changeset 31:b87d78c94755

no monster turn when player exits
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Tue, 23 Aug 2011 01:01:17 +0200
parents 61ca1f30fe84
children 8cffbc75c591
files main.py
diffstat 1 files changed, 1 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/main.py	Tue Aug 23 00:55:59 2011 +0200
+++ b/main.py	Tue Aug 23 01:01:17 2011 +0200
@@ -29,6 +29,7 @@
                 self.start_level()
             if self.level.map[self.hero.y][self.hero.x] == '>':
                 self.hero.exit(self.level)
+                return
             pressed = self.display.get_pressed()
             if pygame.locals.K_UP in pressed:
                 self.hero.walk(self.level, 0, -1)