Mercurial > qq-kill
changeset 30:43ac8c34ab1a default tip
Add killing
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Tue, 28 Aug 2012 15:53:03 +0200 |
| parents | 1090d7e5537f |
| children | |
| files | level.map qq.py |
| diffstat | 2 files changed, 15 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/level.map Sat Aug 20 11:27:49 2011 +0200 +++ b/level.map Tue Aug 28 15:53:03 2012 +0200 @@ -36,6 +36,11 @@ tile = 0, 3 sprite = skeleton.png block = true +on_kill = S + +[S] +name = dead skeleton +tile = 0, 3 [>] name = stairs
--- a/qq.py Sat Aug 20 11:27:49 2011 +0200 +++ b/qq.py Tue Aug 28 15:53:03 2012 +0200 @@ -192,7 +192,8 @@ parser = ConfigParser.ConfigParser() parser.read(filename) self.tileset = parser.get("level", "tileset") - self.map = parser.get("level", "map").split("\n") + self.map = [list(line) for line in + parser.get("level", "map").split("\n")] for section in parser.sections(): if len(section) == 1: desc = dict(parser.items(section)) @@ -286,6 +287,14 @@ return True return self.get_bool(x, y, 'block') + def kill(self, x, y): + # Note: to show the change, you need to render the map again. + # Note: need to find the right sprite and .kill() it. + try: + self.map[y][x] = self.get_tile(x, y)['kill_to'] + except KeyError: + return + class Game(object): """The main game object."""
