log src/constants.c @ 3172:d1b367fc08bc tests-returncode

age author description
Sun, 15 Apr 2012 15:29:21 -0400 David Turner Add support for premultiplied alpha, necessary for integration with Cairo.
Thu, 01 Mar 2012 15:24:40 +0100 Mathieu Virbel fix tabulation to spaces
Thu, 01 Mar 2012 15:19:25 +0100 Mathieu Virbel Add USEREVENT_DROPFILE constant for user macosx-openfile2
Sun, 03 May 2009 15:35:11 +0000 gamedude Merged trunk 1993-2052 symbian_s60
Sat, 03 Jan 2009 12:37:40 +0000 gamedude color.c and constants.c for symbian symbian_s60
Fri, 08 May 2009 07:39:52 +0000 Rene Dudfield symbian branch merging
Sat, 02 May 2009 01:03:14 +0000 Lenard Lindstrom merging with python3 branch r 2048
Sun, 29 Jun 2008 19:47:31 +0000 marcus Fixed slicing issues as reported by Lenard. Fixed surface lock tests.
Sat, 21 Jun 2008 05:15:54 +0000 Rene Dudfield Added BLEND_RGBA_* special flags for blit, and fill.
Wed, 13 Feb 2008 19:56:42 +0000 Rene Dudfield Updated constants GL_SWAP_CONTROL,GL_ACCELERATED_VISUAL,BUTTON_X1,BUTTON_X2
Mon, 31 Dec 2007 22:09:55 +0000 marcus Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().
Wed, 08 Aug 2007 00:13:00 +0000 Rene Dudfield some fixes from DR0ID.
Wed, 27 Jun 2007 00:24:00 +0000 Rene Dudfield Changes from Marcus for ref counting bug fixes and
Tue, 29 May 2007 23:13:16 +0000 Rene Dudfield Added the GL_SWAP_CONTROL constant from SDL. Thanks Eyal Lotem!
Wed, 25 Apr 2007 22:42:54 +0000 Rene Dudfield Some code cleanups from Marcus von Appen. min->MIN, indentation, other.
Mon, 31 Jul 2006 08:42:48 +0000 Rene Dudfield Some scrap fixes, and code cleanup goodness from Marcus von Appen.
Mon, 24 Apr 2006 11:33:11 +0000 Rene Dudfield The start of some new blitting functions. add/sub/mult/min/max.
Sat, 08 Apr 2006 07:54:00 +0000 Rene Dudfield Clipboard manipulation functions. Still needs a unittest, and
Mon, 03 Oct 2005 06:52:07 +0000 pygame new reference documentation system
Fri, 23 Jul 2004 00:33:08 +0000 bob Add a TIMER_RESOLUTION constant from SDL.
Sun, 18 Jul 2004 02:42:29 +0000 pygame aaline fixes and more
Sat, 17 Jul 2004 08:37:15 +0000 pygame Overlay objects added
Wed, 19 Nov 2003 06:50:08 +0000 pygame remove old python support
Wed, 06 Aug 2003 15:50:07 +0000 pygame cleaner sdl version check
Sat, 02 Aug 2003 18:23:23 +0000 pygame add GL_STEREO
Tue, 22 Jul 2003 17:04:05 +0000 pygame gl fsaa flags
Tue, 22 Jul 2003 17:00:35 +0000 pygame gl fsaa flags
Wed, 19 Jun 2002 16:26:36 +0000 pygame docs and tuts
Sun, 10 Feb 2002 23:35:46 +0000 pygame init cleanup
Tue, 20 Nov 2001 19:24:54 +0000 pygame added sprite.Group.update()
Thu, 30 Aug 2001 06:10:25 +0000 pygame added VIDEOEXPOSE event
Fri, 20 Jul 2001 06:45:51 +0000 pygame constants doc typeo
Fri, 06 Jul 2001 19:27:56 +0000 pygame python 1.5.2 compatability
Sat, 23 Jun 2001 00:08:23 +0000 pygame nearing 1.1 release
Wed, 18 Apr 2001 23:02:06 +0000 pygame gcc is happy again
Wed, 18 Apr 2001 22:39:35 +0000 pygame workaround lame gcc bug
Wed, 18 Apr 2001 20:41:07 +0000 pygame added opengl, other small fixes
Sat, 14 Apr 2001 07:33:55 +0000 pygame docs update
Fri, 13 Apr 2001 08:34:02 +0000 pygame documentation enhancements
Thu, 22 Mar 2001 01:03:36 +0000 pygame initial mac support
Tue, 13 Feb 2001 08:25:42 +0000 pygame ready for 0.9
Fri, 05 Jan 2001 23:29:32 +0000 pygame cleaned compiler warnings
Wed, 29 Nov 2000 00:01:21 +0000 pygame default font added, all color args changed to RGBA
Sat, 11 Nov 2000 00:46:15 +0000 pygame documentation updated for modules and examples
Wed, 08 Nov 2000 00:19:31 +0000 ahvezda Initial revision