log

age author description
Sat, 31 Aug 2013 21:25:52 +0200 Radomir Dopieralski Simplistic item equipping default tip
Sat, 31 Aug 2013 15:35:07 +0200 Radomir Dopieralski Refactor the menu a little
Sat, 31 Aug 2013 15:00:07 +0200 Radomir Dopieralski Fix closing the window
Sat, 31 Aug 2013 14:24:24 +0200 Radomir Dopieralski Make the purple jelly not attack while asleep
Sat, 31 Aug 2013 14:20:36 +0200 Radomir Dopieralski Make the purple jelly never attack
Wed, 21 Mar 2012 16:02:17 +0100 Radomir Dopieralski Work around display.update() always updating the whole screen on Mac
Sat, 17 Mar 2012 20:19:41 +0100 Radomir Dopieralski Make the game work from a single exe file created with py2exe
Sat, 17 Mar 2012 13:02:34 +0100 Radomir Dopieralski hackity hack on py2exe
Sat, 17 Mar 2012 12:47:04 +0100 Radomir Dopieralski Add missing behavior.py
Sat, 17 Mar 2012 11:52:59 +0100 Radomir Dopieralski Add some excludes to py2exe options
Sat, 17 Mar 2012 11:46:25 +0100 Radomir Dopieralski Add the icon
Sat, 17 Mar 2012 11:04:24 +0100 Radomir Dopieralski Import py2exe in setup.py
Sat, 17 Mar 2012 11:01:49 +0100 Radomir Dopieralski Add waiting to tutoruial, tweak hp
Sat, 17 Mar 2012 10:40:19 +0100 Radomir Dopieralski Make tutorial more visible
Sat, 17 Mar 2012 10:39:46 +0100 Radomir Dopieralski Add license
Sat, 17 Mar 2012 10:25:36 +0100 Radomir Dopieralski Don't show used up items in inventory
Sat, 17 Mar 2012 10:23:41 +0100 Radomir Dopieralski Make items usable
Sat, 17 Mar 2012 09:28:04 +0100 Radomir Dopieralski Move behaviors to a separate module
Fri, 16 Mar 2012 22:24:44 +0100 Radomir Dopieralski run_jelly.py is needed for the setup.py
Fri, 16 Mar 2012 22:10:10 +0100 Radomir Dopieralski Make the game runnable as zip file
Fri, 16 Mar 2012 21:37:54 +0100 Radomir Dopieralski Add setup.py
Fri, 16 Mar 2012 21:07:23 +0100 Radomir Dopieralski Display hitpoints
Fri, 16 Mar 2012 11:00:10 +0100 Radomir Dopieralski Move code from __init__ to game
Fri, 16 Mar 2012 10:58:18 +0100 Radomir Dopieralski Pick up items from creates
Thu, 15 Mar 2012 23:02:19 +0100 Radomir Dopieralski Move to next level when all black jellies are killed
Thu, 15 Mar 2012 21:25:50 +0100 Radomir Dopieralski Dummy inventory menu
Thu, 15 Mar 2012 20:41:00 +0100 Radomir Dopieralski Add player hit points
Thu, 15 Mar 2012 20:01:29 +0100 Radomir Dopieralski Start screen with menu
Thu, 15 Mar 2012 13:31:47 +0100 Radomir Dopieralski Added a basic start screen
Thu, 15 Mar 2012 10:32:37 +0100 Radomir Dopieralski Spawning animations, animation queue
Thu, 15 Mar 2012 09:06:48 +0100 Radomir Dopieralski Add sleep_behavior
Thu, 15 Mar 2012 08:59:42 +0100 Radomir Dopieralski Better coward behavior
Thu, 15 Mar 2012 00:24:34 +0100 Radomir Dopieralski Add ladder and mob creation on the level
Wed, 14 Mar 2012 19:54:57 +0100 Radomir Dopieralski Move behaviors into separate functions
Wed, 14 Mar 2012 12:10:55 +0100 Radomir Dopieralski Death screen graphics
Wed, 14 Mar 2012 12:10:38 +0100 Radomir Dopieralski Only blit to the dirty rects
Tue, 13 Mar 2012 22:46:56 +0100 Radomir Dopieralski Add some graphics for title screen and tutorial
Sun, 11 Mar 2012 21:49:05 +0100 Radomir Dopieralski Further tweak autorotation
Sun, 11 Mar 2012 21:41:56 +0100 Radomir Dopieralski Rotate towards the nearest monster when nobody to attack
Sun, 11 Mar 2012 21:20:44 +0100 Radomir Dopieralski ctrl+z rotates towards the nearest enemy
Sun, 11 Mar 2012 21:04:50 +0100 Radomir Dopieralski Attack by pressing Z, rotate when hit
Sun, 11 Mar 2012 20:32:12 +0100 Radomir Dopieralski Make the jellies behave differently
Sun, 11 Mar 2012 19:25:57 +0100 Radomir Dopieralski Let monsters attack
Sun, 11 Mar 2012 18:55:42 +0100 Radomir Dopieralski Add monster hitpoints
Sun, 11 Mar 2012 14:12:43 +0100 Radomir Dopieralski More colors of jellies, diagonal movement of player
Sun, 11 Mar 2012 12:37:52 +0100 Radomir Dopieralski Initial graphics engine
Sun, 11 Mar 2012 12:01:38 +0100 Radomir Dopieralski Base directory structure