| Wed, 22 Sep 2010 20:18:17 +0000 |
Lenard Lindstrom |
Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
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| Sun, 16 Aug 2009 22:54:48 +0000 |
tanoku |
Merged FreeType branch into trunk.
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| Mon, 16 Nov 2009 18:31:40 +0000 |
lorenz |
merged changes from trunk
math_module
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| Sun, 19 Jul 2009 15:05:09 +0000 |
lorenz |
merged changes from trunk to math_module branch
math_module
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| Mon, 27 Jul 2009 16:11:36 +0000 |
zeroth |
Finished trunk rev merge 2544
tylerthemovie
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| Tue, 07 Jul 2009 16:17:29 +0000 |
zeroth |
Merged with trunk rev 2482
tylerthemovie
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| Fri, 08 May 2009 09:27:47 +0000 |
Rene Dudfield |
symbian branch merging
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| Fri, 08 May 2009 04:06:56 +0000 |
Rene Dudfield |
Starting to merge in sybian_s60 branch... still going... you like break? Well then try and build this!
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| Sat, 02 May 2009 01:03:14 +0000 |
Lenard Lindstrom |
merging with python3 branch r 2048
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| Sun, 08 Feb 2009 19:14:44 +0000 |
Lenard Lindstrom |
fixes bugzilla bug 20: Segmentation fault with register_quit
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| Thu, 22 Jan 2009 09:42:34 +0000 |
brian |
Removing PyObjC dependency
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| Mon, 31 Dec 2007 22:09:55 +0000 |
marcus |
Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().
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| Fri, 27 Jul 2007 04:28:37 +0000 |
Rene Dudfield |
Replaced IntFromObj function with something smaller.
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| Wed, 27 Jun 2007 00:24:00 +0000 |
Rene Dudfield |
Changes from Marcus for ref counting bug fixes and
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| Tue, 15 May 2007 23:36:08 +0000 |
Rene Dudfield |
From Marcus: Fixes lots of warnings... mostly redeclarations.
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| Fri, 27 Apr 2007 01:51:13 +0000 |
Rene Dudfield |
Some cleanups from Marcus to stop compiler warnings.
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| Wed, 25 Apr 2007 22:42:54 +0000 |
Rene Dudfield |
Some code cleanups from Marcus von Appen. min->MIN, indentation, other.
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| Mon, 03 Oct 2005 06:52:07 +0000 |
pygame |
new reference documentation system
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| Mon, 18 Apr 2005 03:49:13 +0000 |
bob |
experimental fastevents wrapper
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| Sun, 06 Mar 2005 23:38:26 +0000 |
bob |
s/get_verion/get_sdl_version
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| Tue, 01 Mar 2005 05:50:55 +0000 |
bob |
add pygame.base.get_version function
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| Tue, 05 Oct 2004 12:58:11 +0000 |
bob |
Move Mac OS X initialization to where it should be (forced before video init)
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| Mon, 28 Jun 2004 01:32:32 +0000 |
pygame |
arc fixes
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| Sat, 05 Jun 2004 07:50:56 +0000 |
pygame |
movie rewind
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| Wed, 31 Mar 2004 07:58:56 +0000 |
pygame |
clean liquid example, remove uberball example
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| Tue, 10 Feb 2004 05:06:21 +0000 |
pygame |
fix longs overflowing ints
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| Wed, 19 Nov 2003 06:50:08 +0000 |
pygame |
remove old python support
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| Thu, 16 Oct 2003 06:13:22 +0000 |
pygame |
int sized rects
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| Mon, 29 Sep 2003 05:45:26 +0000 |
bob |
Removed legacy OS X support
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| Sun, 08 Jun 2003 17:42:00 +0000 |
pygame |
win sysfont cleanup
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| Wed, 05 Feb 2003 17:08:54 +0000 |
pygame |
antialiased lines
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| Tue, 04 Feb 2003 16:53:25 +0000 |
pygame |
osx tinkers
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| Tue, 07 May 2002 16:42:25 +0000 |
pygame |
add initial sndarray
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| Sun, 10 Feb 2002 23:35:46 +0000 |
pygame |
init cleanup
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| Sun, 06 Jan 2002 20:24:37 +0000 |
pygame |
massive update for osx support
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| Tue, 01 Jan 2002 00:42:24 +0000 |
pygame |
pygame parachute tracebacks
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| Tue, 01 Jan 2002 00:25:43 +0000 |
pygame |
pygame parachute tracebacks
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| Wed, 29 Aug 2001 05:41:19 +0000 |
pygame |
reworked initialization for easier embedding
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| Tue, 21 Aug 2001 22:16:22 +0000 |
pygame |
doc cleanups
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| Thu, 16 Aug 2001 04:45:55 +0000 |
pygame |
added pygame.movie
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| Mon, 16 Jul 2001 05:44:07 +0000 |
pygame |
compiler warning cleanup
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| Mon, 16 Jul 2001 05:25:51 +0000 |
pygame |
more debugging fixes, yay
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| Sat, 14 Jul 2001 07:22:46 +0000 |
pygame |
behave ok if segfault in cleanup quit funcs
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| Sat, 26 May 2001 19:19:11 +0000 |
pygame |
macos fixes
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| Fri, 20 Apr 2001 05:20:47 +0000 |
pygame |
minor memleak plugs
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| Tue, 17 Apr 2001 21:44:00 +0000 |
pygame |
docs tidied
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| Fri, 13 Apr 2001 08:34:02 +0000 |
pygame |
documentation enhancements
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| Fri, 30 Mar 2001 02:11:25 +0000 |
pygame |
config cleanup
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| Thu, 22 Mar 2001 01:03:36 +0000 |
pygame |
initial mac support
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| Tue, 13 Feb 2001 08:25:42 +0000 |
pygame |
ready for 0.9
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| Thu, 25 Jan 2001 17:22:45 +0000 |
pygame |
really shutdown SDL
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| Tue, 09 Jan 2001 00:14:03 +0000 |
pygame |
none
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| Mon, 08 Jan 2001 22:48:23 +0000 |
pygame |
parachute switched from sdl
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| Fri, 05 Jan 2001 23:29:32 +0000 |
pygame |
cleaned compiler warnings
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| Fri, 22 Dec 2000 08:24:09 +0000 |
pygame |
timers properly shutdown
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| Wed, 13 Dec 2000 08:08:54 +0000 |
pygame |
0.4 release candidate
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| Wed, 29 Nov 2000 00:01:21 +0000 |
pygame |
default font added, all color args changed to RGBA
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| Tue, 14 Nov 2000 19:04:23 +0000 |
pygame |
threading improved, timers added, docs boosted
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| Sat, 11 Nov 2000 00:46:15 +0000 |
pygame |
documentation updated for modules and examples
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| Wed, 08 Nov 2000 00:19:31 +0000 |
ahvezda |
Initial revision
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