized() (pygame.math.Vector2 method)</a></dt> | |
| 536 <dd><dl> | |
| 537 <dt><a href="ref/math.html#pygame.math.Vector3.is_normalized">(pygame.math.Vector3 method)</a></dt> | |
| 538 </dl></dd> | |
| 539 <dt><a href="ref/pixelarray.html#pygame.PixelArray.itemsize">itemsize (pygame.PixelArray attribute)</a></dt> | |
| 540 </dl></td> | |
| 541 </tr></table> | |
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543 <h2 id="J">J</h2> |
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544 <table width="100%" class="indextable genindextable"><tr> |
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545 <td width="33%" valign="top"><dl> |
| 2225 | 546 <dt><a href="ref/joystick.html#pygame.joystick.Joystick">Joystick (class in pygame.joystick)</a></dt> |
| 547 </dl></td> | |
| 548 </tr></table> | |
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549 |
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550 <h2 id="K">K</h2> |
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551 <table width="100%" class="indextable genindextable"><tr> |
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552 <td width="33%" valign="top"><dl> |
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553 <dt><a href="ref/freetype.html#pygame.freetype.Font.kerning">kerning (pygame.freetype.Font attribute)</a></dt> |
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554 </dl></td> |
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555 <td width="33%" valign="top"><dl> |
| 2225 | 556 <dt><a href="ref/sprite.html#pygame.sprite.Sprite.kill">kill() (pygame.sprite.Sprite method)</a></dt> |
| 557 </dl></td> | |
| 558 </tr></table> | |
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559 |
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560 <h2 id="L">L</h2> |
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561 <table width="100%" class="indextable genindextable"><tr> |
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|
562 <td width="33%" valign="top"><dl> |
| 2225 | 563 <dt><a href="ref/transform.html#pygame.transform.laplacian">laplacian() (in module pygame.transform)</a></dt> |
| 564 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty">LayeredDirty (class in pygame.sprite)</a></dt> | |
| 565 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates">LayeredUpdates (class in pygame.sprite)</a></dt> | |
| 566 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.layers">layers() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 567 <dt><a href="ref/math.html#pygame.math.Vector2.length">length() (pygame.math.Vector2 method)</a></dt> | |
| 568 <dd><dl> | |
| 569 <dt><a href="ref/math.html#pygame.math.Vector3.length">(pygame.math.Vector3 method)</a></dt> | |
|
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570 </dl></dd> |
| 2225 | 571 <dt><a href="ref/math.html#pygame.math.Vector2.length_squared">length_squared() (pygame.math.Vector2 method)</a></dt> |
| 572 <dd><dl> | |
| 573 <dt><a href="ref/math.html#pygame.math.Vector3.length_squared">(pygame.math.Vector3 method)</a></dt> | |
| 574 </dl></dd> | |
| 575 <dt><a href="ref/math.html#pygame.math.Vector2.lerp">lerp() (pygame.math.Vector2 method)</a></dt> | |
| 576 <dd><dl> | |
| 577 <dt><a href="ref/math.html#pygame.math.Vector3.lerp">(pygame.math.Vector3 method)</a></dt> | |
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578 </dl></dd> |
| 2225 | 579 <dt><a href="ref/draw.html#pygame.draw.line">line() (in module pygame.draw)</a></dt> |
| 580 <dd><dl> | |
| 581 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.line">(in module pygame.gfxdraw)</a></dt> | |
|
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582 </dl></dd> |
| 2225 | 583 </dl></td> |
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584 <td width="33%" valign="top"><dl> |
| 2225 | 585 <dt><a href="ref/draw.html#pygame.draw.lines">lines() (in module pygame.draw)</a></dt> |
| 586 <dt><a href="ref/examples.html#pygame.examples.liquid.main">liquid.main() (in module pygame.examples)</a></dt> | |
| 587 <dt><a href="ref/camera.html#pygame.camera.list_cameras">list_cameras() (in module pygame.camera)</a></dt> | |
| 588 <dt><a href="ref/display.html#pygame.display.list_modes">list_modes() (in module pygame.display)</a></dt> | |
| 589 <dt><a href="ref/image.html#pygame.image.load">load() (in module pygame.image)</a></dt> | |
| 590 <dd><dl> | |
| 591 <dt><a href="ref/music.html#pygame.mixer.music.load">(in module pygame.mixer.music)</a></dt> | |
|
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592 </dl></dd> |
| 2225 | 593 <dt><a href="ref/cursors.html#pygame.cursors.load_xbm">load_xbm() (in module pygame.cursors)</a></dt> |
| 594 <dt><a href="ref/surface.html#pygame.Surface.lock">lock() (pygame.Surface method)</a></dt> | |
| 595 <dt><a href="ref/scrap.html#pygame.scrap.lost">lost() (in module pygame.scrap)</a></dt> | |
| 596 </dl></td> | |
| 597 </tr></table> | |
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598 |
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599 <h2 id="M">M</h2> |
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600 <table width="100%" class="indextable genindextable"><tr> |
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601 <td width="33%" valign="top"><dl> |
| 2225 | 602 <dt><a href="ref/sndarray.html#pygame.sndarray.make_sound">make_sound() (in module pygame.sndarray)</a></dt> |
| 603 <dt><a href="ref/pixelcopy.html#pygame.pixelcopy.make_surface">make_surface() (in module pygame.pixelcopy)</a></dt> | |
| 604 <dd><dl> | |
| 605 <dt><a href="ref/surfarray.html#pygame.surfarray.make_surface">(in module pygame.surfarray)</a></dt> | |
| 606 <dt><a href="ref/pixelarray.html#pygame.PixelArray.make_surface">(pygame.PixelArray method)</a></dt> | |
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607 </dl></dd> |
| 2225 | 608 <dt><a href="ref/pixelcopy.html#pygame.pixelcopy.map_array">map_array() (in module pygame.pixelcopy)</a></dt> |
| 609 <dd><dl> | |
| 610 <dt><a href="ref/surfarray.html#pygame.surfarray.map_array">(in module pygame.surfarray)</a></dt> | |
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611 </dl></dd> |
| 2225 | 612 <dt><a href="ref/surface.html#pygame.Surface.map_rgb">map_rgb() (pygame.Surface method)</a></dt> |
| 613 <dt><a href="ref/mask.html#pygame.mask.Mask">Mask (class in pygame.mask)</a></dt> | |
| 614 <dt><a href="ref/examples.html#pygame.examples.mask.main">mask.main() (in module pygame.examples)</a></dt> | |
| 615 <dt><a href="ref/font.html#pygame.font.match_font">match_font() (in module pygame.font)</a></dt> | |
| 616 <dt><a href="ref/font.html#pygame.font.Font.metrics">metrics() (pygame.font.Font method)</a></dt> | |
| 617 <dt><a href="ref/examples.html#pygame.examples.midi.main">midi.main() (in module pygame.examples)</a></dt> | |
| 618 <dt><a href="ref/midi.html#pygame.midi.MidiException">MidiException() (in module pygame.midi)</a></dt> | |
| 619 </dl></td> | |
|
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620 <td width="33%" valign="top"><dl> |
| 2225 | 621 <dt><a href="ref/midi.html#pygame.midi.midis2events">midis2events() (in module pygame.midi)</a></dt> |
| 622 <dt><a href="ref/display.html#pygame.display.mode_ok">mode_ok() (in module pygame.display)</a></dt> | |
| 623 <dt><a href="ref/rect.html#pygame.Rect.move">move() (pygame.Rect method)</a></dt> | |
| 624 <dt><a href="ref/rect.html#pygame.Rect.move_ip">move_ip() (pygame.Rect method)</a></dt> | |
| 625 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.move_to_back">move_to_back() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 626 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.move_to_front">move_to_front() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 627 <dt><a href="ref/examples.html#pygame.examples.moveit.main">moveit.main() (in module pygame.examples)</a></dt> | |
| 628 <dt><a href="ref/movie.html#pygame.movie.Movie">Movie (class in pygame.movie)</a></dt> | |
| 629 <dt><a href="ref/examples.html#pygame.examples.movieplayer.main">movieplayer.main() (in module pygame.examples)</a></dt> | |
| 630 <dt><a href="ref/surface.html#pygame.Surface.mustlock">mustlock() (pygame.Surface method)</a></dt> | |
| 631 </dl></td> | |
| 632 </tr></table> | |
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633 |
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634 <h2 id="N">N</h2> |
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637 <dt><a href="ref/freetype.html#pygame.freetype.Font.name">name (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 638 <dt><a href="ref/key.html#pygame.key.name">name() (in module pygame.key)</a></dt> |
| 639 <dt><a href="ref/pixelarray.html#pygame.PixelArray.ndim">ndim (pygame.PixelArray attribute)</a></dt> | |
| 640 <dt><a href="ref/color.html#pygame.Color.normalize">normalize() (pygame.Color method)</a></dt> | |
| 641 <dd><dl> | |
| 642 <dt><a href="ref/rect.html#pygame.Rect.normalize">(pygame.Rect method)</a></dt> | |
| 643 <dt><a href="ref/math.html#pygame.math.Vector2.normalize">(pygame.math.Vector2 method)</a></dt> | |
| 644 <dt><a href="ref/math.html#pygame.math.Vector3.normalize">(pygame.math.Vector3 method)</a></dt> | |
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645 </dl></dd> |
| 2225 | 646 </dl></td> |
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647 <td width="33%" valign="top"><dl> |
| 2225 | 648 <dt><a href="ref/math.html#pygame.math.Vector2.normalize_ip">normalize_ip() (pygame.math.Vector2 method)</a></dt> |
| 649 <dd><dl> | |
| 650 <dt><a href="ref/math.html#pygame.math.Vector3.normalize_ip">(pygame.math.Vector3 method)</a></dt> | |
| 651 </dl></dd> | |
| 652 <dt><a href="ref/midi.html#pygame.midi.Output.note_off">note_off() (pygame.midi.Output method)</a></dt> | |
| 653 <dt><a href="ref/midi.html#pygame.midi.Output.note_on">note_on() (pygame.midi.Output method)</a></dt> | |
| 654 </dl></td> | |
| 655 </tr></table> | |
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657 <h2 id="O">O</h2> |
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658 <table width="100%" class="indextable genindextable"><tr> |
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659 <td width="33%" valign="top"><dl> |
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660 <dt><a href="ref/freetype.html#pygame.freetype.Font.oblique">oblique (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 661 <dt><a href="ref/examples.html#pygame.examples.oldalien.main">oldalien.main() (in module pygame.examples)</a></dt> |
| 662 <dt><a href="ref/sprite.html#pygame.sprite.OrderedUpdates">OrderedUpdates() (in module pygame.sprite)</a></dt> | |
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663 <dt><a href="ref/freetype.html#pygame.freetype.Font.origin">origin (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 664 <dt><a href="ref/mask.html#pygame.mask.Mask.outline">outline() (pygame.mask.Mask method)</a></dt> |
| 665 <dt><a href="ref/midi.html#pygame.midi.Output">Output (class in pygame.midi)</a></dt> | |
| 666 </dl></td> | |
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667 <td width="33%" valign="top"><dl> |
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668 <dt><a href="ref/mask.html#pygame.mask.Mask.overlap">overlap() (pygame.mask.Mask method)</a></dt> |
| 2225 | 669 <dt><a href="ref/mask.html#pygame.mask.Mask.overlap_area">overlap_area() (pygame.mask.Mask method)</a></dt> |
| 670 <dt><a href="ref/mask.html#pygame.mask.Mask.overlap_mask">overlap_mask() (pygame.mask.Mask method)</a></dt> | |
| 671 <dt><a href="ref/overlay.html#pygame.Overlay">Overlay (class in pygame)</a></dt> | |
| 672 <dt><a href="ref/examples.html#pygame.examples.overlay.main">overlay.main() (in module pygame.examples)</a></dt> | |
| 673 </dl></td> | |
| 674 </tr></table> | |
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675 |
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676 <h2 id="P">P</h2> |
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677 <table width="100%" class="indextable genindextable"><tr> |
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678 <td width="33%" valign="top"><dl> |
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679 <dt><a href="ref/freetype.html#pygame.freetype.Font.pad">pad (pygame.freetype.Font attribute)</a></dt> |
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680 <dt><a href="ref/freetype.html#pygame.freetype.Font.path">path (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 681 <dt><a href="ref/mixer.html#pygame.mixer.pause">pause() (in module pygame.mixer)</a></dt> |
| 682 <dd><dl> | |
| 683 <dt><a href="ref/music.html#pygame.mixer.music.pause">(in module pygame.mixer.music)</a></dt> | |
| 684 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.pause">(pygame.cdrom.CD method)</a></dt> | |
| 685 <dt><a href="ref/mixer.html#pygame.mixer.Channel.pause">(pygame.mixer.Channel method)</a></dt> | |
| 686 <dt><a href="ref/movie.html#pygame.movie.Movie.pause">(pygame.movie.Movie method)</a></dt> | |
|
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687 </dl></dd> |
| 2225 | 688 <dt><a href="ref/event.html#pygame.event.peek">peek() (in module pygame.event)</a></dt> |
| 689 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.pie">pie() (in module pygame.gfxdraw)</a></dt> | |
| 690 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.pixel">pixel() (in module pygame.gfxdraw)</a></dt> | |
| 691 <dt><a href="ref/pixelarray.html#pygame.PixelArray">PixelArray (class in pygame)</a></dt> | |
| 692 <dt><a href="ref/examples.html#pygame.examples.pixelarray.main">pixelarray.main() (in module pygame.examples)</a></dt> | |
| 693 <dt><a href="ref/surfarray.html#pygame.surfarray.pixels2d">pixels2d() (in module pygame.surfarray)</a></dt> | |
| 694 <dt><a href="ref/surfarray.html#pygame.surfarray.pixels3d">pixels3d() (in module pygame.surfarray)</a></dt> | |
| 695 <dt><a href="ref/surfarray.html#pygame.surfarray.pixels_alpha">pixels_alpha() (in module pygame.surfarray)</a></dt> | |
| 696 <dt><a href="ref/surfarray.html#pygame.surfarray.pixels_blue">pixels_blue() (in module pygame.surfarray)</a></dt> | |
| 697 <dt><a href="ref/surfarray.html#pygame.surfarray.pixels_green">pixels_green() (in module pygame.surfarray)</a></dt> | |
| 698 <dt><a href="ref/surfarray.html#pygame.surfarray.pixels_red">pixels_red() (in module pygame.surfarray)</a></dt> | |
| 699 <dt><a href="ref/music.html#pygame.mixer.music.play">play() (in module pygame.mixer.music)</a></dt> | |
| 700 <dd><dl> | |
| 701 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.play">(pygame.cdrom.CD method)</a></dt> | |
| 702 <dt><a href="ref/mixer.html#pygame.mixer.Channel.play">(pygame.mixer.Channel method)</a></dt> | |
| 703 <dt><a href="ref/mixer.html#pygame.mixer.Sound.play">(pygame.mixer.Sound method)</a></dt> | |
| 704 <dt><a href="ref/movie.html#pygame.movie.Movie.play">(pygame.movie.Movie method)</a></dt> | |
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705 </dl></dd> |
| 2225 | 706 <dt><a href="ref/event.html#pygame.event.poll">poll() (in module pygame.event)</a></dt> |
| 707 <dd><dl> | |
| 708 <dt><a href="ref/midi.html#pygame.midi.Input.poll">(pygame.midi.Input method)</a></dt> | |
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709 </dl></dd> |
| 2225 | 710 <dt><a href="ref/draw.html#pygame.draw.polygon">polygon() (in module pygame.draw)</a></dt> |
| 711 <dd><dl> | |
| 712 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.polygon">(in module pygame.gfxdraw)</a></dt> | |
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713 </dl></dd> |
| 2225 | 714 <dt><a href="ref/event.html#pygame.event.post">post() (in module pygame.event)</a></dt> |
| 715 <dt><a href="ref/mixer.html#pygame.mixer.pre_init">pre_init() (in module pygame.mixer)</a></dt> | |
| 716 <dt><a href="ref/event.html#pygame.event.pump">pump() (in module pygame.event)</a></dt> | |
| 717 <dt><a href="ref/scrap.html#pygame.scrap.put">put() (in module pygame.scrap)</a></dt> | |
| 718 <dt><a href="ref/pygame.html#module-pygame">pygame (module)</a></dt> | |
| 719 <dt><a href="ref/camera.html#module-pygame.camera">pygame.camera (module)</a></dt> | |
| 720 <dt><a href="ref/cdrom.html#module-pygame.cdrom">pygame.cdrom (module)</a></dt> | |
| 721 <dt><a href="ref/cursors.html#module-pygame.cursors">pygame.cursors (module)</a></dt> | |
| 722 <dt><a href="ref/display.html#module-pygame.display">pygame.display (module)</a></dt> | |
| 723 </dl></td> | |
|
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724 <td width="33%" valign="top"><dl> |
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|
725 <dt><a href="ref/draw.html#module-pygame.draw">pygame.draw (module)</a></dt> |
| 2225 | 726 <dt><a href="ref/event.html#module-pygame.event">pygame.event (module)</a></dt> |
| 727 <dt><a href="ref/examples.html#module-pygame.examples">pygame.examples (module)</a></dt> | |
| 728 <dt><a href="ref/font.html#module-pygame.font">pygame.font (module)</a></dt> | |
|
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729 <dt><a href="ref/freetype.html#module-pygame.freetype">pygame.freetype (module)</a></dt> |
| 2225 | 730 <dt><a href="ref/gfxdraw.html#module-pygame.gfxdraw">pygame.gfxdraw (module)</a></dt> |
| 731 <dt><a href="ref/image.html#module-pygame.image">pygame.image (module)</a></dt> | |
| 732 <dt><a href="ref/joystick.html#module-pygame.joystick">pygame.joystick (module)</a></dt> | |
| 733 <dt><a href="ref/key.html#module-pygame.key">pygame.key (module)</a></dt> | |
| 734 <dt><a href="ref/locals.html#module-pygame.locals">pygame.locals (module)</a></dt> | |
| 735 <dt><a href="ref/mask.html#module-pygame.mask">pygame.mask (module)</a></dt> | |
| 736 <dt><a href="ref/math.html#module-pygame.math">pygame.math (module)</a></dt> | |
| 737 <dt><a href="ref/midi.html#module-pygame.midi">pygame.midi (module)</a></dt> | |
| 738 <dt><a href="ref/mixer.html#module-pygame.mixer">pygame.mixer (module)</a></dt> | |
| 739 <dt><a href="ref/music.html#module-pygame.mixer.music">pygame.mixer.music (module)</a></dt> | |
| 740 <dt><a href="ref/mouse.html#module-pygame.mouse">pygame.mouse (module)</a></dt> | |
| 741 <dt><a href="ref/movie.html#module-pygame.movie">pygame.movie (module)</a></dt> | |
| 742 <dt><a href="ref/pixelcopy.html#module-pygame.pixelcopy">pygame.pixelcopy (module)</a></dt> | |
| 743 <dt><a href="ref/scrap.html#module-pygame.scrap">pygame.scrap (module)</a></dt> | |
| 744 <dt><a href="ref/sndarray.html#module-pygame.sndarray">pygame.sndarray (module)</a></dt> | |
| 745 <dt><a href="ref/sprite.html#module-pygame.sprite">pygame.sprite (module)</a></dt> | |
| 746 <dt><a href="ref/surfarray.html#module-pygame.surfarray">pygame.surfarray (module)</a></dt> | |
| 747 <dt><a href="ref/tests.html#module-pygame.tests">pygame.tests (module)</a></dt> | |
| 748 <dt><a href="ref/time.html#module-pygame.time">pygame.time (module)</a></dt> | |
| 749 <dt><a href="ref/transform.html#module-pygame.transform">pygame.transform (module)</a></dt> | |
| 750 <dt><a href="ref/pygame.html#module-pygame.version">pygame.version (module)</a></dt> | |
| 751 </dl></td> | |
| 752 </tr></table> | |
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753 |
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754 <h2 id="Q">Q</h2> |
|
3092
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|
755 <table width="100%" class="indextable genindextable"><tr> |
|
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|
756 <td width="33%" valign="top"><dl> |
| 2225 | 757 <dt><a href="ref/camera.html#pygame.camera.Camera.query_image">query_image() (pygame.camera.Camera method)</a></dt> |
| 758 <dt><a href="ref/music.html#pygame.mixer.music.queue">queue() (in module pygame.mixer.music)</a></dt> | |
| 759 <dd><dl> | |
| 760 <dt><a href="ref/mixer.html#pygame.mixer.Channel.queue">(pygame.mixer.Channel method)</a></dt> | |
|
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761 </dl></dd> |
| 2225 | 762 </dl></td> |
|
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|
763 <td width="33%" valign="top"><dl> |
| 2225 | 764 <dt><a href="ref/pygame.html#pygame.quit">quit() (in module pygame)</a></dt> |
| 765 <dd><dl> | |
| 766 <dt><a href="ref/cdrom.html#pygame.cdrom.quit">(in module pygame.cdrom)</a></dt> | |
| 767 <dt><a href="ref/display.html#pygame.display.quit">(in module pygame.display)</a></dt> | |
| 768 <dt><a href="ref/font.html#pygame.font.quit">(in module pygame.font)</a></dt> | |
|
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769 <dt><a href="ref/freetype.html#pygame.freetype.quit">(in module pygame.freetype)</a></dt> |
| 2225 | 770 <dt><a href="ref/joystick.html#pygame.joystick.quit">(in module pygame.joystick)</a></dt> |
| 771 <dt><a href="ref/midi.html#pygame.midi.quit">(in module pygame.midi)</a></dt> | |
| 772 <dt><a href="ref/mixer.html#pygame.mixer.quit">(in module pygame.mixer)</a></dt> | |
| 773 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.quit">(pygame.cdrom.CD method)</a></dt> | |
| 774 <dt><a href="ref/joystick.html#pygame.joystick.Joystick.quit">(pygame.joystick.Joystick method)</a></dt> | |
| 775 </dl></dd> | |
| 776 </dl></td> | |
| 777 </tr></table> | |
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778 |
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779 <h2 id="R">R</h2> |
|
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780 <table width="100%" class="indextable genindextable"><tr> |
|
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|
781 <td width="33%" valign="top"><dl> |
| 2225 | 782 <dt><a href="ref/color.html#pygame.Color.r">r (pygame.Color attribute)</a></dt> |
| 783 <dt><a href="ref/midi.html#pygame.midi.Input.read">read() (pygame.midi.Input method)</a></dt> | |
| 784 <dt><a href="ref/rect.html#pygame.Rect">Rect (class in pygame)</a></dt> | |
| 785 <dt><a href="ref/draw.html#pygame.draw.rect">rect() (in module pygame.draw)</a></dt> | |
| 786 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.rectangle">rectangle() (in module pygame.gfxdraw)</a></dt> | |
| 787 <dt><a href="ref/math.html#pygame.math.Vector2.reflect">reflect() (pygame.math.Vector2 method)</a></dt> | |
| 788 <dd><dl> | |
| 789 <dt><a href="ref/math.html#pygame.math.Vector3.reflect">(pygame.math.Vector3 method)</a></dt> | |
|
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790 </dl></dd> |
| 2225 | 791 <dt><a href="ref/math.html#pygame.math.Vector2.reflect_ip">reflect_ip() (pygame.math.Vector2 method)</a></dt> |
| 792 <dd><dl> | |
| 793 <dt><a href="ref/math.html#pygame.math.Vector3.reflect_ip">(pygame.math.Vector3 method)</a></dt> | |
|
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794 </dl></dd> |
| 2225 | 795 <dt><a href="ref/pygame.html#pygame.register_quit">register_quit() (in module pygame)</a></dt> |
| 796 <dt><a href="ref/sprite.html#pygame.sprite.Group.remove">remove() (pygame.sprite.Group method)</a></dt> | |
| 797 <dd><dl> | |
| 798 <dt><a href="ref/sprite.html#pygame.sprite.Sprite.remove">(pygame.sprite.Sprite method)</a></dt> | |
|
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799 </dl></dd> |
| 2225 | 800 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.remove_sprites_of_layer">remove_sprites_of_layer() (pygame.sprite.LayeredUpdates method)</a></dt> |
| 801 <dt><a href="ref/font.html#pygame.font.Font.render">render() (pygame.font.Font method)</a></dt> | |
|
3065
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802 <dd><dl> |
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803 <dt><a href="ref/freetype.html#pygame.freetype.Font.render">(pygame.freetype.Font method)</a></dt> |
|
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804 </dl></dd> |
| 2225 | 805 <dt><a href="ref/movie.html#pygame.movie.Movie.render_frame">render_frame() (pygame.movie.Movie method)</a></dt> |
|
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806 <dt><a href="ref/freetype.html#pygame.freetype.Font.render_raw">render_raw() (pygame.freetype.Font method)</a></dt> |
|
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807 <dt><a href="ref/freetype.html#pygame.freetype.Font.render_raw_to">render_raw_to() (pygame.freetype.Font method)</a></dt> |
|
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|
808 <dt><a href="ref/freetype.html#pygame.freetype.Font.render_to">render_to() (pygame.freetype.Font method)</a></dt> |
|
2243
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changeset
|
809 <dt><a href="ref/sprite.html#pygame.sprite.RenderClear">RenderClear (class in pygame.sprite)</a></dt> |
|
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changeset
|
810 <dt><a href="ref/sprite.html#pygame.sprite.RenderPlain">RenderPlain (class in pygame.sprite)</a></dt> |
| 2225 | 811 </dl></td> |
|
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812 <td width="33%" valign="top"><dl> |
|
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changeset
|
813 <dt><a href="ref/sprite.html#pygame.sprite.RenderUpdates">RenderUpdates (class in pygame.sprite)</a></dt> |
|
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changeset
|
814 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.repaint_rect">repaint_rect() (pygame.sprite.LayeredDirty method)</a></dt> |
| 2225 | 815 <dt><a href="ref/pixelarray.html#pygame.PixelArray.replace">replace() (pygame.PixelArray method)</a></dt> |
|
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changeset
|
816 <dt><a href="ref/freetype.html#pygame.freetype.Font.resolution">resolution (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 817 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.resume">resume() (pygame.cdrom.CD method)</a></dt> |
| 818 <dt><a href="ref/music.html#pygame.mixer.music.rewind">rewind() (in module pygame.mixer.music)</a></dt> | |
| 819 <dd><dl> | |
| 820 <dt><a href="ref/movie.html#pygame.movie.Movie.rewind">(pygame.movie.Movie method)</a></dt> | |
|
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|
821 </dl></dd> |
| 2225 | 822 <dt><a href="ref/transform.html#pygame.transform.rotate">rotate() (in module pygame.transform)</a></dt> |
| 823 <dd><dl> | |
| 824 <dt><a href="ref/math.html#pygame.math.Vector2.rotate">(pygame.math.Vector2 method)</a></dt> | |
| 825 <dt><a href="ref/math.html#pygame.math.Vector3.rotate">(pygame.math.Vector3 method)</a></dt> | |
|
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|
826 </dl></dd> |
| 2225 | 827 <dt><a href="ref/math.html#pygame.math.Vector2.rotate_ip">rotate_ip() (pygame.math.Vector2 method)</a></dt> |
| 828 <dd><dl> | |
| 829 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_ip">(pygame.math.Vector3 method)</a></dt> | |
|
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|
830 </dl></dd> |
| 2225 | 831 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_x">rotate_x() (pygame.math.Vector3 method)</a></dt> |
| 832 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_x_ip">rotate_x_ip() (pygame.math.Vector3 method)</a></dt> | |
| 833 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_y">rotate_y() (pygame.math.Vector3 method)</a></dt> | |
| 834 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_y_ip">rotate_y_ip() (pygame.math.Vector3 method)</a></dt> | |
| 835 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_z">rotate_z() (pygame.math.Vector3 method)</a></dt> | |
| 836 <dt><a href="ref/math.html#pygame.math.Vector3.rotate_z_ip">rotate_z_ip() (pygame.math.Vector3 method)</a></dt> | |
| 837 <dt><a href="ref/transform.html#pygame.transform.rotozoom">rotozoom() (in module pygame.transform)</a></dt> | |
| 838 <dt><a href="ref/tests.html#pygame.tests.run">run() (in module pygame.tests)</a></dt> | |
| 839 </dl></td> | |
| 840 </tr></table> | |
|
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841 |
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|
842 <h2 id="S">S</h2> |
|
3092
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changeset
|
843 <table width="100%" class="indextable genindextable"><tr> |
|
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|
844 <td width="33%" valign="top"><dl> |
| 2225 | 845 <dt><a href="ref/sndarray.html#pygame.sndarray.samples">samples() (in module pygame.sndarray)</a></dt> |
| 846 <dt><a href="ref/image.html#pygame.image.save">save() (in module pygame.image)</a></dt> | |
| 847 <dt><a href="ref/transform.html#pygame.transform.scale">scale() (in module pygame.transform)</a></dt> | |
| 848 <dd><dl> | |
| 849 <dt><a href="ref/mask.html#pygame.mask.Mask.scale">(pygame.mask.Mask method)</a></dt> | |
|
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|
850 </dl></dd> |
| 2225 | 851 <dt><a href="ref/transform.html#pygame.transform.scale2x">scale2x() (in module pygame.transform)</a></dt> |
| 852 <dt><a href="ref/math.html#pygame.math.Vector2.scale_to_length">scale_to_length() (pygame.math.Vector2 method)</a></dt> | |
| 853 <dd><dl> | |
| 854 <dt><a href="ref/math.html#pygame.math.Vector3.scale_to_length">(pygame.math.Vector3 method)</a></dt> | |
|
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|
855 </dl></dd> |
| 2225 | 856 <dt><a href="ref/examples.html#pygame.examples.scaletest.main">scaletest.main() (in module pygame.examples)</a></dt> |
| 857 <dt><a href="ref/examples.html#pygame.examples.scrap_clipboard.main">scrap_clipboard.main() (in module pygame.examples)</a></dt> | |
| 858 <dt><a href="ref/surface.html#pygame.Surface.scroll">scroll() (pygame.Surface method)</a></dt> | |
| 859 <dt><a href="ref/examples.html#pygame.examples.scroll.main">scroll.main() (in module pygame.examples)</a></dt> | |
| 860 <dt><a href="ref/event.html#pygame.event.set_allowed">set_allowed() (in module pygame.event)</a></dt> | |
| 861 <dt><a href="ref/surface.html#pygame.Surface.set_alpha">set_alpha() (pygame.Surface method)</a></dt> | |
| 862 <dt><a href="ref/mask.html#pygame.mask.Mask.set_at">set_at() (pygame.mask.Mask method)</a></dt> | |
| 863 <dd><dl> | |
| 864 <dt><a href="ref/surface.html#pygame.Surface.set_at">(pygame.Surface method)</a></dt> | |
|
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|
865 </dl></dd> |
| 2225 | 866 <dt><a href="ref/event.html#pygame.event.set_blocked">set_blocked() (in module pygame.event)</a></dt> |
| 867 <dt><a href="ref/font.html#pygame.font.Font.set_bold">set_bold() (pygame.font.Font method)</a></dt> | |
| 868 <dt><a href="ref/display.html#pygame.display.set_caption">set_caption() (in module pygame.display)</a></dt> | |
| 869 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.set_clip">set_clip() (pygame.sprite.LayeredDirty method)</a></dt> | |
| 870 <dd><dl> | |
| 871 <dt><a href="ref/surface.html#pygame.Surface.set_clip">(pygame.Surface method)</a></dt> | |
|
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|
872 </dl></dd> |
| 2225 | 873 <dt><a href="ref/surface.html#pygame.Surface.set_colorkey">set_colorkey() (pygame.Surface method)</a></dt> |
| 874 <dt><a href="ref/camera.html#pygame.camera.Camera.set_controls">set_controls() (pygame.camera.Camera method)</a></dt> | |
| 875 <dt><a href="ref/mouse.html#pygame.mouse.set_cursor">set_cursor() (in module pygame.mouse)</a></dt> | |
|
3065
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changeset
|
876 <dt><a href="ref/freetype.html#pygame.freetype.set_default_resolution">set_default_resolution() (in module pygame.freetype)</a></dt> |
| 2225 | 877 <dt><a href="ref/movie.html#pygame.movie.Movie.set_display">set_display() (pygame.movie.Movie method)</a></dt> |
| 878 <dt><a href="ref/music.html#pygame.mixer.music.set_endevent">set_endevent() (in module pygame.mixer.music)</a></dt> | |
| 879 <dd><dl> | |
| 880 <dt><a href="ref/mixer.html#pygame.mixer.Channel.set_endevent">(pygame.mixer.Channel method)</a></dt> | |
|
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|
881 </dl></dd> |
| 2225 | 882 <dt><a href="ref/pygame.html#pygame.set_error">set_error() (in module pygame)</a></dt> |
| 883 <dt><a href="ref/display.html#pygame.display.set_gamma">set_gamma() (in module pygame.display)</a></dt> | |
| 884 <dt><a href="ref/display.html#pygame.display.set_gamma_ramp">set_gamma_ramp() (in module pygame.display)</a></dt> | |
| 885 <dt><a href="ref/event.html#pygame.event.set_grab">set_grab() (in module pygame.event)</a></dt> | |
| 886 <dt><a href="ref/display.html#pygame.display.set_icon">set_icon() (in module pygame.display)</a></dt> | |
| 887 <dt><a href="ref/midi.html#pygame.midi.Output.set_instrument">set_instrument() (pygame.midi.Output method)</a></dt> | |
| 888 <dt><a href="ref/font.html#pygame.font.Font.set_italic">set_italic() (pygame.font.Font method)</a></dt> | |
| 889 <dt><a href="ref/color.html#pygame.Color.set_length">set_length() (pygame.Color method)</a></dt> | |
| 890 <dt><a href="ref/overlay.html#pygame.Overlay.set_location">set_location() (pygame.Overlay method)</a></dt> | |
| 891 <dt><a href="ref/surface.html#pygame.Surface.set_masks">set_masks() (pygame.Surface method)</a></dt> | |
| 892 <dt><a href="ref/display.html#pygame.display.set_mode">set_mode() (in module pygame.display)</a></dt> | |
| 893 <dd><dl> | |
| 894 <dt><a href="ref/scrap.html#pygame.scrap.set_mode">(in module pygame.scrap)</a></dt> | |
|
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|
895 </dl></dd> |
| 2225 | 896 <dt><a href="ref/key.html#pygame.key.set_mods">set_mods() (in module pygame.key)</a></dt> |
| 897 <dt><a href="ref/mixer.html#pygame.mixer.set_num_channels">set_num_channels() (in module pygame.mixer)</a></dt> | |
| 898 <dt><a href="ref/display.html#pygame.display.set_palette">set_palette() (in module pygame.display)</a></dt> | |
| 899 <dd><dl> | |
| 900 <dt><a href="ref/surface.html#pygame.Surface.set_palette">(pygame.Surface method)</a></dt> | |
| 901 </dl></dd> | |
|
3065
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|
902 </dl></td> |
|
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|
903 <td width="33%" valign="top"><dl> |
| 2225 | 904 <dt><a href="ref/surface.html#pygame.Surface.set_palette_at">set_palette_at() (pygame.Surface method)</a></dt> |
| 905 <dt><a href="ref/music.html#pygame.mixer.music.set_pos">set_pos() (in module pygame.mixer.music)</a></dt> | |
| 906 <dd><dl> | |
| 907 <dt><a href="ref/mouse.html#pygame.mouse.set_pos">(in module pygame.mouse)</a></dt> | |
|
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|
908 </dl></dd> |
| 2225 | 909 <dt><a href="ref/key.html#pygame.key.set_repeat">set_repeat() (in module pygame.key)</a></dt> |
| 910 <dt><a href="ref/mixer.html#pygame.mixer.set_reserved">set_reserved() (in module pygame.mixer)</a></dt> | |
| 911 <dt><a href="ref/surface.html#pygame.Surface.set_shifts">set_shifts() (pygame.Surface method)</a></dt> | |
| 912 <dt><a href="ref/transform.html#pygame.transform.set_smoothscale_backend">set_smoothscale_backend() (in module pygame.transform)</a></dt> | |
| 913 <dt><a href="ref/time.html#pygame.time.set_timer">set_timer() (in module pygame.time)</a></dt> | |
| 914 <dt><a href="ref/sprite.html#pygame.sprite.LayeredDirty.set_timing_treshold">set_timing_treshold() (pygame.sprite.LayeredDirty method)</a></dt> | |
| 915 <dt><a href="ref/font.html#pygame.font.Font.set_underline">set_underline() (pygame.font.Font method)</a></dt> | |
| 916 <dt><a href="ref/mouse.html#pygame.mouse.set_visible">set_visible() (in module pygame.mouse)</a></dt> | |
| 917 <dt><a href="ref/music.html#pygame.mixer.music.set_volume">set_volume() (in module pygame.mixer.music)</a></dt> | |
| 918 <dd><dl> | |
| 919 <dt><a href="ref/mixer.html#pygame.mixer.Channel.set_volume">(pygame.mixer.Channel method)</a></dt> | |
| 920 <dt><a href="ref/mixer.html#pygame.mixer.Sound.set_volume">(pygame.mixer.Sound method)</a></dt> | |
| 921 <dt><a href="ref/movie.html#pygame.movie.Movie.set_volume">(pygame.movie.Movie method)</a></dt> | |
|
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changeset
|
922 </dl></dd> |
| 2225 | 923 <dt><a href="ref/pixelarray.html#pygame.PixelArray.shape">shape (pygame.PixelArray attribute)</a></dt> |
| 924 <dt><a href="ref/font.html#pygame.font.Font.size">size() (pygame.font.Font method)</a></dt> | |
| 925 <dt><a href="ref/movie.html#pygame.movie.Movie.skip">skip() (pygame.movie.Movie method)</a></dt> | |
| 926 <dt><a href="ref/math.html#pygame.math.Vector2.slerp">slerp() (pygame.math.Vector2 method)</a></dt> | |
| 927 <dd><dl> | |
| 928 <dt><a href="ref/math.html#pygame.math.Vector3.slerp">(pygame.math.Vector3 method)</a></dt> | |
|
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|
929 </dl></dd> |
| 2225 | 930 <dt><a href="ref/transform.html#pygame.transform.smoothscale">smoothscale() (in module pygame.transform)</a></dt> |
| 931 <dt><a href="ref/mixer.html#pygame.mixer.Sound">Sound (class in pygame.mixer)</a></dt> | |
| 932 <dt><a href="ref/examples.html#pygame.examples.sound.main">sound.main() (in module pygame.examples)</a></dt> | |
| 933 <dt><a href="ref/examples.html#pygame.examples.sound_array_demos.main">sound_array_demos.main() (in module pygame.examples)</a></dt> | |
| 934 <dt><a href="ref/sprite.html#pygame.sprite.Sprite">Sprite (class in pygame.sprite)</a></dt> | |
| 935 <dt><a href="ref/sprite.html#pygame.sprite.spritecollide">spritecollide() (in module pygame.sprite)</a></dt> | |
| 936 <dt><a href="ref/sprite.html#pygame.sprite.spritecollideany">spritecollideany() (in module pygame.sprite)</a></dt> | |
| 937 <dt><a href="ref/sprite.html#pygame.sprite.Group.sprites">sprites() (pygame.sprite.Group method)</a></dt> | |
| 938 <dd><dl> | |
| 939 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.sprites">(pygame.sprite.LayeredUpdates method)</a></dt> | |
|
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|
940 </dl></dd> |
| 2225 | 941 <dt><a href="ref/examples.html#pygame.examples.stars.main">stars.main() (in module pygame.examples)</a></dt> |
| 942 <dt><a href="ref/camera.html#pygame.camera.Camera.start">start() (pygame.camera.Camera method)</a></dt> | |
| 943 <dt><a href="ref/mixer.html#pygame.mixer.stop">stop() (in module pygame.mixer)</a></dt> | |
| 944 <dd><dl> | |
| 945 <dt><a href="ref/music.html#pygame.mixer.music.stop">(in module pygame.mixer.music)</a></dt> | |
| 946 <dt><a href="ref/camera.html#pygame.camera.Camera.stop">(pygame.camera.Camera method)</a></dt> | |
| 947 <dt><a href="ref/cdrom.html#pygame.cdrom.CD.stop">(pygame.cdrom.CD method)</a></dt> | |
| 948 <dt><a href="ref/mixer.html#pygame.mixer.Channel.stop">(pygame.mixer.Channel method)</a></dt> | |
| 949 <dt><a href="ref/mixer.html#pygame.mixer.Sound.stop">(pygame.mixer.Sound method)</a></dt> | |
| 950 <dt><a href="ref/movie.html#pygame.movie.Movie.stop">(pygame.movie.Movie method)</a></dt> | |
|
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951 </dl></dd> |
|
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|
952 <dt><a href="ref/freetype.html#pygame.freetype.Font.strength">strength (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 953 <dt><a href="ref/pixelarray.html#pygame.PixelArray.strides">strides (pygame.PixelArray attribute)</a></dt> |
|
3070
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954 <dt><a href="ref/freetype.html#pygame.freetype.Font.strong">strong (pygame.freetype.Font attribute)</a></dt> |
|
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|
955 <dt><a href="ref/freetype.html#pygame.freetype.Font.style">style (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 956 <dt><a href="ref/surface.html#pygame.Surface.subsurface">subsurface() (pygame.Surface method)</a></dt> |
| 957 <dt><a href="ref/surface.html#pygame.Surface">Surface (class in pygame)</a></dt> | |
| 958 <dt><a href="ref/pixelarray.html#pygame.PixelArray.surface">surface (pygame.PixelArray attribute)</a></dt> | |
| 959 <dt><a href="ref/pixelcopy.html#pygame.pixelcopy.surface_to_array">surface_to_array() (in module pygame.pixelcopy)</a></dt> | |
| 960 <dt><a href="ref/sprite.html#pygame.sprite.LayeredUpdates.switch_layer">switch_layer() (pygame.sprite.LayeredUpdates method)</a></dt> | |
| 961 <dt><a href="ref/font.html#pygame.font.SysFont">SysFont() (in module pygame.font)</a></dt> | |
| 962 </dl></td> | |
| 963 </tr></table> | |
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964 |
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965 <h2 id="T">T</h2> |
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966 <table width="100%" class="indextable genindextable"><tr> |
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967 <td width="33%" valign="top"><dl> |
| 2225 | 968 <dt><a href="ref/examples.html#pygame.examples.testsprite.main">testsprite.main() (in module pygame.examples)</a></dt> |
| 969 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.textured_polygon">textured_polygon() (in module pygame.gfxdraw)</a></dt> | |
| 970 <dt><a href="ref/transform.html#pygame.transform.threshold">threshold() (in module pygame.transform)</a></dt> | |
| 971 <dt><a href="ref/time.html#pygame.time.Clock.tick">tick() (pygame.time.Clock method)</a></dt> | |
| 972 <dt><a href="ref/time.html#pygame.time.Clock.tick_busy_loop">tick_busy_loop() (pygame.time.Clock method)</a></dt> | |
| 973 </dl></td> | |
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974 <td width="33%" valign="top"><dl> |
| 2225 | 975 <dt><a href="ref/midi.html#pygame.midi.time">time() (in module pygame.midi)</a></dt> |
| 976 <dt><a href="ref/display.html#pygame.display.toggle_fullscreen">toggle_fullscreen() (in module pygame.display)</a></dt> | |
| 977 <dt><a href="ref/image.html#pygame.image.tostring">tostring() (in module pygame.image)</a></dt> | |
|
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978 <dt><a href="ref/pixelarray.html#pygame.PixelArray.transpose">transpose() (pygame.PixelArray method)</a></dt> |
| 2225 | 979 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.trigon">trigon() (in module pygame.gfxdraw)</a></dt> |
| 980 </dl></td> | |
| 981 </tr></table> | |
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982 |
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983 <h2 id="U">U</h2> |
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984 <table width="100%" class="indextable genindextable"><tr> |
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985 <td width="33%" valign="top"><dl> |
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986 <dt><a href="ref/freetype.html#pygame.freetype.Font.ucs4">ucs4 (pygame.freetype.Font attribute)</a></dt> |
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987 <dt><a href="ref/freetype.html#pygame.freetype.Font.underline">underline (pygame.freetype.Font attribute)</a></dt> |
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988 <dt><a href="ref/freetype.html#pygame.freetype.Font.underline_adjustment">underline_adjustment (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 989 <dt><a href="ref/rect.html#pygame.Rect.union">union() (pygame.Rect method)</a></dt> |
| 990 <dt><a href="ref/rect.html#pygame.Rect.union_ip">union_ip() (pygame.Rect method)</a></dt> | |
| 991 <dt><a href="ref/rect.html#pygame.Rect.unionall">unionall() (pygame.Rect method)</a></dt> | |
|
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992 </dl></td> |
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993 <td width="33%" valign="top"><dl> |
| 2225 | 994 <dt><a href="ref/rect.html#pygame.Rect.unionall_ip">unionall_ip() (pygame.Rect method)</a></dt> |
| 995 <dt><a href="ref/surface.html#pygame.Surface.unlock">unlock() (pygame.Surface method)</a></dt> | |
| 996 <dt><a href="ref/surface.html#pygame.Surface.unmap_rgb">unmap_rgb() (pygame.Surface method)</a></dt> | |
| 997 <dt><a href="ref/mixer.html#pygame.mixer.unpause">unpause() (in module pygame.mixer)</a></dt> | |
| 998 <dd><dl> | |
| 999 <dt><a href="ref/music.html#pygame.mixer.music.unpause">(in module pygame.mixer.music)</a></dt> | |
| 1000 <dt><a href="ref/mixer.html#pygame.mixer.Channel.unpause">(pygame.mixer.Channel method)</a></dt> | |
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1001 </dl></dd> |
| 2225 | 1002 <dt><a href="ref/display.html#pygame.display.update">update() (in module pygame.display)</a></dt> |
| 1003 <dd><dl> | |
| 1004 <dt><a href="ref/sprite.html#pygame.sprite.Group.update">(pygame.sprite.Group method)</a></dt> | |
| 1005 <dt><a href="ref/sprite.html#pygame.sprite.Sprite.update">(pygame.sprite.Sprite method)</a></dt> | |
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1006 </dl></dd> |
| 2225 | 1007 <dt><a href="ref/sndarray.html#pygame.sndarray.use_arraytype">use_arraytype() (in module pygame.sndarray)</a></dt> |
| 1008 <dd><dl> | |
| 1009 <dt><a href="ref/surfarray.html#pygame.surfarray.use_arraytype">(in module pygame.surfarray)</a></dt> | |
| 1010 </dl></dd> | |
| 1011 </dl></td> | |
| 1012 </tr></table> | |
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1013 |
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1014 <h2 id="V">V</h2> |
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1015 <table width="100%" class="indextable genindextable"><tr> |
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1016 <td width="33%" valign="top"><dl> |
| 2225 | 1017 <dt><a href="ref/math.html#pygame.math.Vector2">Vector2 (class in pygame.math)</a></dt> |
| 1018 <dt><a href="ref/math.html#pygame.math.Vector3">Vector3 (class in pygame.math)</a></dt> | |
| 1019 <dt><a href="ref/pygame.html#pygame.version.ver">ver (in module pygame.version)</a></dt> | |
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1020 <dt><a href="ref/pygame.html#pygame.version.vernum">vernum (in module pygame.version)</a></dt> |
| 2225 | 1021 </dl></td> |
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1022 <td width="33%" valign="top"><dl> |
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1023 <dt><a href="ref/freetype.html#pygame.freetype.Font.vertical">vertical (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 1024 <dt><a href="ref/examples.html#pygame.examples.vgrade.main">vgrade.main() (in module pygame.examples)</a></dt> |
| 1025 <dt><a href="ref/gfxdraw.html#pygame.gfxdraw.vline">vline() (in module pygame.gfxdraw)</a></dt> | |
| 1026 </dl></td> | |
| 1027 </tr></table> | |
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1028 |
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1029 <h2 id="W">W</h2> |
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1030 <table width="100%" class="indextable genindextable"><tr> |
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1031 <td width="33%" valign="top"><dl> |
| 2225 | 1032 <dt><a href="ref/event.html#pygame.event.wait">wait() (in module pygame.event)</a></dt> |
| 1033 <dd><dl> | |
| 1034 <dt><a href="ref/time.html#pygame.time.wait">(in module pygame.time)</a></dt> | |
|
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1035 </dl></dd> |
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1036 <dt><a href="ref/freetype.html#pygame.freetype.was_init">was_init() (in module pygame.freetype)</a></dt> |
|
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1037 <dt><a href="ref/freetype.html#pygame.freetype.Font.wide">wide (pygame.freetype.Font attribute)</a></dt> |
| 2225 | 1038 </dl></td> |
|
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1039 <td width="33%" valign="top"><dl> |
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1040 <dt><a href="ref/midi.html#pygame.midi.Output.write">write() (pygame.midi.Output method)</a></dt> |
| 2225 | 1041 <dt><a href="ref/midi.html#pygame.midi.Output.write_short">write_short() (pygame.midi.Output method)</a></dt> |
| 1042 <dt><a href="ref/midi.html#pygame.midi.Output.write_sys_ex">write_sys_ex() (pygame.midi.Output method)</a></dt> | |
| 1043 </dl></td> | |
| 1044 </tr></table> | |
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1045 |
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1046 |
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1047 |
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1048 </div> |
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1049 </div> |
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1050 <div class="clearer"></div> |
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1051 </div> |
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1052 <div class="related"> |
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1053 <h3>Navigation</h3> |
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1054 <ul> |
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1055 <li class="right" style="margin-right: 10px"> |
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1056 <a href="#" title="General Index" |
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1057 >index</a></li> |
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1058 <li><a href="index.html">Pygame v1.9.2 documentation</a> »</li> |
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1059 </ul> |
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1060 </div> |
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1061 <div class="footer"> |
| 2225 | 1062 © Copyright 2011, Pygame Developers. |
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1063 </div> |
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1064 </body> |
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1065 </html> |
