Mercurial > mhrok
changeset 2:a629f035503f
Added skeleton in a happy hat
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Sat, 25 Feb 2012 20:49:04 +0100 |
| parents | 31f9a48ed4e2 |
| children | 8f8c23d3bf78 |
| files | mhrok.png mhrok.py |
| diffstat | 2 files changed, 10 insertions(+), 0 deletions(-) [+] |
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--- a/mhrok.py Sat Feb 25 20:26:41 2012 +0100 +++ b/mhrok.py Sat Feb 25 20:49:04 2012 +0100 @@ -51,6 +51,12 @@ ] +class Skeleton(Mob): + animations = [ + [35, 35, 36, 36, 35, 35, 37, 37], + ] + + class PlayerCharacter(Mob): animations = [ [0, 0, 1, 1, 0, 0, 2, 2], @@ -110,6 +116,10 @@ self.sprites.add(chest) self.shadows.add(Shadow(pc.frames, chest)) + skeleton = Skeleton(pc.frames, 5, 3) + self.sprites.add(skeleton) + self.shadows.add(Shadow(pc.frames, skeleton)) + self.tiles = tiles self.background = pygame.Surface((width * 20 + 28, height * 12 + 36))
