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    <title>pygame: docs/ref/pixelarray.html history</title>
    <description>docs/ref/pixelarray.html revision history</description>
    <item>
    <title>Rebuild docs with Sphinx 1.0.2 and Docutils 0.7</title>
    <link>https://hg.dopieralski.pl/pygame/log/8d9ce368f8d3/docs/ref/pixelarray.html</link>
    <description><![CDATA[Rebuild docs with Sphinx 1.0.2 and Docutils 0.7]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Mon, 26 Mar 2012 17:39:53 -0700</pubDate>
</item>
<item>
    <title>Enable pygame._freetype extension module build by default</title>
    <link>https://hg.dopieralski.pl/pygame/log/0a3be7313aa4/docs/ref/pixelarray.html</link>
    <description><![CDATA[Enable pygame._freetype extension module build by default<br/>
<br/>
Add pygame.freetype page to the docs. Add a mechanism by which pygame.ftfont<br/>
can be loaded in place of pygame.font.]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Thu, 19 Jan 2012 21:59:20 -0800</pubDate>
</item>
<item>
    <title>Merged trunk 1993-2052</title>
    <link>https://hg.dopieralski.pl/pygame/log/406c144ab5fd/docs/ref/pixelarray.html</link>
    <description><![CDATA[Merged trunk 1993-2052]]></description>
    <author>&#103;&#97;&#109;&#101;&#100;&#117;&#100;&#101;</author>
    <pubDate>Sun, 03 May 2009 15:35:11 +0000</pubDate>
</item>
<item>
    <title>Merged trunk r1760-&gt;r1947</title>
    <link>https://hg.dopieralski.pl/pygame/log/29a7d654390a/docs/ref/pixelarray.html</link>
    <description><![CDATA[Merged trunk r1760-&gt;r1947]]></description>
    <author>&#103;&#97;&#109;&#101;&#100;&#117;&#100;&#101;</author>
    <pubDate>Sun, 22 Feb 2009 12:28:02 +0000</pubDate>
</item>
<item>
    <title>Add note to PixelArray doc about future indend changes that will break PixelArray to PixelArray assignments in some cases</title>
    <link>https://hg.dopieralski.pl/pygame/log/5a558a74e434/docs/ref/pixelarray.html</link>
    <description><![CDATA[Add note to PixelArray doc about future indend changes that will break PixelArray to PixelArray assignments in some cases]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Mon, 06 Jun 2011 21:30:11 +0000</pubDate>
</item>
<item>
    <title>Make PixelArray more internally consistent</title>
    <link>https://hg.dopieralski.pl/pygame/log/be3228f63883/docs/ref/pixelarray.html</link>
    <description><![CDATA[Make PixelArray more internally consistent]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Sun, 05 Jun 2011 04:56:22 +0000</pubDate>
</item>
<item>
    <title>regenerated html docs.  Should all have doc comments from the website now.</title>
    <link>https://hg.dopieralski.pl/pygame/log/ca88e9308d44/docs/ref/pixelarray.html</link>
    <description><![CDATA[regenerated html docs.  Should all have doc comments from the website now.]]></description>
    <author>&#82;&#101;&#110;&#101;&#32;&#68;&#117;&#100;&#102;&#105;&#101;&#108;&#100;&#32;&#60;&#114;&#101;&#110;&#101;&#115;&#100;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Thu, 02 Jun 2011 00:47:37 +0000</pubDate>
</item>
<item>
    <title>regenerate sphinx docs</title>
    <link>https://hg.dopieralski.pl/pygame/log/5f65dd2d9267/docs/ref/pixelarray.html</link>
    <description><![CDATA[regenerate sphinx docs]]></description>
    <author>&#82;&#101;&#110;&#101;&#32;&#68;&#117;&#100;&#102;&#105;&#101;&#108;&#100;&#32;&#60;&#114;&#101;&#110;&#101;&#115;&#100;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Mon, 30 May 2011 12:09:07 +0000</pubDate>
</item>
<item>
    <title>Add an array struct interface and the ndim, itemsize, shape, strides, and _pixels_address properties.</title>
    <link>https://hg.dopieralski.pl/pygame/log/7b81f1162a96/docs/ref/pixelarray.html</link>
    <description><![CDATA[Add an array struct interface and the ndim, itemsize, shape, strides, and _pixels_address properties.<br/>
<br/>
Fix problems with slicing when the step was not 1. It would incorrectly calculate the new array's size in some cases.<br/>
<br/>
Allow for 2D PixelArray's with at least one dimension having length 1. This was not possible before, as a length 1 dimension was automatically removed, reducing the array's dimension by 1. 1D arrays are still possible, when an integer index is used. This is consistent with NumPy.<br/>
<br/>
Rework the PixelArray internals to use the data pointer, shape, and strides array model used by NumPy and exported by the array struct and new buffer interfaces. The code is more compact, limits some of the tricky calculations to only a few places, and more closely resembles Surface blitting.]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Sun, 29 May 2011 02:50:01 +0000</pubDate>
</item>
<item>
    <title>move reST/source to docs/reST</title>
    <link>https://hg.dopieralski.pl/pygame/log/2b98dc633495/docs/ref/pixelarray.html</link>
    <description><![CDATA[move reST/source to docs/reST]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Wed, 25 May 2011 17:14:49 +0000</pubDate>
</item>
<item>
    <title>Update footer because of different sphinx version.</title>
    <link>https://hg.dopieralski.pl/pygame/log/d67ad33a728e/docs/ref/pixelarray.html</link>
    <description><![CDATA[Update footer because of different sphinx version.]]></description>
    <author>&#82;&#101;&#110;&#101;&#32;&#68;&#117;&#100;&#102;&#105;&#101;&#108;&#100;&#32;&#60;&#114;&#101;&#110;&#101;&#115;&#100;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Wed, 25 May 2011 08:51:20 +0000</pubDate>
</item>
<item>
    <title>replace makeref.py generated documents with makeref2.py documents</title>
    <link>https://hg.dopieralski.pl/pygame/log/da4302429d3b/docs/ref/pixelarray.html</link>
    <description><![CDATA[replace makeref.py generated documents with makeref2.py documents]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Wed, 18 May 2011 21:17:26 +0000</pubDate>
</item>
<item>
    <title>Improve tokenizer in makeref.py so markup is more correctly applied. Remove descr descriptions from index links. Improve look of indexes and link descriptions.</title>
    <link>https://hg.dopieralski.pl/pygame/log/c777771e11f1/docs/ref/pixelarray.html</link>
    <description><![CDATA[Improve tokenizer in makeref.py so markup is more correctly applied. Remove descr descriptions from index links. Improve look of indexes and link descriptions.]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Thu, 03 Mar 2011 23:16:11 +0000</pubDate>
</item>
<item>
    <title>Merge the surface_buffer branch back into trunk.</title>
    <link>https://hg.dopieralski.pl/pygame/log/9de026eb9cab/docs/ref/pixelarray.html</link>
    <description><![CDATA[Merge the surface_buffer branch back into trunk.<br/>
1) Rename module _arraysurfarray to pixelcopy, which implements<br/>
   array_to_surface (blit_surface), surface_to_array, and map_array.<br/>
2) Reimplement _numpysurfarray methods array2d, array3d, array_alpha,<br/>
   array_colorkey, and map_surface to use new pixelcopy methods.<br/>
<br/>
Module pixelcopy reimplements _numericsurfarray using generic<br/>
copy methods that accept objects exporting an array struct interface.<br/>
Along with Surface views, it moves almost all of the _numpysurfarray.py<br/>
functionality into C code. pixelcopy is also independent of NumPy,<br/>
so can work with other array like objects.]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Sun, 20 Feb 2011 22:48:23 +0000</pubDate>
</item>
<item>
    <title>Merged the branch math_module to trunk.</title>
    <link>https://hg.dopieralski.pl/pygame/log/f51d9315c3e5/docs/ref/pixelarray.html</link>
    <description><![CDATA[Merged the branch math_module to trunk.<br/>
The doc is only a stub right now.]]></description>
    <author>&#108;&#111;&#114;&#101;&#110;&#122;</author>
    <pubDate>Mon, 16 Nov 2009 19:34:34 +0000</pubDate>
</item>
<item>
    <title>merged changes from trunk</title>
    <link>https://hg.dopieralski.pl/pygame/log/301bc61643a9/docs/ref/pixelarray.html</link>
    <description><![CDATA[merged changes from trunk]]></description>
    <author>&#108;&#111;&#114;&#101;&#110;&#122;</author>
    <pubDate>Mon, 16 Nov 2009 18:31:40 +0000</pubDate>
</item>
<item>
    <title>Merged changes up to revision 2173</title>
    <link>https://hg.dopieralski.pl/pygame/log/15abbc81fc58/docs/ref/pixelarray.html</link>
    <description><![CDATA[Merged changes up to revision 2173]]></description>
    <author>&#122;&#101;&#114;&#111;&#116;&#104;</author>
    <pubDate>Tue, 19 May 2009 14:51:36 +0000</pubDate>
</item>
<item>
    <title>merging with python3 branch r 2048</title>
    <link>https://hg.dopieralski.pl/pygame/log/ebd545641c8b/docs/ref/pixelarray.html</link>
    <description><![CDATA[merging with python3 branch r 2048]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Sat, 02 May 2009 01:03:14 +0000</pubDate>
</item>
<item>
    <title>add event object comparison as per mailing list request</title>
    <link>https://hg.dopieralski.pl/pygame/log/9379bdac652e/docs/ref/pixelarray.html</link>
    <description><![CDATA[add event object comparison as per mailing list request]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Tue, 14 Apr 2009 05:57:58 +0000</pubDate>
</item>
<item>
    <title>add examples module document page</title>
    <link>https://hg.dopieralski.pl/pygame/log/c496066bc336/docs/ref/pixelarray.html</link>
    <description><![CDATA[add examples module document page]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Sun, 18 Jan 2009 23:09:16 +0000</pubDate>
</item>
<item>
    <title>pygame.tests: added docs, go module and polished help messages</title>
    <link>https://hg.dopieralski.pl/pygame/log/5f26c8759fa7/docs/ref/pixelarray.html</link>
    <description><![CDATA[pygame.tests: added docs, go module and polished help messages]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Fri, 09 Jan 2009 23:34:24 +0000</pubDate>
</item>
<item>
    <title>clean up some carriage return confusion in the docs</title>
    <link>https://hg.dopieralski.pl/pygame/log/6faca2ffce72/docs/ref/pixelarray.html</link>
    <description><![CDATA[clean up some carriage return confusion in the docs]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Mon, 05 Jan 2009 00:00:38 +0000</pubDate>
</item>
<item>
    <title>Mask convolve function and tests from Michael George</title>
    <link>https://hg.dopieralski.pl/pygame/log/5320c3356ae9/docs/ref/pixelarray.html</link>
    <description><![CDATA[Mask convolve function and tests from Michael George]]></description>
    <author>&#78;&#105;&#114;&#97;&#118;&#32;&#80;&#97;&#116;&#101;&#108;&#32;&#60;&#110;&#114;&#112;&#64;&#101;&#99;&#108;&#101;&#99;&#116;&#105;&#46;&#99;&#99;&#62;</author>
    <pubDate>Sun, 04 Jan 2009 22:17:54 +0000</pubDate>
</item>
<item>
    <title>Added a pygame.locals module page back into the docs</title>
    <link>https://hg.dopieralski.pl/pygame/log/d0e31483bd3b/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added a pygame.locals module page back into the docs]]></description>
    <author>&#76;&#101;&#110;&#97;&#114;&#100;&#32;&#76;&#105;&#110;&#100;&#115;&#116;&#114;&#111;&#109;&#32;&#60;&#108;&#101;&#110;&#45;&#108;&#64;&#116;&#101;&#108;&#117;&#115;&#46;&#110;&#101;&#116;&#62;</author>
    <pubDate>Tue, 02 Dec 2008 07:14:15 +0000</pubDate>
</item>
<item>
    <title>Changed pygame.transform.threshold to behave like pygame 1.8 again.</title>
    <link>https://hg.dopieralski.pl/pygame/log/7b18b561457f/docs/ref/pixelarray.html</link>
    <description><![CDATA[Changed pygame.transform.threshold to behave like pygame 1.8 again.<br/>
Added change_return == 2 to do the new behaviour.<br/>
<br/>
The old behaviour used color argument as the color to set.<br/>
<br/>
The new behaviour sets the pixel as the same pixel in the first surface.]]></description>
    <author>&#82;&#101;&#110;&#101;&#32;&#68;&#117;&#100;&#102;&#105;&#101;&#108;&#100;&#32;&#60;&#114;&#101;&#110;&#101;&#115;&#100;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Wed, 26 Nov 2008 03:16:24 +0000</pubDate>
</item>
<item>
    <title>camera module with v4l2 support and colorspace conversion</title>
    <link>https://hg.dopieralski.pl/pygame/log/1ca45b50f8ea/docs/ref/pixelarray.html</link>
    <description><![CDATA[camera module with v4l2 support and colorspace conversion]]></description>
    <author>&#78;&#105;&#114;&#97;&#118;&#32;&#80;&#97;&#116;&#101;&#108;&#32;&#60;&#110;&#114;&#112;&#64;&#101;&#99;&#108;&#101;&#99;&#116;&#105;&#46;&#99;&#99;&#62;</author>
    <pubDate>Sun, 28 Sep 2008 04:31:42 +0000</pubDate>
</item>
<item>
    <title>some doc change of some kind</title>
    <link>https://hg.dopieralski.pl/pygame/log/7fbbd20e3e00/docs/ref/pixelarray.html</link>
    <description><![CDATA[some doc change of some kind]]></description>
    <author>&#78;&#105;&#114;&#97;&#118;&#32;&#80;&#97;&#116;&#101;&#108;&#32;&#60;&#110;&#114;&#112;&#64;&#101;&#99;&#108;&#101;&#99;&#116;&#105;&#46;&#99;&#99;&#62;</author>
    <pubDate>Mon, 04 Aug 2008 19:26:22 +0000</pubDate>
</item>
<item>
    <title>Bugfix and test for transform.threshold, updated docs (thanks Nirav), added basic tagging to run_tests.py/test_runner.py.</title>
    <link>https://hg.dopieralski.pl/pygame/log/25886fe3a0e8/docs/ref/pixelarray.html</link>
    <description><![CDATA[Bugfix and test for transform.threshold, updated docs (thanks Nirav), added basic tagging to run_tests.py/test_runner.py.]]></description>
    <author>&#97;&#107;&#97;&#108;&#105;&#97;&#115;</author>
    <pubDate>Tue, 15 Jul 2008 01:28:55 +0000</pubDate>
</item>
<item>
    <title>Added Color class.</title>
    <link>https://hg.dopieralski.pl/pygame/log/c4c38b97db3b/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added Color class.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Sat, 24 May 2008 06:23:52 +0000</pubDate>
</item>
<item>
    <title>Some documentation updates... mainly updating sprite docs.  More to do...</title>
    <link>https://hg.dopieralski.pl/pygame/log/e0f8354aa687/docs/ref/pixelarray.html</link>
    <description><![CDATA[Some documentation updates... mainly updating sprite docs.  More to do...]]></description>
    <author>&#82;&#101;&#110;&#101;&#32;&#68;&#117;&#100;&#102;&#105;&#101;&#108;&#100;&#32;&#60;&#114;&#101;&#110;&#101;&#115;&#100;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;&#62;</author>
    <pubDate>Sat, 24 May 2008 01:36:52 +0000</pubDate>
</item>
<item>
    <title>Added PixelArray.compare().</title>
    <link>https://hg.dopieralski.pl/pygame/log/9e42170b0f2e/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added PixelArray.compare().]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Fri, 11 Apr 2008 19:45:27 +0000</pubDate>
</item>
<item>
    <title>Added weight support to PixelArray.extract() and PixelArray.replace().</title>
    <link>https://hg.dopieralski.pl/pygame/log/46a786465642/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added weight support to PixelArray.extract() and PixelArray.replace().]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Tue, 08 Apr 2008 18:57:29 +0000</pubDate>
</item>
<item>
    <title>Changed distance range to 0-1.</title>
    <link>https://hg.dopieralski.pl/pygame/log/78ab04b73064/docs/ref/pixelarray.html</link>
    <description><![CDATA[Changed distance range to 0-1.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Sat, 05 Apr 2008 13:05:41 +0000</pubDate>
</item>
<item>
    <title>Added threshold recognition using weighted euclideance distances to PixelArray.replace() and PixelArray.extract(). Fixed slice assignment issue.</title>
    <link>https://hg.dopieralski.pl/pygame/log/1577bcf02ed5/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added threshold recognition using weighted euclideance distances to PixelArray.replace() and PixelArray.extract(). Fixed slice assignment issue.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Sat, 05 Apr 2008 10:46:13 +0000</pubDate>
</item>
<item>
    <title>Changed PixelArray.extract() to return a new PixelArray mask instead of performing an in place operation.</title>
    <link>https://hg.dopieralski.pl/pygame/log/684d96c73d0d/docs/ref/pixelarray.html</link>
    <description><![CDATA[Changed PixelArray.extract() to return a new PixelArray mask instead of performing an in place operation.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Fri, 04 Apr 2008 10:40:09 +0000</pubDate>
</item>
<item>
    <title>Added PixelArray.extract() method.</title>
    <link>https://hg.dopieralski.pl/pygame/log/404e3a0be4f8/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added PixelArray.extract() method.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Fri, 04 Apr 2008 10:15:24 +0000</pubDate>
</item>
<item>
    <title>Added PixelArray.replace() method. Moved pixelarray methods into an own source file.</title>
    <link>https://hg.dopieralski.pl/pygame/log/1bbdc02af359/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added PixelArray.replace() method. Moved pixelarray methods into an own source file.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Fri, 04 Apr 2008 08:04:49 +0000</pubDate>
</item>
<item>
    <title>Added subscript support and make_surface() method to PixelArray.</title>
    <link>https://hg.dopieralski.pl/pygame/log/2c37905a2091/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added subscript support and make_surface() method to PixelArray.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Sun, 30 Mar 2008 12:22:57 +0000</pubDate>
</item>
<item>
    <title>Fixed typo in docs</title>
    <link>https://hg.dopieralski.pl/pygame/log/2ceb346f1e9c/docs/ref/pixelarray.html</link>
    <description><![CDATA[Fixed typo in docs]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Sat, 22 Mar 2008 08:44:51 +0000</pubDate>
</item>
<item>
    <title>Updated HTML docs</title>
    <link>https://hg.dopieralski.pl/pygame/log/58a4ccbafea5/docs/ref/pixelarray.html</link>
    <description><![CDATA[Updated HTML docs]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Tue, 08 Jan 2008 10:04:25 +0000</pubDate>
</item>
<item>
    <title>Fixed Mask documentation. Added write() method to BufferProxy.</title>
    <link>https://hg.dopieralski.pl/pygame/log/31fa129efd0f/docs/ref/pixelarray.html</link>
    <description><![CDATA[Fixed Mask documentation. Added write() method to BufferProxy.]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Wed, 02 Jan 2008 11:36:57 +0000</pubDate>
</item>
<item>
    <title>Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().</title>
    <link>https://hg.dopieralski.pl/pygame/log/5c55c84986c1/docs/ref/pixelarray.html</link>
    <description><![CDATA[Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().]]></description>
    <author>&#109;&#97;&#114;&#99;&#117;&#115;</author>
    <pubDate>Mon, 31 Dec 2007 22:09:55 +0000</pubDate>
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