Mercurial > pygame
graph
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Rewrite FT rendering system to support vertical text/rotation (WIP) pgreloadedTue, 30 Jun 2009 00:05:34 +0000, by tanoku
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Fixed keyword arguments in sdl.video.set_mode(). pgreloadedMon, 29 Jun 2009 07:27:40 +0000, by marcus
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Fixed sdlext.scrap module import for Python 3.x. pgreloadedFri, 26 Jun 2009 19:11:21 +0000, by marcus
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Fixed returning the original surface when doing FT.render() on existing surfaces. pgreloadedFri, 26 Jun 2009 07:27:30 +0000, by tanoku
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Minor argument naming changed in freetype.Font.render(). Minor doc cleanups. pgreloadedFri, 26 Jun 2009 07:12:45 +0000, by marcus
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Alpha support when drawing FT fonts on a new surface without BG color. pgreloadedThu, 25 Jun 2009 19:26:18 +0000, by tanoku
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Split the FreeType 'render' method into 'render' and 'render_raw' pgreloadedThu, 25 Jun 2009 19:17:17 +0000, by tanoku
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Quick fix for unicode file names and correct dict entries. pgreloadedThu, 25 Jun 2009 17:55:31 +0000, by marcus
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Freetype direct rendering on 16 and 8 bit surfaces. pgreloadedThu, 25 Jun 2009 07:49:57 +0000, by tanoku
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Added sdl.event.Event data documentation. Minor pygame2.font doc update. Added basic sdl.video.Surface.scroll tests. pgreloadedThu, 25 Jun 2009 07:45:58 +0000, by marcus
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FreeType fonts can now be drawn directly on 32 bit surfaces (not through blitting) pgreloadedWed, 24 Jun 2009 16:47:24 +0000, by tanoku
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Drawing fonts works for real using fg and bg colors. pgreloadedWed, 24 Jun 2009 13:02:05 +0000, by tanoku
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Fill the surface with white before rendering a font. pgreloadedTue, 23 Jun 2009 19:53:59 +0000, by tanoku
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Removed smpeg reqirement for msys dependency builds. pgreloadedTue, 23 Jun 2009 05:43:20 +0000, by marcus
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Made freetype module Python 3.x interpreter-safe. pgreloadedWed, 17 Jun 2009 19:47:30 +0000, by marcus
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Removed IS_PYTHON_3 define from buildflags (should be included using pgcompat.h only). pgreloadedThu, 11 Jun 2009 05:45:35 +0000, by marcus
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Fixed looking up libdirs/incdirs in Python 3/Win pgreloadedTue, 09 Jun 2009 19:30:27 +0000, by tanoku
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Minor header cleanups for proper compat inclusion. pgreloadedTue, 09 Jun 2009 14:07:33 +0000, by marcus
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Changed sdl.base.init_subsystem() to call SDL_Init() beforehand. pgreloadedTue, 09 Jun 2009 06:59:29 +0000, by marcus
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Freetype Fonts can now be rendered to SDL surfaces. pgreloadedTue, 09 Jun 2009 03:13:45 +0000, by tanoku
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Fixed module initialization error in several SDL modules under Pygame 3.0 pgreloadedTue, 09 Jun 2009 01:18:14 +0000, by tanoku
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Fixed importing the sdl.event module in Python 3.0 pgreloadedTue, 09 Jun 2009 00:54:16 +0000, by tanoku
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Added RGB and RGBA blends AND, OR, XOR, DIFF, SCREEN, AVG for fill operations. pgreloadedFri, 05 Jun 2009 07:52:36 +0000, by marcus
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Added RGBA AVG, DIFF, SCREEN, AND, OR, XOR blit blendings. pgreloadedThu, 04 Jun 2009 07:35:45 +0000, by marcus
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Started to document sdl.constants. Fixed minor issues with tests. pgreloadedTue, 02 Jun 2009 09:01:13 +0000, by marcus
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Added comparision callable support to collidedict* and collidelist* methods of the base.Rect and base.FRect classes. pgreloadedMon, 01 Jun 2009 08:47:17 +0000, by marcus
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Made sdl.video.PixelFormat.map_rgba/get_rgba comply to SDL. pgreloadedSat, 30 May 2009 10:00:03 +0000, by marcus
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Added new AND, OR, XOR, DIFF, SCREEN and AVG sdl.video.Surface blit blendings. pgreloadedFri, 29 May 2009 21:29:42 +0000, by marcus
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Made sdl.time, sdl.joystick, sdlext.fastevent, sdlext.scrap and sdlext.transform mostly interpreter-safe for Python 3.x. pgreloadedFri, 29 May 2009 09:04:19 +0000, by marcus
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Fixed ref count leaks in base.Rect, base.FRect, mask.Mask, physics, sdl.Overlay pgreloadedTue, 26 May 2009 09:43:21 +0000, by marcus
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Added fixes from the main trunk for sdlmixer.sndarray pgreloadedMon, 25 May 2009 18:52:23 +0000, by marcus
