changeset 95:02afe37cd2f1

don't be hostile when asleep
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Mon, 06 Jan 2014 11:55:41 +0100
parents 417dc5cd0ef9
children c85184d7faa1
files fujo/behaviors.py fujo/player.py
diffstat 2 files changed, 2 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/fujo/behaviors.py	Mon Jan 06 00:37:43 2014 +0100
+++ b/fujo/behaviors.py	Mon Jan 06 11:55:41 2014 +0100
@@ -100,7 +100,7 @@
 
 @Behavior.register
 class Sleep(Behavior):
-    priority = 100
+    priority = 151
 
     def __init__(self, asleep=None):
         super(Sleep, self).__init__()
--- a/fujo/player.py	Mon Jan 06 00:37:43 2014 +0100
+++ b/fujo/player.py	Mon Jan 06 11:55:41 2014 +0100
@@ -177,8 +177,7 @@
         elif action == 'throw':
             level.throw_item(self, item, self.face)
             self.discard_item(item)
-            display.sprites.add(item)
-            display.shadows.add(things.Shadow(item))
+            display.spawn_thing(item)
             self.animation = self.throw_anim(self.face, item)
         return True