changeset 38:e3900622d58d

first level
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Sat, 10 Sep 2011 11:11:05 +0200
parents 26cb0dbf6af1 (current diff) 105981e7e2d7 (diff)
children 7ca95e2ef27b d0dc54dc8dad
files level01.map qq.py
diffstat 2 files changed, 37 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/level01.map	Sat Sep 10 11:11:05 2011 +0200
@@ -0,0 +1,36 @@
+[level]
+tileset = hospital.png
+map =   ############
+        #....#.....#
+        #...@......#
+        #.....#h...#
+        #....s#....#
+        #..........#
+        ############
+
+[#]
+name = wall
+wall = true
+block = true
+
+[.]
+name = floor
+tile = 1, 3
+
+[@]
+name = player
+tile = 1, 3
+player = true
+sprite = player.png
+
+[s]
+name = patient
+tile = 1, 3
+sprite = patient.png
+monster = true
+
+[h]
+name = bed
+tile = 1, 3
+sprite = bed.png
+
--- a/qq.py	Sat Sep 10 11:08:57 2011 +0200
+++ b/qq.py	Sat Sep 10 11:11:05 2011 +0200
@@ -334,7 +334,7 @@
         self.sprites = SortedUpdates()
         self.overlays = pygame.sprite.RenderUpdates()
         self.monsters = []
-        self.use_level(Level())
+        self.use_level(Level(filename='level01.map'))
 
     def use_level(self, level):
         """Set the level as the current one."""