Mercurial > pygame
diff docs/ref/pixelarray.html @ 3092:8d9ce368f8d3
Rebuild docs with Sphinx 1.0.2 and Docutils 0.7
| author | Lenard Lindstrom <len-l@telus.net> |
|---|---|
| date | Mon, 26 Mar 2012 17:39:53 -0700 |
| parents | 0a3be7313aa4 |
| children |
line wrap: on
line diff
--- a/docs/ref/pixelarray.html Wed Mar 21 20:43:53 2012 +0000 +++ b/docs/ref/pixelarray.html Mon Mar 26 17:39:53 2012 -0700 @@ -224,21 +224,21 @@ only between surfaces of identical format.</p> <p>New in pygame 1.9.2</p> <blockquote> -<div><ul class="simple"> +<ul class="simple"> <li>array struct interface</li> <li>transpose method</li> <li>broadcasting for a length 1 dimension</li> </ul> -</div></blockquote> +</blockquote> <p>Changed in pyame 1.9.2</p> <blockquote> -<div><ul class="simple"> +<ul class="simple"> <li>A 2D PixelArray can have a length 1 dimension. Only an integer index on a 2D PixelArray returns a 1D array.</li> <li>For assignment, a tuple can only be a color. Any other sequence type is a sequence of colors.</li> </ul> -</div></blockquote> +</blockquote> <dl class="definition attribute"> <dt class="title" id="pygame.PixelArray.surface"> <tt class="descname">surface</tt><a class="headerlink" href="#pygame.PixelArray.surface" title="Permalink to this definition">ΒΆ</a></dt>
