changeset 7:c8ec5029a5f9

Make teddybear more 3d
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Sun, 26 Feb 2012 10:33:26 +0100
parents 1f05f6b2e08b
children d958026f72b5
files mhrok.png mhrok.py
diffstat 2 files changed, 4 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
Binary file mhrok.png has changed
--- a/mhrok.py	Sun Feb 26 00:16:13 2012 +0100
+++ b/mhrok.py	Sun Feb 26 10:33:26 2012 +0100
@@ -28,7 +28,7 @@
         self.image = self.frames[0]
         self.rect = self.image.get_rect()
         self.frame = 0
-        self.rect.move_ip(6 + 16 * x, 12 * y)
+        self.rect.move_ip(6 + 20 * x, 12 * y)
         self.depth = self.rect.bottom
 
     def update(self):
@@ -147,7 +147,7 @@
 
         pc = PlayerCharacter(self.tiles, 0, 0)
         self.pc = pc
-        self.level = Level(self.tiles, (10, 10), self.pc)
+        self.level = Level(self.tiles, (15, 14), self.pc)
 
         self.background = pygame.Surface(self.screen.get_size())
         self.background.blit(self.level.background, (0, 0))
@@ -165,11 +165,11 @@
         self.sprites.add(chest)
         self.shadows.add(Shadow(self.tiles, chest))
 
-        skeleton = Skeleton(self.tiles, 5, 3)
+        skeleton = Skeleton(self.tiles, 6, 3)
         self.sprites.add(skeleton)
         self.shadows.add(Shadow(self.tiles, skeleton))
 
-        teddy = Teddybear(self.tiles, 7, 5)
+        teddy = Teddybear(self.tiles, 9, 10)
         self.sprites.add(teddy)
         self.shadows.add(Shadow(self.tiles, teddy))