changeset 11:31e8d12eef7e

Clean up avatar
author Radomir Dopieralski <moindev@sheep.art.pl>
date Mon, 17 Dec 2007 01:48:50 +0100
parents f692ad3bf510
children 5524b9ba0faa
files lib/level.py lib/map.py monster/player.py
diffstat 3 files changed, 5 insertions(+), 10 deletions(-) [+]
line wrap: on
line diff
--- a/lib/level.py	Mon Dec 17 01:45:51 2007 +0100
+++ b/lib/level.py	Mon Dec 17 01:48:50 2007 +0100
@@ -6,9 +6,6 @@
 from sprites import SortedUpdates
 from map import Map
 
-class MapFileError:
-    pass
-
 class Level:
     def __init__(self, filename):
         self.animations = SortedUpdates()
@@ -23,7 +20,6 @@
         try:
             return self.cache[filename]
         except KeyError:
-            print filename
             self.cache[filename] = pygame.image.load(filename).convert()
             return self.cache[filename]
     
--- a/lib/map.py	Mon Dec 17 01:45:51 2007 +0100
+++ b/lib/map.py	Mon Dec 17 01:48:50 2007 +0100
@@ -3,6 +3,9 @@
 
 import re
 
+class MapFileError:
+    pass
+
 class Map:
     def __init__(self, filename):
         '''Read the map from a file.'''
--- a/monster/player.py	Mon Dec 17 01:45:51 2007 +0100
+++ b/monster/player.py	Mon Dec 17 01:48:50 2007 +0100
@@ -5,12 +5,10 @@
 from util import *
 
 class Mob(Monster):
-
-    def __init__(self, x=0, y=0, image_file="abi2.png"):
-        '''Create the avatar. Each one is likely to have different graphics.'''
+    def __init__(self, x, y):
         self.facing = 0
         self.step = 0
-        Monster.__init__(self, x, y, image_file)
+        Monster.__init__(self, x, y, "abi2.png")
       
     def update(self):
         if self.step>0:
@@ -21,8 +19,6 @@
             self.facing = 3
             self.step = 0
             self.frame = 0
-#            self.z = self.y*16-12
-#            self.rect.topleft = (self.x*24, self.z)
         self.anim = self.frames[self.facing-1]
         self.animate(1)