changeset 2:a629f035503f

Added skeleton in a happy hat
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Sat, 25 Feb 2012 20:49:04 +0100
parents 31f9a48ed4e2
children 8f8c23d3bf78
files mhrok.png mhrok.py
diffstat 2 files changed, 10 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
Binary file mhrok.png has changed
--- a/mhrok.py	Sat Feb 25 20:26:41 2012 +0100
+++ b/mhrok.py	Sat Feb 25 20:49:04 2012 +0100
@@ -51,6 +51,12 @@
     ]
 
 
+class Skeleton(Mob):
+    animations = [
+        [35, 35, 36, 36, 35, 35, 37, 37],
+    ]
+
+
 class PlayerCharacter(Mob):
     animations = [
         [0, 0, 1, 1, 0, 0, 2, 2],
@@ -110,6 +116,10 @@
         self.sprites.add(chest)
         self.shadows.add(Shadow(pc.frames, chest))
 
+        skeleton = Skeleton(pc.frames, 5, 3)
+        self.sprites.add(skeleton)
+        self.shadows.add(Shadow(pc.frames, skeleton))
+
 
         self.tiles = tiles
         self.background = pygame.Surface((width * 20 + 28, height * 12 + 36))