changeset 204:45e7d5e8fa97

Use double backticks for inline code
author Radomir Dopieralski <radomir.dopieralski@allegro.pl>
date Wed, 16 May 2012 16:53:27 +0200
parents 92c876338c31
children a808230bc5dd
files core-javascript/equality.rst core-javascript/object-tree.rst
diffstat 2 files changed, 13 insertions(+), 13 deletions(-) [+]
line wrap: on
line diff
--- a/core-javascript/equality.rst	Wed May 16 16:37:06 2012 +0200
+++ b/core-javascript/equality.rst	Wed May 16 16:53:27 2012 +0200
@@ -151,10 +151,10 @@
     js> +a === +b
     true
 
-When the value cannot be converted to a number, you will get a `NaN` value.
+When the value cannot be converted to a number, you will get a ``NaN`` value.
 `NaN` is never equal to anything, even to itself.
 
-Alternatively, you can use the `parseInt` and `parseFloat` functions to convert
+Alternatively, you can use the ``parseInt`` and ``parseFloat`` functions to convert
 strings to number -- their behavior is slightly different, as they will silently
 ignore all non-number characters in the string.
 
@@ -165,15 +165,15 @@
     js> +'3abc1'
     NaN
 
-Because `NaN` is never equal to anything, even itself, you cannot check whether
-you got `NaN` as a result with `==` or `===`. You have to use the `isNaN` function
-for that.
+Because ``NaN`` is never equal to anything, even itself, you cannot check whether
+you got ``NaN`` as a result with ``==`` or ``===``. You have to use the ``isNaN``
+function for that.
 
 Compare as boolean
 ------------------
 
 To convert an expression to a boolean value, it's most convenient to use the
-`!` boolean negation operator twice, like this:
+``!`` boolean negation operator twice, like this:
 
 .. code-block:: javascript
 
--- a/core-javascript/object-tree.rst	Wed May 16 16:37:06 2012 +0200
+++ b/core-javascript/object-tree.rst	Wed May 16 16:53:27 2012 +0200
@@ -8,8 +8,8 @@
    value = obj.attr             # Get the attr of 'a'.
    obj.attr = value              # Set the attr of 'a'.
 
-respectively **set** and **get** the *attr* attribute of the object
-*obj*.  Inheritance is where an object gets some its attributes from
+respectively **set** and **get** the "attr" attribute of the object
+``obj``.  Inheritance is where an object gets some its attributes from
 one or other more objects.  JavaScript uses an object tree for
 inheritance.
 
@@ -35,12 +35,12 @@
 ^^^
 
 When JavaScript needs to get an attribute value of an object, it first
-looks up the attr of the attribute in the object's dictionary.  If the
-attr is a key in the dictionary, the associated value is returned.
+looks up the name of the attribute in the object's dictionary.  If the
+attribute name is a key in the dictionary, the associated value is returned.
 
-If the attr is not a key, then the process is repeated using the
+If the name is not a key, then the process is repeated using the
 object's parent, grandparent, and so on until the key is found.  If
-the key is not found in this way then *undefined* is returned.
+the key is not found in this way then ``undefined`` is returned.
 
 
 Set
@@ -55,7 +55,7 @@
 ----
 
 When the interpreter starts up, the **root** of the tree is placed at
-*Object.prototype*.  (We'll find out later why that location is used.)
+`Object.prototype`.  (We'll find out later why that location is used.)
 
 Every object inherits from the **root**, although perhaps not
 directly.  Here's a simple example: