Mercurial > pavulon
changeset 30:9edeb39f546b
hospital theme
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Fri, 09 Sep 2011 21:33:44 +0200 |
| parents | 1090d7e5537f |
| children | 15243337a409 |
| files | hospital.png level.map qq.py |
| diffstat | 3 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/level.map Sat Aug 20 11:27:49 2011 +0200 +++ b/level.map Fri Sep 09 21:33:44 2011 +0200 @@ -1,5 +1,5 @@ [level] -tileset = ground.png +tileset = hospital.png map = ###.########### #.......#.#.#.# #.>....#.#.h.## @@ -23,7 +23,7 @@ [.] name = floor -tile = 0, 3 +tile = 1, 3 [@] name = player
--- a/qq.py Sat Aug 20 11:27:49 2011 +0200 +++ b/qq.py Fri Sep 09 21:33:44 2011 +0200 @@ -392,6 +392,6 @@ SPRITE_CACHE = TileCache() MAP_CACHE = TileCache(MAP_TILE_WIDTH, MAP_TILE_HEIGHT) TILE_CACHE = TileCache(32, 32) - pygame.init() + pygame.display.init() pygame.display.set_mode((424, 320)) Game().main()
