Mercurial > scrounge
changeset 31:b87d78c94755
no monster turn when player exits
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Tue, 23 Aug 2011 01:01:17 +0200 |
| parents | 61ca1f30fe84 |
| children | 8cffbc75c591 |
| files | main.py |
| diffstat | 1 files changed, 1 insertions(+), 0 deletions(-) [+] |
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--- a/main.py Tue Aug 23 00:55:59 2011 +0200 +++ b/main.py Tue Aug 23 01:01:17 2011 +0200 @@ -29,6 +29,7 @@ self.start_level() if self.level.map[self.hero.y][self.hero.x] == '>': self.hero.exit(self.level) + return pressed = self.display.get_pressed() if pygame.locals.K_UP in pressed: self.hero.walk(self.level, 0, -1)
