changeset 25:61592a80729c

Allow rotating even when blocked in player
author Radomir Dopieralski <moindev@sheep.art.pl>
date Mon, 17 Dec 2007 20:10:40 +0100
parents ee5c35fa6e55
children c66e886826b3
files monster/player.py
diffstat 1 files changed, 2 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/monster/player.py	Mon Dec 17 19:28:43 2007 +0100
+++ b/monster/player.py	Mon Dec 17 20:10:40 2007 +0100
@@ -11,6 +11,7 @@
         self.step = 0
         Monster.__init__(self, pos, level, "abi2.png")
         self.rotate(3)
+        self.z+=1
         self.level.player = self
         self.anim = self.anim_stand
     
@@ -47,8 +48,8 @@
         self.image = self.frames[self.facing-1][0]
 
     def walk(self, direction):
+        self.rotate(direction)
         self.move((self.x+delta_x[direction],self.y+delta_y[direction]))
-        self.rotate(direction)
         self.step = 8
         self.anim = self.anim_walk