changeset 18:f2b4790d9566

hold down shift to aim
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Thu, 14 Mar 2013 10:30:53 +0100
parents 619b9b648e82
children 47be6695b781
files fhrl/mobs.py
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/fhrl/mobs.py	Thu Mar 14 10:23:58 2013 +0100
+++ b/fhrl/mobs.py	Thu Mar 14 10:30:53 2013 +0100
@@ -146,7 +146,7 @@
             self.arrow.depth = 1000
             self.arrow.rect.move_ip(DX[self.dir] * 32, DY[self.dir] * 32)
             display.sprites.add(self.arrow)
-            if not got_key:
+            if not (keys[pygame.K_LSHIFT] and got_key):
                 try:
                     anims = [self.walk(self.dir, level)]
                     item = level.find_item((self.x, self.y))