Mercurial > pygame
annotate docs/reST/ref/sndarray.rst @ 3172:d1b367fc08bc tests-returncode
Use a return code of 1 when the tests fail.
| author | Thomas Kluyver <takowl@gmail.com> |
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| date | Wed, 09 Jan 2013 10:13:57 +0000 |
| parents | 2b98dc633495 |
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| rev | line source |
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1 .. include:: common.txt |
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2 |
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3 :mod:`pygame.sndarray` |
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4 ====================== |
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5 |
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6 .. module:: pygame.sndarray |
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7 :synopsis: pygame module for accessing sound sample data |
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8 |
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9 | :sl:`pygame module for accessing sound sample data` |
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10 |
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11 Functions to convert between Numeric or numpy arrays and Sound objects. This |
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12 module will only be available when pygame can use the external numpy or Numeric |
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13 package. |
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14 |
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15 Sound data is made of thousands of samples per second, and each sample is the |
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16 amplitude of the wave at a particular moment in time. For example, in 22-kHz |
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17 format, element number 5 of the array is the amplitude of the wave after |
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18 5/22000 seconds. |
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19 |
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20 Each sample is an 8-bit or 16-bit integer, depending on the data format. A |
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21 stereo sound file has two values per sample, while a mono sound file only has |
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22 one. |
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23 |
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24 Supported array systems are |
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25 |
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26 :: |
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27 |
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28 numpy |
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29 numeric (deprecated; to be removed in Pygame 1.9.3.) |
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30 |
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31 The default will be numpy, if installed. Otherwise, Numeric will be set as |
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32 default if installed, and a deprecation warning will be issued. If neither |
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33 numpy nor Numeric are installed, the module will raise an ImportError. |
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34 |
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35 The array type to use can be changed at runtime using the ``use_arraytype()`` |
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36 method, which requires one of the above types as string. |
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37 |
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38 Note: numpy and Numeric are not completely compatible. Certain array |
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39 manipulations, which work for one type, might behave differently or even |
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40 completely break for the other. |
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41 |
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42 Additionally, in contrast to Numeric numpy can use unsigned 16-bit integers. |
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43 Sounds with 16-bit data will be treated as unsigned integers, if the sound |
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44 sample type requests this. Numeric instead always uses signed integers for the |
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45 representation, which is important to keep in mind, if you use the module's |
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46 functions and wonder about the values. |
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47 |
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48 numpy support added in Pygame 1.8 Official Numeric deprecation begins in Pygame |
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49 1.9.2. |
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50 |
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51 .. function:: array |
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52 |
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53 | :sl:`copy Sound samples into an array` |
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54 | :sg:`array(Sound) -> array` |
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55 |
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56 Creates a new array for the sound data and copies the samples. The array |
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57 will always be in the format returned from ``pygame.mixer.get_init()``. |
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58 |
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59 .. ## pygame.sndarray.array ## |
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60 |
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61 .. function:: samples |
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62 |
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63 | :sl:`reference Sound samples into an array` |
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64 | :sg:`samples(Sound) -> array` |
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65 |
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66 Creates a new array that directly references the samples in a Sound object. |
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67 Modifying the array will change the Sound. The array will always be in the |
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68 format returned from ``pygame.mixer.get_init()``. |
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69 |
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70 .. ## pygame.sndarray.samples ## |
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71 |
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72 .. function:: make_sound |
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73 |
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74 | :sl:`convert an array into a Sound object` |
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75 | :sg:`make_sound(array) -> Sound` |
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76 |
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77 Create a new playable Sound object from an array. The mixer module must be |
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78 initialized and the array format must be similar to the mixer audio format. |
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79 |
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80 .. ## pygame.sndarray.make_sound ## |
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81 |
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82 .. function:: use_arraytype |
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83 |
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84 | :sl:`Sets the array system to be used for sound arrays` |
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85 | :sg:`use_arraytype (arraytype) -> None` |
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86 |
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87 Uses the requested array type for the module functions. Currently supported |
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88 array types are: |
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89 |
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90 :: |
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91 |
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92 numeric (deprecated; will be removed in Pygame 1.9.3.) |
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93 numpy |
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94 |
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95 If the requested type is not available, a ValueError will be raised. |
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96 |
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97 New in pygame 1.8. |
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98 |
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99 .. ## pygame.sndarray.use_arraytype ## |
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100 |
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101 .. function:: get_arraytype |
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102 |
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103 | :sl:`Gets the currently active array type.` |
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104 | :sg:`get_arraytype () -> str` |
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105 |
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106 Returns the currently active array type. This will be a value of the |
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107 ``get_arraytypes()`` tuple and indicates which type of array module is used |
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108 for the array creation. |
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109 |
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110 New in pygame 1.8 |
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111 |
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112 .. ## pygame.sndarray.get_arraytype ## |
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113 |
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114 .. function:: get_arraytypes |
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115 |
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116 | :sl:`Gets the array system types currently supported.` |
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117 | :sg:`get_arraytypes () -> tuple` |
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118 |
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119 Checks, which array systems are available and returns them as a tuple of |
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120 strings. The values of the tuple can be used directly in the |
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121 :func:`pygame.sndarray.use_arraytype` () method. If no supported array |
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122 system could be found, None will be returned. |
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123 |
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124 New in pygame 1.8. |
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125 |
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126 .. ## pygame.sndarray.get_arraytypes ## |
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127 |
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128 .. ## pygame.sndarray ## |
