| Wed, 06 May 2009 02:16:03 +0000 |
Lenard Lindstrom |
adapt joystick and cdrom modules for Python 3.1
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| Tue, 05 May 2009 20:26:54 +0000 |
Lenard Lindstrom |
allow all Python modules to install with Python 3.1, though some may not work correctly
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| Sun, 18 Jan 2009 23:08:03 +0000 |
Lenard Lindstrom |
make the main function consistent accross examples, taking arguments
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| Mon, 12 Jan 2009 22:48:53 +0000 |
Rene Dudfield |
Added argv arguments to main() too, and used pygame.quit.
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| Mon, 12 Jan 2009 03:56:30 +0000 |
Lenard Lindstrom |
examples can be run from outside the examples directory
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| Wed, 05 Mar 2008 04:30:49 +0000 |
Rene Dudfield |
a little note about psyco not being installed if you try to use it and it does not import.
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| Wed, 15 Aug 2007 05:54:35 +0000 |
Rene Dudfield |
Lots of sprite module changes from DR0ID.
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| Sat, 04 Nov 2006 05:59:14 +0000 |
Rene Dudfield |
added a command line flag for using alpha.
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| Thu, 16 Feb 2006 23:20:24 +0000 |
Rene Dudfield |
Fixed up the height and width command line paramaters.
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| Sat, 11 Feb 2006 01:19:25 +0000 |
Rene Dudfield |
Added support for joystick quit. Which makes the gp2x able to quit the test, and go back to the menu. Also added not using RLE when using hardware.
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| Mon, 30 Jan 2006 03:16:21 +0000 |
Rene Dudfield |
like the testsprite.c that comes with sdl, this pygame version shows lots of sprites moving around. It is not an exact copy of testsprite.c, but is close. Thanks to zx64 for converting it.
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