Mercurial > fhrl
changeset 17:619b9b648e82
arrows
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Thu, 14 Mar 2013 10:23:58 +0100 |
| parents | 14a80ae3b325 |
| children | f2b4790d9566 |
| files | fhrl/mobs.py |
| diffstat | 1 files changed, 9 insertions(+), 7 deletions(-) [+] |
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--- a/fhrl/mobs.py Thu Mar 14 09:54:37 2013 +0100 +++ b/fhrl/mobs.py Thu Mar 14 10:23:58 2013 +0100 @@ -118,6 +118,7 @@ def act(self, level, display): keys = pygame.key.get_pressed() + got_key = True if keys[pygame.K_UP]: if keys[pygame.K_LEFT]: self.dir = 4 @@ -137,8 +138,15 @@ elif keys[pygame.K_RIGHT]: self.dir = 1 else: + got_key = False self.arrow.kill() - if self.dir is not None: + if self.dir is not None: + self.arrow.set_image(display.resources.arrows[self.dir]) + self.arrow.rect.center = self.rect.center + self.arrow.depth = 1000 + self.arrow.rect.move_ip(DX[self.dir] * 32, DY[self.dir] * 32) + display.sprites.add(self.arrow) + if not got_key: try: anims = [self.walk(self.dir, level)] item = level.find_item((self.x, self.y)) @@ -157,12 +165,6 @@ pass finally: self.dir = None - if self.dir is not None: - self.arrow.set_image(display.resources.arrows[self.dir]) - self.arrow.rect.center = self.rect.center - self.arrow.depth = 1000 - self.arrow.rect.move_ip(DX[self.dir] * 32, DY[self.dir] * 32) - display.sprites.add(self.arrow) return []
