log

age author description
Sun, 24 Feb 2013 17:48:23 +0100 Radomir Dopieralski fix skull position default tip
Sun, 24 Feb 2013 16:54:54 +0100 Radomir Dopieralski Update hatta.py and add documentation and license.
Sun, 17 Feb 2013 20:53:59 +0100 Radomir Dopieralski hammer the skeletons!
Sun, 17 Feb 2013 20:38:50 +0100 Radomir Dopieralski More items
Sun, 17 Feb 2013 20:34:30 +0100 Radomir Dopieralski Don't leave shadows for missing items
Sun, 17 Feb 2013 20:33:28 +0100 Radomir Dopieralski Don't show items that have already been picked up
Sun, 17 Feb 2013 20:26:50 +0100 Radomir Dopieralski remove logging
Sun, 17 Feb 2013 20:22:54 +0100 Radomir Dopieralski when no cookie, default to ""
Sun, 17 Feb 2013 20:16:46 +0100 Radomir Dopieralski logging
Sun, 17 Feb 2013 20:12:56 +0100 Radomir Dopieralski Use cookies to preserve inventory between maps
Sun, 17 Feb 2013 19:58:09 +0100 Radomir Dopieralski Don't display an empty message
Sun, 17 Feb 2013 19:25:52 +0100 Radomir Dopieralski Add give_message parameter
Sun, 17 Feb 2013 19:11:23 +0100 Radomir Dopieralski Don't change sprite image if it's already good
Sun, 17 Feb 2013 19:06:08 +0100 Radomir Dopieralski Clean up the messages
Sun, 17 Feb 2013 18:57:56 +0100 Radomir Dopieralski Reverse message and unlock_message on locked tiles
Sun, 17 Feb 2013 18:45:16 +0100 Radomir Dopieralski Add unlock_message
Sun, 17 Feb 2013 18:07:32 +0100 Radomir Dopieralski Differentiate between empty keys and lack of keys
Sun, 17 Feb 2013 18:05:26 +0100 Radomir Dopieralski default tx and ty to 0
Sun, 17 Feb 2013 18:00:59 +0100 Radomir Dopieralski Use void 0 instead of null
Sun, 17 Feb 2013 17:26:03 +0100 Radomir Dopieralski add door graphics
Sun, 17 Feb 2013 17:20:51 +0100 Radomir Dopieralski Improve the looks of bars
Sun, 17 Feb 2013 17:05:13 +0100 Radomir Dopieralski Locked tiles don't give items
Sun, 17 Feb 2013 16:38:12 +0100 Radomir Dopieralski More item-related sprites
Sun, 17 Feb 2013 14:09:51 +0100 Radomir Dopieralski Add an example of a locked gate
Sat, 16 Feb 2013 19:04:56 +0100 Radomir Dopieralski Hanlde items locall within one map
Sat, 16 Feb 2013 18:01:44 +0100 Radomir Dopieralski Update js, move the map key into the map
Sat, 16 Feb 2013 17:58:03 +0100 Radomir Dopieralski Building walls graphics
Tue, 09 Aug 2011 23:35:46 +0200 Radomir Dopieralski update and add missing graphics
Sun, 21 Mar 2010 14:43:15 +0100 sheep fix a bug in wall drawing
Sat, 20 Mar 2010 21:29:19 +0100 sheep improve keyboard handling
Sun, 07 Mar 2010 21:02:07 +0100 sheep fix message for ff
Sun, 07 Mar 2010 19:44:23 +0100 sheep close the message box after timeout
Sun, 07 Mar 2010 19:36:19 +0100 sheep add message box
Sun, 07 Mar 2010 18:27:07 +0100 sheep display parsing errors
Sun, 07 Mar 2010 18:25:23 +0100 sheep catch parsing errors
Sun, 07 Mar 2010 18:24:35 +0100 sheep add pumpkins
Sun, 07 Mar 2010 10:12:01 +0100 sheep make the Hatta plugin use ini-like map format
Sun, 07 Mar 2010 10:03:24 +0100 sheep modified
Sun, 07 Mar 2010 10:01:28 +0100 sheep modified
Sun, 07 Mar 2010 10:00:20 +0100 sheep modified
Sun, 07 Mar 2010 09:58:49 +0100 sheep modified
Sun, 07 Mar 2010 09:58:24 +0100 sheep modified
Sun, 07 Mar 2010 09:56:42 +0100 sheep modified
Sun, 07 Mar 2010 09:56:21 +0100 merge of edit conflict
Sun, 07 Mar 2010 09:56:21 +0100 sheep simple map
Sun, 07 Mar 2010 09:55:53 +0100 sheep simple map
Sun, 07 Mar 2010 09:55:25 +0100 sheep simple map
Sun, 07 Mar 2010 09:40:41 +0100 sheep simple map
Sun, 07 Mar 2010 09:38:58 +0100 sheep simple map
Sun, 07 Mar 2010 09:38:08 +0100 sheep simple map
Sun, 07 Mar 2010 09:36:41 +0100 sheep simple map
Sat, 06 Mar 2010 12:00:52 +0100 sheep add a boy and primitive messages
Sat, 06 Mar 2010 11:45:51 +0100 sheep fix the hatta plugin
Sat, 06 Mar 2010 11:34:47 +0100 sheep empty room
Sat, 06 Mar 2010 11:32:09 +0100 sheep fix global settings
Sat, 06 Mar 2010 11:23:57 +0100 sheep add hatta plugin
Sat, 06 Mar 2010 11:16:13 +0100 sheep add light
Sat, 06 Mar 2010 11:15:44 +0100 sheep add hammer
Sat, 06 Mar 2010 11:15:10 +0100 sheep make the hammer passable
Sat, 06 Mar 2010 11:05:08 +0100 sheep tweak the sprites, add noshadow