changeset 14:1f9de3322be5

Randomly place monsters
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Wed, 29 Feb 2012 21:34:30 +0100
parents 7cab9923c732
children 2fd709e21c45
files mhrok.png mhrok.py
diffstat 2 files changed, 3 insertions(+), 13 deletions(-) [+]
line wrap: on
line diff
Binary file mhrok.png has changed
--- a/mhrok.py	Mon Feb 27 23:37:43 2012 +0100
+++ b/mhrok.py	Wed Feb 29 21:34:30 2012 +0100
@@ -161,21 +161,11 @@
                 self[r(x, x+w), r(y, y+h)] = 3
             for i in xrange(r(1, 3)):
                 self[r(x, x+w), r(y, y+h)] = 4
-
+            for i in xrange(r(1, 4)):
+                self.mobs[r(x, x+w), r(y, y+h)] = random.choice(
+                        [Bat, Chest, Teddybear, Skeleton])
         self[r(x, x+w), r(y, y+h)] = 5
 
-        #self.map[2][1] = 2
-        #self.map[1][1] = 2
-        #self.map[0][0] = 2
-        #self.map[0][1] = 2
-        #self.map[5][5] = 3
-        #self.map[6][7] = 4
-        #self.map[-1][-1] = 1
-
-        #self.mobs[2, 3] = Bat
-        #self.mobs[4, 2] = Chest
-        #self.mobs[6, 3] = Skeleton
-        #self.mobs[9, 7] = Teddybear
 
     def __getitem__(self, (x, y)):
         if self.width > x >= 0 and self.height > y >= 0: