| Sun, 15 Apr 2012 15:29:21 -0400 |
David Turner |
Add support for premultiplied alpha, necessary for integration with Cairo.
|
| Thu, 01 Mar 2012 15:24:40 +0100 |
Mathieu Virbel |
fix tabulation to spaces
|
| Thu, 01 Mar 2012 15:19:25 +0100 |
Mathieu Virbel |
Add USEREVENT_DROPFILE constant for user
macosx-openfile2
|
| Sun, 03 May 2009 15:35:11 +0000 |
gamedude |
Merged trunk 1993-2052
symbian_s60
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| Sat, 03 Jan 2009 12:37:40 +0000 |
gamedude |
color.c and constants.c for symbian
symbian_s60
|
| Fri, 08 May 2009 07:39:52 +0000 |
Rene Dudfield |
symbian branch merging
|
| Sat, 02 May 2009 01:03:14 +0000 |
Lenard Lindstrom |
merging with python3 branch r 2048
|
| Sun, 29 Jun 2008 19:47:31 +0000 |
marcus |
Fixed slicing issues as reported by Lenard. Fixed surface lock tests.
|
| Sat, 21 Jun 2008 05:15:54 +0000 |
Rene Dudfield |
Added BLEND_RGBA_* special flags for blit, and fill.
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| Wed, 13 Feb 2008 19:56:42 +0000 |
Rene Dudfield |
Updated constants GL_SWAP_CONTROL,GL_ACCELERATED_VISUAL,BUTTON_X1,BUTTON_X2
|
| Mon, 31 Dec 2007 22:09:55 +0000 |
marcus |
Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().
|
| Wed, 08 Aug 2007 00:13:00 +0000 |
Rene Dudfield |
some fixes from DR0ID.
|
| Wed, 27 Jun 2007 00:24:00 +0000 |
Rene Dudfield |
Changes from Marcus for ref counting bug fixes and
|
| Tue, 29 May 2007 23:13:16 +0000 |
Rene Dudfield |
Added the GL_SWAP_CONTROL constant from SDL. Thanks Eyal Lotem!
|
| Wed, 25 Apr 2007 22:42:54 +0000 |
Rene Dudfield |
Some code cleanups from Marcus von Appen. min->MIN, indentation, other.
|
| Mon, 31 Jul 2006 08:42:48 +0000 |
Rene Dudfield |
Some scrap fixes, and code cleanup goodness from Marcus von Appen.
|
| Mon, 24 Apr 2006 11:33:11 +0000 |
Rene Dudfield |
The start of some new blitting functions. add/sub/mult/min/max.
|
| Sat, 08 Apr 2006 07:54:00 +0000 |
Rene Dudfield |
Clipboard manipulation functions. Still needs a unittest, and
|
| Mon, 03 Oct 2005 06:52:07 +0000 |
pygame |
new reference documentation system
|
| Fri, 23 Jul 2004 00:33:08 +0000 |
bob |
Add a TIMER_RESOLUTION constant from SDL.
|
| Sun, 18 Jul 2004 02:42:29 +0000 |
pygame |
aaline fixes and more
|
| Sat, 17 Jul 2004 08:37:15 +0000 |
pygame |
Overlay objects added
|
| Wed, 19 Nov 2003 06:50:08 +0000 |
pygame |
remove old python support
|
| Wed, 06 Aug 2003 15:50:07 +0000 |
pygame |
cleaner sdl version check
|
| Sat, 02 Aug 2003 18:23:23 +0000 |
pygame |
add GL_STEREO
|
| Tue, 22 Jul 2003 17:04:05 +0000 |
pygame |
gl fsaa flags
|
| Tue, 22 Jul 2003 17:00:35 +0000 |
pygame |
gl fsaa flags
|
| Wed, 19 Jun 2002 16:26:36 +0000 |
pygame |
docs and tuts
|
| Sun, 10 Feb 2002 23:35:46 +0000 |
pygame |
init cleanup
|
| Tue, 20 Nov 2001 19:24:54 +0000 |
pygame |
added sprite.Group.update()
|
| Thu, 30 Aug 2001 06:10:25 +0000 |
pygame |
added VIDEOEXPOSE event
|
| Fri, 20 Jul 2001 06:45:51 +0000 |
pygame |
constants doc typeo
|
| Fri, 06 Jul 2001 19:27:56 +0000 |
pygame |
python 1.5.2 compatability
|
| Sat, 23 Jun 2001 00:08:23 +0000 |
pygame |
nearing 1.1 release
|
| Wed, 18 Apr 2001 23:02:06 +0000 |
pygame |
gcc is happy again
|
| Wed, 18 Apr 2001 22:39:35 +0000 |
pygame |
workaround lame gcc bug
|
| Wed, 18 Apr 2001 20:41:07 +0000 |
pygame |
added opengl, other small fixes
|
| Sat, 14 Apr 2001 07:33:55 +0000 |
pygame |
docs update
|
| Fri, 13 Apr 2001 08:34:02 +0000 |
pygame |
documentation enhancements
|
| Thu, 22 Mar 2001 01:03:36 +0000 |
pygame |
initial mac support
|
| Tue, 13 Feb 2001 08:25:42 +0000 |
pygame |
ready for 0.9
|
| Fri, 05 Jan 2001 23:29:32 +0000 |
pygame |
cleaned compiler warnings
|
| Wed, 29 Nov 2000 00:01:21 +0000 |
pygame |
default font added, all color args changed to RGBA
|
| Sat, 11 Nov 2000 00:46:15 +0000 |
pygame |
documentation updated for modules and examples
|
| Wed, 08 Nov 2000 00:19:31 +0000 |
ahvezda |
Initial revision
|