changeset 25:5aca833e2031

Don't add sprites to dirty rects -- light's rect is enough
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Tue, 06 Mar 2012 23:03:34 +0100
parents 039121bf8148
children 7864a945fa1b
files mhrok.py
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/mhrok.py	Tue Mar 06 22:39:49 2012 +0100
+++ b/mhrok.py	Tue Mar 06 23:03:34 2012 +0100
@@ -348,7 +348,7 @@
             self.visions.clear(self.fog, self.memory)
             self.sprites.clear(self.screen, self.background)
             self.shadows.draw(self.screen)
-            self.dirty.extend(self.sprites.draw(self.screen))
+            self.sprites.draw(self.screen)
             self.dirty.extend(self.visions.draw(self.fog))
             self.screen.blit(self.fog, (0, 0))
         pygame.display.update(self.dirty)