Mercurial > pygame
diff src/surface.doc @ 1137:ec3ced33488f
Reworked locking code to be more strict about locking.
Added Surface.get_locks() method.
| author | marcus |
|---|---|
| date | Mon, 16 Jun 2008 18:46:56 +0000 |
| parents | 2fab82895a31 |
| children | 99a96e8e563d |
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--- a/src/surface.doc Mon Jun 16 13:40:05 2008 +0000 +++ b/src/surface.doc Mon Jun 16 18:46:56 2008 +0000 @@ -306,8 +306,15 @@ Surface.get_locked(): return bool Returns True when the Surface is locked. It doesn't matter how many times -the Surface is locked. Surfaces that do not need locking (see -mustlock()) will always return True. +the Surface is locked. +<END> + + +get_locks +Gets the locks for the Surface +Surface.get_locks(): return tuple + +Returns the currently existing locks for the Surface. <END>
