Mercurial > fhrl
changeset 18:f2b4790d9566
hold down shift to aim
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Thu, 14 Mar 2013 10:30:53 +0100 |
| parents | 619b9b648e82 |
| children | 47be6695b781 |
| files | fhrl/mobs.py |
| diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/fhrl/mobs.py Thu Mar 14 10:23:58 2013 +0100 +++ b/fhrl/mobs.py Thu Mar 14 10:30:53 2013 +0100 @@ -146,7 +146,7 @@ self.arrow.depth = 1000 self.arrow.rect.move_ip(DX[self.dir] * 32, DY[self.dir] * 32) display.sprites.add(self.arrow) - if not got_key: + if not (keys[pygame.K_LSHIFT] and got_key): try: anims = [self.walk(self.dir, level)] item = level.find_item((self.x, self.y))
