| Sat, 07 Jul 2012 14:37:51 +0200 |
Rene Dudfield |
Surface.fill() respects clipping rect or surface bounds with special flags.
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| Sun, 22 Feb 2009 12:28:02 +0000 |
gamedude |
Merged trunk r1760->r1947
symbian_s60
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| Mon, 09 Aug 2010 23:32:30 +0000 |
Lenard Lindstrom |
remove distracting "'PyGAME_C_API' defined but not used" gcc warnings from Pygame build
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| Thu, 12 Feb 2009 06:04:04 +0000 |
Lenard Lindstrom |
fix per-pixel alpha bug involving pixel unpacking
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| Wed, 11 Feb 2009 22:20:47 +0000 |
Lenard Lindstrom |
BLEND_RGBA_xxx and more BLEND_xxx tests; related bug fixes
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| Thu, 04 Dec 2008 08:16:20 +0000 |
Lenard Lindstrom |
Fixes an Surface.fill BLEND bug where a surface locked for filling is not unlocked
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| Sat, 21 Jun 2008 05:15:54 +0000 |
Rene Dudfield |
Added BLEND_RGBA_* special flags for blit, and fill.
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| Sun, 30 Mar 2008 14:31:23 +0000 |
marcus |
Improved blit and fill macros for surface operations.
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| Tue, 29 May 2007 23:43:59 +0000 |
Rene Dudfield |
commented out some printf's.
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| Tue, 29 May 2007 23:09:25 +0000 |
Rene Dudfield |
1bpp fixes for blend fill from marcus
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| Tue, 29 May 2007 22:29:01 +0000 |
Rene Dudfield |
Marcus has added in blend modes for the surface.fill function.
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| Wed, 11 Feb 2009 09:44:55 +0000 |
marcus |
Added sdl_pgame branch for the pure SDL based C library.
sdl_pgame
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