changeset 49:63047e7bbeb0

merge
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Sat, 10 Sep 2011 12:37:14 +0200
parents 72d705692469 (current diff) 2d6eef953996 (diff)
children 43f05da2cfa5
files
diffstat 4 files changed, 141 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/level03.map	Sat Sep 10 12:37:14 2011 +0200
@@ -0,0 +1,42 @@
+[level]
+tileset = hospital.png
+map =   ################
+        #.hh.##........#
+        #....##......#.#
+        #....##...h#h..#
+        #.........###..#
+        ###.###sssh#h#.#
+        #....@#........#
+        ##s#........s..#
+        #.......##..#..#
+        #.......s......#
+        #....#.........#
+        ################
+
+[#]
+name = wall
+wall = true
+block = true
+
+[.]
+name = floor
+tile = 1, 3
+
+[@]
+name = player
+tile = 1, 3
+player = true
+sprite = player.png
+
+[s]
+name = patient
+tile = 1, 3
+sprite = patient.png
+monster = true
+target = h
+
+[h]
+name = bed
+tile = 1, 3
+sprite = bed.png
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/level04.map	Sat Sep 10 12:37:14 2011 +0200
@@ -0,0 +1,38 @@
+[level]
+tileset = hospital.png
+map =   ###############
+        #.............#
+        #..####.#n..###
+        #..bbb#.......#
+        #.........@.n.#
+        #.......n.....#
+        #........##...#
+        ###############
+
+[#]
+name = wall
+wall = true
+block = true
+
+[.]
+name = floor
+tile = 1, 3
+
+[@]
+name = player
+tile = 1, 3
+player = true
+sprite = player.png
+
+[n]
+name = baby
+tile = 1, 3
+sprite = baby.png
+monster = true
+target = b
+
+[b]
+name = barell
+tile = 1, 3
+sprite = barell.png
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/level05.map	Sat Sep 10 12:37:14 2011 +0200
@@ -0,0 +1,56 @@
+[level]
+tileset = hospital.png
+map =   ##################
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        #................#
+        ##################
+
+[#]
+name = wall
+wall = true
+block = true
+
+[.]
+name = floor
+tile = 1, 3
+
+[@]
+name = player
+tile = 1, 3
+player = true
+sprite = player.png
+
+[s]
+name = patient
+tile = 1, 3
+sprite = patient.png
+monster = true
+target = h
+
+[h]
+name = bed
+tile = 1, 3
+sprite = bed.png
+
+[n]
+name = baby
+tile = 1, 3
+sprite = baby.png
+monster = true
+target = b
+
+[b]
+name = barell
+tile = 1, 3
+sprite = barell.png
+
--- a/qq.py	Sat Sep 10 12:36:46 2011 +0200
+++ b/qq.py	Sat Sep 10 12:37:14 2011 +0200
@@ -32,8 +32,11 @@
 MAP_TILE_WIDTH, MAP_TILE_HEIGHT = 24, 16
 
 LEVELS = [
-    'level01.map',
-    'level02.map',
+#    'level01.map',
+#    'level02.map',
+#    'level03.map',
+    'level04.map',
+#    'level05.map',
 ]