Mercurial > cpython-lru_cache-weakref
view Modules/rotatingtree.h @ 58925:eecf1bef052d 2.6
Merged revisions 78207 via svnmerge from
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r78207 | ezio.melotti | 2010-02-17 01:26:09 +0200 (Wed, 17 Feb 2010) | 1 line
#7930: fix stripid
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| author | Ezio Melotti <ezio.melotti@gmail.com> |
|---|---|
| date | Tue, 16 Feb 2010 23:29:44 +0000 |
| parents | fa6b49ba9ae9 |
| children |
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/* "Rotating trees" (Armin Rigo) * * Google "splay trees" for the general idea. * * It's a dict-like data structure that works best when accesses are not * random, but follow a strong pattern. The one implemented here is for * access patterns where the same small set of keys is looked up over * and over again, and this set of keys evolves slowly over time. */ #include <stdlib.h> #define EMPTY_ROTATING_TREE ((rotating_node_t *)NULL) typedef struct rotating_node_s rotating_node_t; typedef int (*rotating_tree_enum_fn) (rotating_node_t *node, void *arg); struct rotating_node_s { void *key; rotating_node_t *left; rotating_node_t *right; }; void RotatingTree_Add(rotating_node_t **root, rotating_node_t *node); rotating_node_t* RotatingTree_Get(rotating_node_t **root, void *key); int RotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn, void *arg);
