| Wed, 02 May 2012 19:33:17 +0200 |
Radomir Dopieralski |
merge
default tip
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| Fri, 18 Nov 2011 21:05:20 +0100 |
Radomir Dopieralski |
Added scrounge.py
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| Fri, 18 Nov 2011 21:04:56 +0100 |
Radomir Dopieralski |
Added rocky walls
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| Sun, 04 Sep 2011 21:04:09 +0200 |
tomu |
added basic sounds - hero walking and attacking
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| Fri, 02 Sep 2011 00:34:08 +0200 |
Radomir Dopieralski |
added a surface level with pumpkins
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| Fri, 02 Sep 2011 00:08:28 +0200 |
Radomir Dopieralski |
added grassy cliff walls
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| Thu, 01 Sep 2011 23:33:48 +0200 |
Radomir Dopieralski |
rename the game to "Scrounge"
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| Thu, 01 Sep 2011 22:31:18 +0200 |
Radomir Dopieralski |
added mummies
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| Tue, 30 Aug 2011 22:56:55 +0200 |
Radomir Dopieralski |
more trash
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| Sun, 28 Aug 2011 23:39:03 +0200 |
Radomir Dopieralski |
slow down zombies
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| Sun, 28 Aug 2011 23:28:24 +0200 |
Radomir Dopieralski |
adjust message delays
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| Sun, 28 Aug 2011 23:11:30 +0200 |
Radomir Dopieralski |
randomized damage
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| Sun, 28 Aug 2011 22:57:39 +0200 |
Radomir Dopieralski |
animate opening chests
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| Sun, 28 Aug 2011 22:42:21 +0200 |
Radomir Dopieralski |
added a Plant monster
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| Sun, 28 Aug 2011 19:40:37 +0200 |
Radomir Dopieralski |
nicer edges of darkness
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| Sun, 28 Aug 2011 17:37:00 +0200 |
Radomir Dopieralski |
faster darkness
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| Sun, 28 Aug 2011 17:17:17 +0200 |
Radomir Dopieralski |
visibility includes monsters now
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| Sun, 28 Aug 2011 16:20:56 +0200 |
Radomir Dopieralski |
minor bug in corridor visibility
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| Sun, 28 Aug 2011 16:09:59 +0200 |
Radomir Dopieralski |
visibility of the map, with gradual appearing of new areas
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| Sun, 28 Aug 2011 00:08:12 +0200 |
Radomir Dopieralski |
rogue-like lighting
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| Sat, 27 Aug 2011 23:18:10 +0200 |
Radomir Dopieralski |
reorganized files
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| Wed, 24 Aug 2011 21:24:01 +0200 |
Radomir Dopieralski |
fix ghost graphics
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| Wed, 24 Aug 2011 21:06:48 +0200 |
Radomir Dopieralski |
slow down to 24 fps
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| Wed, 24 Aug 2011 21:05:16 +0200 |
Radomir Dopieralski |
nicer fonts
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| Tue, 23 Aug 2011 22:08:13 +0200 |
Radomir Dopieralski |
added regenration
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| Tue, 23 Aug 2011 22:04:50 +0200 |
Radomir Dopieralski |
make some monsters start asleep
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| Tue, 23 Aug 2011 21:50:34 +0200 |
Radomir Dopieralski |
make some monsters start asleep
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| Tue, 23 Aug 2011 21:45:10 +0200 |
Radomir Dopieralski |
a simple health display
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| Tue, 23 Aug 2011 21:21:28 +0200 |
Radomir Dopieralski |
dix monster depths
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| Tue, 23 Aug 2011 20:59:00 +0200 |
Radomir Dopieralski |
make chests show "empty"
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| Tue, 23 Aug 2011 20:50:36 +0200 |
Radomir Dopieralski |
add hero damage
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| Tue, 23 Aug 2011 20:36:47 +0200 |
Radomir Dopieralski |
monsters block before things
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| Tue, 23 Aug 2011 19:13:56 +0200 |
Radomir Dopieralski |
make ghosts pass through doors
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| Tue, 23 Aug 2011 19:03:59 +0200 |
Radomir Dopieralski |
a little smarter monsters
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| Tue, 23 Aug 2011 18:31:39 +0200 |
Radomir Dopieralski |
extra loops in the maps
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| Tue, 23 Aug 2011 17:33:06 +0200 |
Radomir Dopieralski |
additional frame for hero fight
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| Tue, 23 Aug 2011 01:01:17 +0200 |
Radomir Dopieralski |
no monster turn when player exits
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| Tue, 23 Aug 2011 00:55:59 +0200 |
Radomir Dopieralski |
display defeated monster name
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| Tue, 23 Aug 2011 00:20:30 +0200 |
Radomir Dopieralski |
exiting levels
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| Mon, 22 Aug 2011 23:44:48 +0200 |
Radomir Dopieralski |
more monsters
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| Mon, 22 Aug 2011 22:00:09 +0200 |
Radomir Dopieralski |
missing effects file
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| Mon, 22 Aug 2011 21:59:52 +0200 |
Radomir Dopieralski |
added empty chests
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| Mon, 22 Aug 2011 21:15:45 +0200 |
Radomir Dopieralski |
floating captions
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| Mon, 22 Aug 2011 19:01:59 +0200 |
Radomir Dopieralski |
opening doors
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| Mon, 22 Aug 2011 18:48:31 +0200 |
Radomir Dopieralski |
monster animation fixes
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| Mon, 22 Aug 2011 18:42:56 +0200 |
Radomir Dopieralski |
monsters walk, attack and are attacked
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| Sun, 21 Aug 2011 23:31:49 +0200 |
Radomir Dopieralski |
remove prints
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| Sun, 21 Aug 2011 23:28:07 +0200 |
Radomir Dopieralski |
make the map borders black
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| Sun, 21 Aug 2011 23:05:33 +0200 |
Radomir Dopieralski |
monsters and some things can block
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| Sun, 21 Aug 2011 23:05:14 +0200 |
Radomir Dopieralski |
monsters and some things can block
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| Sun, 21 Aug 2011 22:59:11 +0200 |
Radomir Dopieralski |
added monsters
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| Sun, 21 Aug 2011 21:25:01 +0200 |
Radomir Dopieralski |
some graphics cleanup
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| Sun, 21 Aug 2011 21:10:19 +0200 |
Radomir Dopieralski |
random trash for dungeon decoration
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| Sun, 21 Aug 2011 20:53:33 +0200 |
Radomir Dopieralski |
remove unused generator
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| Sun, 21 Aug 2011 20:09:43 +0200 |
Radomir Dopieralski |
remove unused generator
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| Sun, 21 Aug 2011 20:09:21 +0200 |
Radomir Dopieralski |
add entrances
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| Sun, 21 Aug 2011 19:47:11 +0200 |
Radomir Dopieralski |
rename player to hero
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| Sun, 21 Aug 2011 19:46:22 +0200 |
Radomir Dopieralski |
change player graphics
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| Sun, 21 Aug 2011 19:35:17 +0200 |
Radomir Dopieralski |
doors generated by the generator
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| Sun, 21 Aug 2011 19:13:26 +0200 |
Radomir Dopieralski |
added doors
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| Sun, 21 Aug 2011 18:45:26 +0200 |
Radomir Dopieralski |
rename view to display
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| Sun, 21 Aug 2011 18:41:05 +0200 |
Radomir Dopieralski |
cleanup
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| Sun, 21 Aug 2011 18:22:30 +0200 |
Radomir Dopieralski |
faster direction picking
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| Sun, 21 Aug 2011 18:16:32 +0200 |
Radomir Dopieralski |
rogue-like level generator
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| Sat, 20 Aug 2011 23:34:21 +0200 |
Radomir Dopieralski |
simple level generator and level scrolling
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| Sat, 20 Aug 2011 21:50:02 +0200 |
Radomir Dopieralski |
walking around the map
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| Sat, 20 Aug 2011 18:25:19 +0200 |
Radomir Dopieralski |
mostly working display code
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| Sat, 20 Aug 2011 11:47:31 +0200 |
Radomir Dopieralski |
initial display code
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