view level.map @ 30:43ac8c34ab1a default tip

Add killing
author Radomir Dopieralski <sheep-devel@sheep.art.pl>
date Tue, 28 Aug 2012 15:53:03 +0200
parents 4223254474e1
children
line wrap: on
line source

[level]
tileset = ground.png
map =   ###.###########
        #.......#.#.#.#
        #.>....#.#.h.##
        #...@.......#.#
        #......s...#.##
        #..............
        ##.#.#.#...#.##
        #...........#.#
        ##.#.#.#......#
        ...........s..#
        ##.##.###..b..#
        #..##.###.bb#.#
        ##.##.###....##
        #.....###...#.#
        ###############

[#]
name = wall
wall = true
block = true

[.]
name = floor
tile = 0, 3

[@]
name = player
tile = 0, 3
player = true
sprite = player.png

[s]
name = skeleton
tile = 0, 3
sprite = skeleton.png
block = true
on_kill = S

[S]
name = dead skeleton
tile = 0, 3

[>]
name = stairs
tile = 3, 3

[b]
name = crate
tile = 0, 3
sprite = crate.png
block = true

[h]
name = house
tile = 0, 3
sprite = house.png
block = true