Mercurial > qq-kill
view level.map @ 30:43ac8c34ab1a default tip
Add killing
| author | Radomir Dopieralski <sheep-devel@sheep.art.pl> |
|---|---|
| date | Tue, 28 Aug 2012 15:53:03 +0200 |
| parents | 4223254474e1 |
| children |
line wrap: on
line source
[level] tileset = ground.png map = ###.########### #.......#.#.#.# #.>....#.#.h.## #...@.......#.# #......s...#.## #.............. ##.#.#.#...#.## #...........#.# ##.#.#.#......# ...........s..# ##.##.###..b..# #..##.###.bb#.# ##.##.###....## #.....###...#.# ############### [#] name = wall wall = true block = true [.] name = floor tile = 0, 3 [@] name = player tile = 0, 3 player = true sprite = player.png [s] name = skeleton tile = 0, 3 sprite = skeleton.png block = true on_kill = S [S] name = dead skeleton tile = 0, 3 [>] name = stairs tile = 3, 3 [b] name = crate tile = 0, 3 sprite = crate.png block = true [h] name = house tile = 0, 3 sprite = house.png block = true
