log src/time.c @ 3172:d1b367fc08bc tests-returncode

age author description
Mon, 30 May 2011 12:08:50 +0000 Rene Dudfield initialise timepassed and rawpassed to 0 in time.c
Mon, 16 Nov 2009 18:31:40 +0000 lorenz merged changes from trunk math_module
Fri, 22 May 2009 22:57:37 +0000 zeroth Merged to branch revision 2222 tylerthemovie
Fri, 08 May 2009 06:31:43 +0000 Rene Dudfield symbian branch merging
Sat, 02 May 2009 01:03:14 +0000 Lenard Lindstrom merging with python3 branch r 2048
Sat, 07 Feb 2009 04:38:02 +0000 Lenard Lindstrom bug fix - required modules not raising error when failing to import.
Sun, 25 May 2008 18:04:14 +0000 marcus Fixed typo and build
Sun, 25 May 2008 09:03:52 +0000 marcus Fixed numerous doc comments. Removed wrong Rect.clip_ip() entry.
Wed, 27 Jun 2007 00:24:00 +0000 Rene Dudfield Changes from Marcus for ref counting bug fixes and
Tue, 15 May 2007 23:36:08 +0000 Rene Dudfield From Marcus: Fixes lots of warnings... mostly redeclarations.
Wed, 25 Apr 2007 22:42:54 +0000 Rene Dudfield Some code cleanups from Marcus von Appen. min->MIN, indentation, other.
Sun, 11 Jun 2006 06:58:19 +0000 shredwheat Compile fixes for 64bit on Fedora from Chris Stone
Sat, 11 Feb 2006 01:16:48 +0000 Rene Dudfield Changed the behaviour of Clock.tick to use SDL_Delay instead of a busy loop. Added a tick_busy_loop which uses the old behaviour. This is more consistent with what people think Clock.tick() will do. That is not use up lots of cpu.
Mon, 03 Oct 2005 06:52:07 +0000 pygame new reference documentation system
Fri, 23 Jul 2004 00:33:08 +0000 bob Add a TIMER_RESOLUTION constant from SDL.
Fri, 07 May 2004 19:40:54 +0000 bob pygame.time.set_timer(...) returns None, not int
Sun, 09 Mar 2003 21:54:04 +0000 pygame Clock.tick doubledelay fix
Thu, 13 Feb 2003 07:16:02 +0000 pygame fix time.delay and time.wait
Sat, 15 Jun 2002 17:35:07 +0000 pygame small Clock additions
Tue, 01 Jan 2002 00:25:43 +0000 pygame pygame parachute tracebacks
Thu, 20 Dec 2001 23:41:12 +0000 pygame set_allowed and set_blocked accept None
Sat, 01 Dec 2001 19:51:37 +0000 pygame big updates for pygame.time
Fri, 02 Nov 2001 19:18:20 +0000 pygame time.get_ticks() returns 0 before init()
Tue, 17 Apr 2001 21:44:00 +0000 pygame docs tidied
Thu, 29 Mar 2001 23:49:26 +0000 pygame setup maintenance
Thu, 22 Mar 2001 01:03:36 +0000 pygame initial mac support
Sun, 18 Mar 2001 15:17:11 +0000 pygame ansi c cleanup
Tue, 13 Feb 2001 08:25:42 +0000 pygame ready for 0.9
Mon, 12 Feb 2001 09:13:21 +0000 pygame fix parsing pygame.time.delay(-1)
Mon, 08 Jan 2001 22:48:23 +0000 pygame parachute switched from sdl
Sun, 07 Jan 2001 04:49:13 +0000 pygame new version module
Fri, 05 Jan 2001 23:29:32 +0000 pygame cleaned compiler warnings
Thu, 21 Dec 2000 19:47:47 +0000 pygame Surface.put_at cleanup
Sun, 03 Dec 2000 22:32:25 +0000 pygame fixed timing issues
Wed, 29 Nov 2000 00:01:21 +0000 pygame default font added, all color args changed to RGBA
Thu, 16 Nov 2000 06:13:22 +0000 pygame add "new_" to rect(), surface(), and event().
Tue, 14 Nov 2000 19:04:23 +0000 pygame threading improved, timers added, docs boosted
Sat, 11 Nov 2000 00:46:15 +0000 pygame documentation updated for modules and examples
Wed, 08 Nov 2000 00:19:31 +0000 ahvezda Initial revision