Mercurial > pygame
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Adding a surface.fill test with negative coordinates.Sat, 07 Jul 2012 12:37:09 +0200, by Rene Dudfield
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If V4L2_PIX_FMT_RGB444 not defined, we define it. Fixes #116Sat, 07 Jul 2012 12:36:27 +0200, by Rene Dudfield
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Fixed gramatical errors in documentation. Thanks to Szymon Wroblewski. Fixes #118.Sat, 07 Jul 2012 12:11:44 +0200, by Michael Rochseter
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Applyed the patch to no longer returns None on windows. Thanks to cgohlke. Fixes #128.Sat, 07 Jul 2012 11:50:55 +0200, by Michael Rochseter
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Fixed SDL_BIG_ENDIAN bug for png write. Fixes and closes #39Sat, 07 Jul 2012 09:26:40 +0200, by Rene Dudfield
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trying to disable mac scrap on old mac osxFri, 06 Jul 2012 17:50:36 +0200, by Rene Dudfield
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merging png codeFri, 06 Jul 2012 17:45:18 +0200, by Rene Dudfield
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Trying to improve gmove and _gmovie modules to work with new ffmpeg.Fri, 06 Jul 2012 17:33:42 +0200, by Rene Dudfield
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Improving movieplayer examples.Fri, 06 Jul 2012 17:30:45 +0200, by Rene Dudfield
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try to fix mac scrap for old macs.Fri, 06 Jul 2012 17:28:29 +0200, by Rene Dudfield
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test for issue 39 (png save channel mix-up on ppc)Wed, 04 Jul 2012 08:34:38 -0500, by Temp User
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Merged in tito/pygame/osx-clean-pyobjc (pull request #8)Wed, 20 Jun 2012 15:01:19 +0200, by illume
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Clean previous mac_scrap.py using pyobj, in favor of a native implementation osx-clean-pyobjcWed, 06 Jun 2012 18:50:48 +0200, by Mathieu Virbel
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fixes #120Sun, 17 Jun 2012 16:57:59 -0700, by Lenard Lindstrom
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Merging changes.Sun, 03 Jun 2012 17:56:32 +0200, by Rene Dudfield
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Fixing bdist_mpkg_support for python 3 support.Sun, 03 Jun 2012 17:55:51 +0200, by Rene Dudfield
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fix for clangSun, 03 Jun 2012 17:55:13 +0200, by Rene Dudfield
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Fixed pygame.camera.init for python3. Closes #122.Sun, 03 Jun 2012 17:54:01 +0200, by Rene Dudfield
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Merged in tito/pygame/macosx-nativescrap (pull request #7)Sun, 03 Jun 2012 12:13:08 +0200, by illume
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implement a native scrap access, without pyobjc. only text are supported, as before. macosx-nativescrapSun, 03 Jun 2012 11:56:09 +0200, by Mathieu Virbel
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Fixed joystick debug codeTue, 29 May 2012 20:10:24 -0500, by aquasheep
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Merged in novalis_dt/pygame (pull request #5)Tue, 15 May 2012 08:03:43 +0200, by illume
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Add support for premultiplied alpha, necessary for integration with Cairo.Sun, 15 Apr 2012 15:29:21 -0400, by David Turner
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Fix some niggles in the Rect docs.Fri, 13 Apr 2012 11:01:25 +0100, by Sam Bull
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Update scrap docs for Python 3.xMon, 26 Mar 2012 17:55:10 -0700, by Lenard Lindstrom
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Rebuild docs with Sphinx 1.0.2 and Docutils 0.7Mon, 26 Mar 2012 17:39:53 -0700, by Lenard Lindstrom
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Fix bytes decoding problem in scrap_clipboard.py example (refs #105)Wed, 21 Mar 2012 20:43:53 +0000, by Lenard Lindstrom
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Enable scrap on Windows for Python 3.xTue, 20 Mar 2012 03:41:08 +0000, by Lenard Lindstrom
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Apply overlooked issue #109 changes to color.cTue, 13 Mar 2012 18:57:09 -0700, by Lenard Lindstrom
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Apply issue #109 suggested bug fixes.Sun, 11 Mar 2012 20:20:47 -0700, by Lenard Lindstrom
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Avoid possible problems with Numpy 1.7Sun, 11 Mar 2012 20:06:23 -0700, by Lenard Lindstrom
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Fix 3.2 breakage introduced with commit 05eb8d574096Sun, 11 Mar 2012 20:03:26 -0700, by Lenard Lindstrom
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Merged in tito/pygame (pull request #3)Thu, 08 Mar 2012 18:12:22 +0100, by illume
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doc fixup from illumeTue, 06 Mar 2012 10:33:03 +0100, by Mathieu Virbel
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Add documentation for USEREVENT_DROPFILE in the event.rstThu, 01 Mar 2012 15:31:19 +0100, by Mathieu Virbel
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fix tabulation to spacesThu, 01 Mar 2012 15:24:40 +0100, by Mathieu Virbel
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merge add constantsThu, 01 Mar 2012 15:22:10 +0100, by Mathieu Virbel
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Add USEREVENT_DROPFILE constant for user macosx-openfile2Thu, 01 Mar 2012 15:19:25 +0100, by Mathieu Virbel
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Add support for MacOSX OpenFile. This was done in SDL, but not in the pygame implementation. Use a similar approach that SDL 1.3 does, using SDL_USEREVENT + 0x1000 usercode + data1 for filename.Thu, 01 Mar 2012 14:57:50 +0100, by Mathieu Virbel
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commented out the movie module, since smpeg is a dead dependency.Sat, 03 Mar 2012 17:35:37 +0100, by Rene Dudfield
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configure_dawin fixes for dependency hunting, and CoreMIDI names on case sensitive file systems. Thanks Christopher Arndt.Sat, 03 Mar 2012 17:35:14 +0100, by Rene Dudfield
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Fixes for python3.2 on OS X.Sat, 03 Mar 2012 14:08:31 +0100, by Rene Dudfield
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Anti-aliased underlines for pygame.freetypeMon, 06 Feb 2012 11:47:36 -0800, by Lenard Lindstrom
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Close issue 106Mon, 06 Feb 2012 04:32:30 +0000, by Lenard Lindstrom
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Disable camera_mac if OS X is above version 10.6.Sat, 04 Feb 2012 15:36:10 +0100, by Rene Dudfield
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Clean up the freetype module doc pageThu, 02 Feb 2012 11:03:58 -0800, by Lenard Lindstrom
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Ignore unversioned Sphinx generated working filesThu, 02 Feb 2012 10:18:21 -0800, by Lenard Lindstrom
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Change "face" back to "font", ( undoes part of changeset 6425e6865ce4 )Mon, 30 Jan 2012 16:18:06 -0800, by Lenard Lindstrom
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Make pygame.freetype.SysFont usableMon, 30 Jan 2012 13:44:46 -0800, by Lenard Lindstrom
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Clean up white space in _freetype module sourceMon, 30 Jan 2012 11:27:35 -0800, by Lenard Lindstrom
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Update Windows dependency build toolchain for SDL 1.2.15Thu, 26 Jan 2012 04:19:29 +0000, by Lenard Lindstrom
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Ensure SDL.dll does not create stdout.txt and stderr.txt filesFri, 20 Jan 2012 22:16:50 +0000, by Lenard Lindstrom
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Enable pygame._freetype extension module build by defaultThu, 19 Jan 2012 21:59:20 -0800, by Lenard Lindstrom
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Update the Windows prebuilt readme to the latest library versionsThu, 19 Jan 2012 21:01:30 -0800, by Lenard Lindstrom
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Clean up some Windows dependency build issuesWed, 18 Jan 2012 01:20:59 +0000, by Lenard Lindstrom
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Combine msys_build_deps.py updates with general bug fixesMon, 16 Jan 2012 06:15:37 +0000, by Lenard Lindstrom
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Combine general bug fix branch with build update branchMon, 16 Jan 2012 06:04:13 +0000, by Lenard Lindstrom
